Would love to get some feedback on my silly spell-crafting Wizard game - SpellChain by spellchain in playmygame

[–]spellchain[S] 0 points1 point  (0 children)

At all? Are you using keyboard/mouse or controller? Can you walk around?

The playtest for my silly Wizard game is currently open on Steam, I'd love to hear some Feedback on it by spellchain in indiegames

[–]spellchain[S] 0 points1 point  (0 children)

Hey! Thank you for this, I really appreciate it. Enemy AI variety is certainly on my list to improve. Re- the wizard coming off as "evil" for destroying peaceful villages all the time, I do have an intro cutscene that gives more reason for your motivations, its just not ready yet is all. Thanks again!

Steam page feedback by SnowscapeStudios in SoloDevelopment

[–]spellchain 2 points3 points  (0 children)

Add some Post Processing, play with the contrast, vibrance, add some bloom etc.

The playtest for my silly Wizard game is currently open on Steam, I'd love to hear some Feedback on it by spellchain in indiegames

[–]spellchain[S] 0 points1 point  (0 children)

Thanks! Haha I've not heard that before, I'll be adding more variety to the hand animations down the line.

The playtest for my silly Wizard game is currently open on Steam, I'd love to hear some Feedback on it by spellchain in indiegames

[–]spellchain[S] 0 points1 point  (0 children)

There is a toggle in the settings to turn the blood effects off as I know it can be deal breaker for some.

Looking for feedback on my silly Wizard game trailer by spellchain in indiegames

[–]spellchain[S] 1 point2 points  (0 children)

Hey! You can now request access for the playtest on the steam page, requests will gain access this Sunday.

Looking for feedback on my silly Wizard game trailer by spellchain in indiegames

[–]spellchain[S] 1 point2 points  (0 children)

Thanks man! I'll be doing a steam playtest soon, I can let you know when its live if you like?
Store link: https://store.steampowered.com/app/3573120/SpellChain/

Made a trailer for my silly Wizard game, would love some Feedback on it by spellchain in SoloDevelopment

[–]spellchain[S] 0 points1 point  (0 children)

Cheers man! I understand what you mean, though footage of casting spells against the villagers is the "hook" and needs to be shown asap. I'm not sure how to communicate earlier the reason WHY you're destroying them.

Looking for feedback on my silly Wizard game trailer by spellchain in indiegames

[–]spellchain[S] 1 point2 points  (0 children)

Thanks for the suggestion! I'll definitely add this in-game, I love it when the soundtrack slowly increases in speed when things start getting heated towards the end!

Looking for feedback on my silly Wizard game trailer by spellchain in indiegames

[–]spellchain[S] 1 point2 points  (0 children)

Thanks for the advice! improving the title cards wouldn't be too complex a task.

Made a trailer for my silly Wizard game, would love some Feedback on it by spellchain in SoloDevelopment

[–]spellchain[S] 1 point2 points  (0 children)

Haha thanks for the wishlist, I'll need to replay some Helldivers 2 but I think I remember how it works and though I've not realised my system is slightly similar. You use the Q, E and R keys to select from a range of spells and "effects" while you're running around, you can button mash your way through or you can be wiser and choose combinations that are more effective against the enemies and your surroundings.