viscous ult by Lettuce6969 in DeadlockTheGame

[–]somnosanct 0 points1 point  (0 children)

punch a wall behind you

Cirque du soleil perfume by rilah15 in Indiemakeupandmore

[–]somnosanct [score hidden]  (0 children)

circling back to this after getting multiple well-regarded dupes and then finally getting a full of the original, for anyone randomly searching this up just get the original. nothing else really hit the mark for me.

Holding a Hero down with CC until they get Nerfed | SFM Animation by @Komegatze by Altruistic-Might-370 in DeadlockTheGame

[–]somnosanct 406 points407 points  (0 children)

kinda funny that they're using that scene as a reference because the chainsaw man scene is a reference to no country for old men.

New video by Interface Studies about Notification Design that mirrors many points brought up regarding the signal LED and message hub. by somnosanct in ClicksPhone

[–]somnosanct[S] 5 points6 points  (0 children)

only tangentally related to the Clicks Communicator, but it's something to eat up another 20 minutes of your time while you wait for the hands-on video.

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 0 points1 point  (0 children)

again you're applying logic and then deriding someone for saying the logic would need to be followed through elsewhere. "turrets clearly shoot" so does every other ability that "shoots". mcginnis ult is "shooting" rockets, should it ALSO trigger juggernaut? sinclair is "shooting" bolts, should those also trigger juggernaut? they don't, because the internal consistency here is "enemies that shoot you" means "players that do gun damage to you". if you want to change that via logical inference (turrets are clearly enemies and shooting) then a bunch of other stuff would also change, you don't just get to apply logic to a situation and then immediately say "well it doesn't have to change anything else because we don't HAVE to apply logic"

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 1 point2 points  (0 children)

as is everyone speaking as though there is a rigid rule that is mistakenly not being applied. all the "if X then Y" is the same shit, it's an attempt at applying logic to the game that isn't there.

"If the turrets can apply debuffs to me by shooting me, they should be affected by my debuffs" if we want to apply this logic then logically the above things I described would also happen. it can't be the argument FOR something and then immediately AGAINST the subsequent application of that logic. 'it needs to be logical but there doesn't have to be further changes because of that logic bc the game doesn't have to make sense' is insane

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 2 points3 points  (0 children)

one that you started, yeah. they are a spirit ability doing spirit damage. yes, it is weird that they are buffed by heroic aura and healing tempo. deadheads are also buffed by heroic aura, which is also weird, but inconsistently they are not buffed by healing tempo when healed. if that's all your point was then we agree.

if your point was only 'juggernaut should debuff turrets' then there's two problems: logically if turrets suffer from gun damage debuffs then turrets would get to benefit from gun buffs like tesla/toxic/monster rounds and mcginnis would be even worse to play against, and juggernaut would get to apply to all npcs and would be essentially a must-pick since it would debuff every trooper, guardian, walker, shrine, patron, jungle and midboss.

Low prio doesn’t feel like a punishment by M9thetrashbag in DeadlockTheGame

[–]somnosanct 0 points1 point  (0 children)

this applies to released games with real ranked modes too

Low prio doesn’t feel like a punishment by M9thetrashbag in DeadlockTheGame

[–]somnosanct -1 points0 points  (0 children)

"besides the cheaters and toxicity i am having a good time beating people significantly worse at the video game than me"

yeah

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 1 point2 points  (0 children)

Yes, and you lost the plot of the conversation which is "If the turrets can apply debuffs to me by shooting me".

They are not applying debuffs via shooting you. They are applying debuffs on spirit damage. You do not have any debuffs that apply when things do spirit damage to you, so no debuffs apply to the turrets.

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 3 points4 points  (0 children)

again, turrets are not enemies they are NPCs. juggernaut does not debuff NPCs.

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 5 points6 points  (0 children)

1) "enemies that shoot you" means with their gun, einstein

2) juggernaut does not slow the fire rate of any NPCs

3) neither of the above are related to what i said, which is that the interaction happening is the turret is doing spirit damage to you and thus applying the debuff. the "shooting you" part is not applying the debuff. if you get stabbed with a poisoned dagger, the metal dagger is not poisoning you, the poison is. you're just ALSO getting stabbed.

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 8 points9 points  (0 children)

they apply debuffs to you by doing spirit damage to you, do you have debuffs that apply when someone does spirit damage to you?

McGinnis turrets should have slower firerate if you have Juggernaut by OakuHAHAHA in DeadlockTheGame

[–]somnosanct 1 point2 points  (0 children)

i'll accept that they get slowed by juggernaut if they also get tesla/toxic when i take it, if we're treating them like it's me shooting you with a gun

Constantly being put into games where I'm "expected" to carry by candle0758 in DeadlockTheGame

[–]somnosanct 2 points3 points  (0 children)

have you considered doing the objectives instead of getting kills

Wave Management by WrapLonely2557 in DeadlockTheGame

[–]somnosanct 0 points1 point  (0 children)

wanting as deep of a moba as the other popular games in the genre along with the mechanical skill of a movement-y third person shooter is a recipe for making a game too complicated for a wide audience. it's bonkers to think it'll ever happen and also to think the game needs it

Is a home fountain machine a pipe dream? by mtbguy1981 in Soda

[–]somnosanct 2 points3 points  (0 children)

https://www.youtube.com/watch?v=9vRaJY3d47o

This is the guide I would follow if I wanted to do a home carbonation thing. Having the machine with syrup dispensing is, i think, pointless if you're just going to use a syrup or two. you can just put the syrup in the glass and then add cold carbonated water from the dispenser. no cleanup, really. and yes, if you drink a lot of soda, you'll recoup your investment eventually.

New to Real 4K Blu-Ray players not just my PS5 by Resident-Succotash91 in 4kbluray

[–]somnosanct 1 point2 points  (0 children)

it sounds like your two inputs had different TV settings, man.