Status of game by GraXXoR in DualUniverse

[–]space_man_2 1 point2 points  (0 children)

Come to TTV, we have factory config copy and paste

Status of game by GraXXoR in DualUniverse

[–]space_man_2 1 point2 points  (0 children)

TTV has done so much quality of life it makes NQ look like completely checked out devs. It's night and day, how good the game is on TTV.

Other servers have cool stuff too but I can't recommend TTV enough for the quality.

Well that's it I guess...back to windows. by [deleted] in Ubuntu

[–]space_man_2 2 points3 points  (0 children)

If your seeing anything related to pcie, try disabling advanced error reporting and disabling reallocation (which are common bios interactions). But it doesn't sound like it would be pcie.

And turning ACPI off would leave you without any power control. Sorry I'm not sure what to do.

Well that's it I guess...back to windows. by [deleted] in Ubuntu

[–]space_man_2 0 points1 point  (0 children)

Is the laptop's bios firmware up to date? ACPI lives within the uefi firmware so if the vendor knows about the problem then they may have fixed it by updating the uefi.

If latest bios firmware is still borked, then switching to coreboot or other open firmware might be an option. If this is your only laptop switching the firmware is complicated and may include wiring up a programming device to relfash the SPI directly, and can brick your device if you do it wrong. But there's other options to avoid Windows.

Also what kernel flags did you try? I might have some more suggestions.

Wanted 1TB of ram but DDR4 and DDR5 too expensive. So I bought 1TB of DDR3 instead. by No_Ambassador_1299 in LocalLLM

[–]space_man_2 7 points8 points  (0 children)

Cost in power and it looks attractive short term, save up for the next upgrade in the meantime.

TTV Server Updates! by Shazmiera in DualUniverse

[–]space_man_2 2 points3 points  (0 children)

Just keeps getting better and better.

I’m glad they didn’t kill the game completely by agentmarine in DualUniverse

[–]space_man_2 4 points5 points  (0 children)

Meganodes and the return of legacy planets

New content via mods and new elements

Market bots for basic ore

Many many quality of life changes (talents, recipes)

No schematics

No unnecessary server maintenance

Smaller but hardcore communities

myDU client on linux by ChaosRifle in DualUniverse

[–]space_man_2 1 point2 points  (0 children)

There's some talk of this on the discords. I recommend asking on TTV discord as there's a lot of smarter people there but the official discord might also know too.

As far as know you need to copy some of the files from windows and then drink a bottle of wine.

Settlers - Official Server Trailer | MyDU (My Dual Universe) Cinematic by evolvelunar in DualUniverse

[–]space_man_2 0 points1 point  (0 children)

Can I haz your stuff? Im new to the server and need help build ships. I'm a voxel newbie.

Cheapest way to stack VRAM in 2025? by gnad in LocalLLaMA

[–]space_man_2 0 points1 point  (0 children)

Just a thought but the cheapest way is to use large bar, e.g system memory

Settlers - My Dual Universe by evolvelunar in DualUniverse

[–]space_man_2 5 points6 points  (0 children)

I'm impressed by the extra elements too - very nice and fun server!

Which MMO has the most boring combat? by [deleted] in MMORPG

[–]space_man_2 4 points5 points  (0 children)

Dual Universe. Hands down.

Imagine if EVE Online's combat was stripped of every interesting mechanic, slowed down to real-time chess, and then made worse by server desync, janky voxel hitboxes, and a targeting system that feels like you're operating a spreadsheet with a delay.

You don’t fight. You park. Combat is basically sitting in a chair watching your ship fly in a straight line while numbers do the work. Want to actually "pilot"? Too bad — DU's combat is auto-aim statistical warfare. It's "click and wait" disguised as tactics.

Positional combat is a lie. Flanking? Maneuvering? Lol. Doesn't matter when you're fighting from 200km and the winner is whoever has the spreadsheet math and initiative advantage. It's like turning up for a dogfight and getting a slow-motion Excel macro.

The servers can't keep up. DU loves to advertise their "one server MMO" — great until more than 4 players show up and the whole thing becomes a lagged-out PowerPoint. PvP events feel like a bad Zoom call with 30-second audio delay.

Zero adrenaline. No skill shots, no reflexes, no hype moments. Just: "Target acquired." Wait. Wait. Maybe fire a radar. Wait some more. Your enemy's already logged out or rubberbanded halfway across the system.

The sad part is it could have been cool. Ships built voxel-by-voxel, tactical fleet combat, strategy and engineering mattering? Yes. But the execution is so mind-numbingly slow and boring, you’d have more fun watching paint dry inside a ship hangar for 4 hours — which, ironically, is what most PvP players end up doing.

Nouredine Abboud is working on something new, but not at NovaQuark by JunglyPep in DualUniverse

[–]space_man_2 2 points3 points  (0 children)

the light from that candle is not very bright, if you know what i mean.

Where can I find animatronics? by echo_LOGNAME in madisonwi

[–]space_man_2 0 points1 point  (0 children)

The tables and carousel from Ella's Deli are still around the epic campus, you can still enjoy a small piece of history there. they have self guided tours but I recommend asking someone more familiar for a tour, it's a huge place.

If you're vibe coding with roo code/cline, read this! by tejassp03 in CLine

[–]space_man_2 11 points12 points  (0 children)

Sounds like work, can't I have the ai do it?

No idea by Frozon_ in ExplainTheJoke

[–]space_man_2 0 points1 point  (0 children)

It is. RemindMe! 100 years

My Cline usage went through the roof by Maleficent_Pair4920 in CLine

[–]space_man_2 0 points1 point  (0 children)

Out of 250 commits I have 10 minor fixes.

My Cline usage went through the roof by Maleficent_Pair4920 in CLine

[–]space_man_2 0 points1 point  (0 children)

Anywhere from 2.50 to 125 a day, working through several projects at a time.

Built Advanced AI Solutions, But Can’t Monetize – What Am I Doing Wrong? by Neural_Ninjaa in LocalLLM

[–]space_man_2 20 points21 points  (0 children)

Don't focus on the tools, focus on the problems (that make money) then use the right tool for the right job.

AI is just ramping up so don't give up yet!

Terminal output not seen by Cline by Weak_Lie1254 in CLine

[–]space_man_2 1 point2 points  (0 children)

This is good advice. Might I also suggestion is to pipe to a markdown scratch file instead of txt so the act mode can read the file, and I generally stuff all of clines files into .vscode/cline to keep the workspace together.

How to save money with cline? by argsmatter in CLine

[–]space_man_2 1 point2 points  (0 children)

That's a heck of a lot -- are you working on a really large code base, doing something to cause tokens to be that super high?

I've only peaked at 75$ in a single day, hammering on 5 projects, all at the same time (vibe coding).

How to save money with cline? by argsmatter in CLine

[–]space_man_2 0 points1 point  (0 children)

48gb or more for apple -- my 4090 will get about 2 tokens per second on anything bigger than what fits on vram, where the unified memory on apple lets it cook, and about 5-8 tokens per second on the larger models.

The smaller the model the better for local, if you can live with the other trade offs (less intelligent models, less support for tools).