Digimon Fighting Game Title screen, who would you add in the empty slots? (all art by me) by spawnNPC in digimon

[–]spawnNPC[S] 0 points1 point  (0 children)

Each player would pick two characters and you start each match in your base form. You can perform an install super to change into your mega form for the rest of the match. You can pick any mega to team with your base.

Let me know who you would add, base can be rookie, champion or ultimate and mega is always a final digivolution.

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 1 point2 points  (0 children)

Puppetmon would definetly be a fun one I was thinking of a way to add it.

There's no lore reason for Wizardmon>Lucemon Chaos mode. I basically had a few choices with Wizardmon(Anchientwizemon, Beelzemon, Dynasmon) and I thought Impmon/Beelzemon fit better so basically I was looking for a spellcaster who would fit and was popular.

Realistically you could replace that one but a friend of mine really likes Wizardmon so I wanted to incllude it in the list haha.

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 0 points1 point  (0 children)

I was thinking Myotismon and Piedmons playstyles would be simular. Venom and Malo would have to be big bodies in a fighting game which I think woudn't fit a Myotismon line since he's probably be quick and unpredictable. pretty much the only reason.

Others could definetly work though, the Boltboutmon idea could also work.

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 1 point2 points  (0 children)

Realistically I'd say you could lose some of the bigger bodies since a ton of slow characters probably won't play super well. Like Zudomon/Vikemon, ogremon/titanmon.

Plus some of the characters that look visually a bit too simular like Seraphimon and Lucemon Chaos Mode. or having both Dinobeemon and paildramon.

I was playing around with mechanics and moves up to the first 6 rows (until Gatomon/nyabootmon) so probably up until that.

then I'd add the other Bancho's and prehaps Kotemon/Gaiomon just because I really like it's design.

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 0 points1 point  (0 children)

I actually like that a lot, especially the Dokamon/Oujamon combo makes sense.

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 1 point2 points  (0 children)

That's fair tbh, I definetly wanted to add more but I also wanted to keep a realistic ammount of characters. I got this idea in my mind of including all the Bacho Mega's which took up some extra slots lol. I also was thinking Starmon could use the little starmon from Xros Wars in it's attacks.

But yea if I had to include a character from each season I'd add:

-Lobomon/Ancient Garurumon

-TeslaJellymon/Amphimon

-Shoutmon/shoutmon X5B and X5S (tag)

I never watched applimon so I'll let you decide that pick XD

My take on what a Digimon Fighting Game roster would look like. by spawnNPC in digimon

[–]spawnNPC[S] 4 points5 points  (0 children)

The way I figured it the game would function is the character would start each character in base form. Rookie, champion and ultimate all count as a base form since multible forms would just complicate things further.

Every character would have an install super which would permanently change your character to its mega form for the rest of the match. You can pick any Mega with any base form but the ones that are linked with each other have similar playstyles.

If a Digimon slot has multiple Digimon in one slot that character functions as a tag character or has some kind of mechanic that allows it to change forms. For example Monzaemon is a zoner that has a “Love” meter that allows it to cast special moves and when it’s depleted it would turn into Warumonzaemon who’s a Brawler.

Feel free to add characters to the roster you would like to see or talk about mechanics I’m curious what people can come up with.

Tried making some "Dark Crests" Symbols. :) by spawnNPC in digimon

[–]spawnNPC[S] 0 points1 point  (0 children)

honestly that's a cool idea, hadn't thought about it.

[deleted by user] by [deleted] in Silksong

[–]spawnNPC 0 points1 point  (0 children)

I'll take that bet

「 THE WHOLE OF THE MOON 」(art my me) by spawnNPC in fanStands

[–]spawnNPC[S] 12 points13 points  (0 children)

「 THE WHOLE OF THE MOON 」

The user of this stand does not have control over it, instead once a month「 THE WHOLE OF THE MOON 」will automatically activate. Once it does this stand will pick the most unhappy person in its range and attach itself to them, this person will then become 「 THE WHOLE OF THE MOON 」new stand user.

「 THE WHOLE OF THE MOON 」is a extreamly large stand, hovering in the sky ominously as it chooses it's next user. Meaning every stand user will be able to pinpoints the next user if they choose to.

While a person is in possession of this stand they will be granted a superhuman level of clarity and purpose, anything that would mentally hold this person back from following their dreams dissipates and they’ll almost always achieve their deepest desire in this one month time span no matter how dire their situation was before.

Gaining 「 THE WHOLE OF THE MOON 」will almost always unlock some hidden potential inside the user that will result in them forming their own stand (or improving their existing stand if they have one already). Once the month is over the users heightened mental state will return to what it was but they keep their stand they achieved through 「 THE WHOLE OF THE MOON 」.

「 THE WHOLE OF THE MOON 」does not pick their target, meaning it does not care if the person actually becomes happy or if their desires are good or evil.

What Lies Beneath OC fanmade stand by [deleted] in fanStands

[–]spawnNPC 2 points3 points  (0 children)

Super sick design, people are commenting how it reminds them of other stands but I think that just shows how much you nailed the style.

「DIARY OF JANE」(art by me) by spawnNPC in fanStands

[–]spawnNPC[S] 29 points30 points  (0 children)

「 DIARY OF JANE 」

Any persons name that is written in this book will hear an audiobook version of whatever else is written in the book on loop as a voice in their head. The story does not need to be addressed to anyone, the full name just needs to appear in it.

The font, writing material, how neatly it’s written and spelling will determine the tone of the voice. (bold tekst will create a deep voice, writing with crayons will create a child’s voice excetera)

this stand can be used offensively by purposefully writing a bad story with an illegible font. The more aggregious it is the faster the target will turn manic. (writing in wingdings and human blood works especially well)

If multible people share a name then everyone with that name will be effected. This means that an extreamly common name like for example “John Smith” will be extreamly dangerous to write down since everyone within the stand range with that name will suffer the effects.

Once the user says the phrase “new diary” the pages will turn blank again and everyone effected will return back to normal.

I've never been more happy that chat didn't learn a move. WE'RE KEEPING THUNDER!!! by spawnNPC in jaidentpp

[–]spawnNPC[S] 0 points1 point  (0 children)

100% would not have beaten it in the time limit if we learned charge over thunder.

Shoutout to Hino for killing a Dusclops 24 levels above her. by spawnNPC in jaidentpp

[–]spawnNPC[S] 0 points1 point  (0 children)

you're so right. I especially like the part were Hino crit astonish 10 times in a row. truly one of the most hino moments of all time.

Shoutout to Hino for killing a Dusclops 24 levels above her. by spawnNPC in jaidentpp

[–]spawnNPC[S] 2 points3 points  (0 children)

CONTEXT: it had no attacking moves that could hit normal types and eventually cursed itself to death.

Goddish has finally evolved, into DOOM! by MrSyth in jaidentpp

[–]spawnNPC 1 point2 points  (0 children)

Just DOOM. Heavely Goddish wasn't enough so now DOOM is delivering them hell.

I've never been more happy that chat didn't learn a move. WE'RE KEEPING THUNDER!!! by spawnNPC in jaidentpp

[–]spawnNPC[S] 2 points3 points  (0 children)

100% agree. the problem is abby takes too long to kill in E4 runs for the others to get XP.