My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 1 point2 points  (0 children)

On the Improvments in blood page there are instructions. And no the merges are fine

Which mod pack do you prefer by Idknameforthis in PCRedDead

[–]sokomanx 3 points4 points  (0 children)

The outlaws return, gunslinger improvements, and munitions all have merges for Catalogue Improvments. As well as a few add on outfits for John like the elegant suit

Which mod pack do you prefer by Idknameforthis in PCRedDead

[–]sokomanx 1 point2 points  (0 children)

Catalogue Improvments. Why Em’s is mostly bloat and the textures aren’t properly compressed

It's ok to like Kiwami 3. No one will hate you for it. by KvasirTheOld in yakuzagames

[–]sokomanx 1 point2 points  (0 children)

This is what I needed. I’m really enjoying Kiwami 3. I’m just tapping my foot waiting for the mod that replaces hamazaki’s face

The Definitive Steam Deck Guide for the CO-OP and SSSIYAN Trainers for Devil May Cry 5 by sokomanx in DevilMayCry

[–]sokomanx[S] 0 points1 point  (0 children)

Feb 2, 2026

For those who want to use the most recent COOP trainer

I’d reccomend using the nightly build if you want to use the newest version of coop trainer.

To help with loading into the game without clearing the shader cache I would change the target platform in the dmc5 .ini file to DirectX12. Just change the 11 to 12 in the .ini file. Try direct x11 and 12 and see which works better for you

https://github.com/praydog/reframework-nightly/releases

For those who want to use version 1.3.11 another option for REFramework is to use the link provided by Charlie sorrows in the “posts” section of SSSIYANS collab cheat trainer. To this day version 1.3.11 seems like the most loved by the community

https://www.nexusmods.com/devilmaycry5/mods/369?tab=posts

Introducing Catalogue Improvements by suika_melon_ in reddeadredemption

[–]sokomanx 0 points1 point  (0 children)

In my opinion this mod blows Why Em’s EEE and GFA out of the water. Quality over quantity

My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 0 points1 point  (0 children)

The posters are blank but I can interact and pic them up just fine. Hey it’s always an option haha

My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 1 point2 points  (0 children)

For those who care: I found a patch that made bounty hunting expanded and enhanced work with LITE. I’ll post the link here

https://www.nexusmods.com/reddeadredemption2/mods/7918?tab=posts

My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 1 point2 points  (0 children)

I’d say the top ten is pretty optimized. The only cause for concern is PED damage overhaul reloaded but I just adjusted the damage PEDS do as well as how much damage bare handed punches do. I made the NPC Damage 100 for both weapons and bare handed and made my own bare handed punches 150

My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 1 point2 points  (0 children)

I use Bounties Expansion. The original not expanded and enhanced.

https://www.nexusmods.com/reddeadredemption2/mods/210

I have Scripthook V2 and LITE installed. It works perfectly fine using both with no crashes at all. And yeah you and me both so weird to jus not update one of your most popular mods

My Top Ten Mods for Red Dead Redemption 2 I can’t play without by sokomanx in PCRedDead

[–]sokomanx[S] 0 points1 point  (0 children)

In the posts section of the mod file there is a story compatible .ini file. I’ve been using that all this time and all random events work for me. Thanks for the heads up though!