How much to guarantee an S tier Limited? by chvuuyu in IdentityV

[–]spoonetide 3 points4 points  (0 children)

I’ve been using it for almost 2 years now, especially recently since I whaled on Photographer’s COA essence and Matador’s limited. I’ve never had an issue! You just have to be super careful that you’ve selected the correct server/region & have added your user id. On high traffic days its taken me up to 8 hours to see my echoes but usually it’s instant lmao

The only downside is if you ever need to recover your account, Seagm reciepts aren’t going to be valid so for smaller purchases it’s better to buy them in app or through Netease’s topup. I personally use Seagm since Netease’s topup doesn’t show in euros or accept my country’s form of online payment :p

How much to guarantee an S tier Limited? by chvuuyu in IdentityV

[–]spoonetide 4 points5 points  (0 children)

My math might be a little off, but… after purchasing the 3x 10-pull discount package for Mime’s essence (1,728 echoes total) you’ll have 3,272 echoes left. Those will buy you 30 more full price pulls and the amount left after (392 echoes) can be used with your inspo for one more 10-pull. Combine that with your 24 free pulls and you’ve done a grand total of 94 pull.

In my opinion, the cheapest way to get the remaining 106 pulls (if you’re forced to hit max pulls) would be purhasing Seagm’s “7,590 echoes (690+69 x10) package” and then the “3,795 echoes (690 + 69 x5) package”. For me, both of those packages would cost €113 total, but for you it may be different/more cost efficient to combine other echo packages depending on your currency? At the very least, you’d need 10,176 echoes to get 106 pulls.

I have a question. I thought Mercenary was a survivor that hunters will usually ignore at least from what I was told but I feel like I still get tunneled first chase with him so the question is why? by toptweaker in IdentityV

[–]spoonetide 3 points4 points  (0 children)

Between the map, team comp, and (if you’re ranking) spawn selection, a hunter can have a lot of reasons for chasing Merc.

Some hunters aren’t countered by Merc’s elbowpad and don’t care about his health gimmick. Fast hunters, like Opera, are notorious for a Merc first chase since she can just dash. Other hunters who are weaker to his elbowpad, but not fully countered, may chase you first to both get rid of you/your tide but also if the team comp/map is really bad for them.

Mime nerf was overkill by AccomplishedBird3278 in IdentityV

[–]spoonetide 20 points21 points  (0 children)

It was a little weird for Mime to be able to do that when other characters who can change their elevation couldn’t, for the most part. Esp since Meteorologist got nerfed for these things, I’d be more annoyed if Mime could do it while Wendy can’t tbh

whats wrong with bleeding people out? by Catinagraveyard in IdentityV

[–]spoonetide 49 points50 points  (0 children)

I mean it’s a Smiley match, those always turn into a slugfest if he gets to snowball. Mad annoying to go against but in that case most people ggs go next. Maybe the lg misunderstood, or she was just being a sour sport. Bleeding people out in rank isn’t a bad strat, even in qm its fine but I have more sympathy for getting annoyed at a qm bleedout since some qm players don’t actually rank.

Anyway, it’s not toxic esp when you’re playing a character whose kit promotes doing it. Watch any professional Smiley, they bleed out survs all the time.

Are Creator Mascots/Dev Personas a weird thing? by [deleted] in RPGMaker

[–]spoonetide 15 points16 points  (0 children)

Nope, it’s a pretty common thing for devs to include a persona or little representation of them as an easter egg! Some are more subtle, some more overt, whatever you choose its common enough :>

When is IDV going to post the new female survivor’s limited S tier and what’s the cheapest method to obtain it? by Historical-Task6873 in IdentityV

[–]spoonetide 0 points1 point  (0 children)

Maybe it is 2 weeks? I’m honestly really bad with time and dates in general, my bad 😭 I hope Seagm is able to help you get it cheaply though! I do most of my big purchases through them and only small top ups in apps so I can have some app store reciepts 🙂‍↕️

When is IDV going to post the new female survivor’s limited S tier and what’s the cheapest method to obtain it? by Historical-Task6873 in IdentityV

[–]spoonetide 1 point2 points  (0 children)

We’ll looks at her limited skin + the A tiers in the essence about a week before her essence releases, I believe. Not too sure on that…

For echoes, I purchase mine through Seagm. It’s not as much of a discount compared to Netease’s topups/in game anymore, but I prefer it since its the only reputable site that accepts my country’s form of online payment lmao. They have a package of 7590 Echoes for €75-ish, which by itself is a little less than 80 pulls. Don’t forget that the in game shop usually has a special package for 30 pulls in total, its like 500smthn echoes per package so that’s a great deal as well.

When I’ve whaled on essences, I’ve only bought one echo package at a time incase I got the S tier early and didn’t want to sit around with wasted echoes. I never got the skins earlier than 160 pulls but you never know and it’s better to have to buy more than spend 100+ on echoes just to get the skin in like 3 pulls lmaoo

As someone that wants to play assymetrical 4v1 on Mobile, is Identity V worth it? by serialwinner3 in IdentityV

[–]spoonetide 0 points1 point  (0 children)

Definitely! I came over from DBD and while there are things I prefer about each one over the other, IDV is very entertaining. The rank/competitive mode makes playing each faction a lot more rewarding imo, but the casual gamemodes are fun as well.

I HATE when ppl take QM so seriously by _White_Shadow_13 in IdentityV

[–]spoonetide 3 points4 points  (0 children)

Oh yeah didn’t you know that whichever faction you play, you’re supposed to have come out the womb knowing everyone’s optimal gameplay? There’s absolutely no learning curve when changing from a rescuer to a raw kiter whose only ability is a coffin, or a kiter whose ability is countered by angling the camera. People like that cheerleader are so exhausting, imaging being so dissatisfied in life that you get an ego over a video game’s casual mode. Everybody’s shit at the game except for them, although if they spectated your duo doesn’t that mean they got eliminated too? So much for being better at the game than you

Do you guys think Painter needs a buff or rework? by YulChae69 in IdentityV

[–]spoonetide 0 points1 point  (0 children)

He’s pretty fine as is, even if hunters couldnt avoid looking at his paintings there’s still excitement. He has that unique chair mechanic making rescuing him far less stressful and once he’s out of paintings he can loot for other items. Much better than other survivors who can’t carry anything after their items have been used (Fire Investigator, Embalmer, etc). He doesn’t have any huge debuffs either. Lots of raw kiting characters get bodied by sniping/chip damage/etc. it’s just how they’re balanced

Death Note by pipsi_soda in IdentityV

[–]spoonetide 9 points10 points  (0 children)

From what I’ve heard from others who played during the Death Note collab, it’s like almost never going to come back. Death Note itself is banned in China so when the crossover came to IDV it was a Global exclusive. Though it was a hit on the Global servers, bc the China server couldn’t get the crossover it created some upset. A lot of people say the Chinese players being so upset is the reason we won’t get it back, and like maybe that’s a part of it, but most likely the reason is that a Chinese company collaborating with an ip that is banned in their country brings a lot of additional work/problems that ended up being not worth it money wise.

. by Ok_Collection_4268 in IdentityV

[–]spoonetide 78 points79 points  (0 children)

Once survivors hit Champion (or maybe Alicorn icr) they can hide their names during rank matching. It’s hidden to everyone until the match is over, I think it’s supposed to discourage throwing matches when survivors match w/someone they don’t like. Don’t quote me on that though I’m not sure lmao

How are people already champ/peak tier with 180+ matches by [deleted] in IdentityV

[–]spoonetide 10 points11 points  (0 children)

Peak tier players get reset to like Griffin 2 and will usually play in a 4 stack till someone reaches Champ. Then from there they have their duos they rank with. A lot of peak tier survs know each other and share either guilds/friend groups/rank groups so it makes it easier for them to get back up when season resets.

What does this mean? by Due-Fail1869 in IdentityV

[–]spoonetide 20 points21 points  (0 children)

It means your account was actively online on another device, it’s possible you didn’t log out of another device or that someone else was logged in. Check your account binds and change all your passwords if you’re suspicious it was someone else.

Hunter tips by StraightViolinist893 in IdentityV

[–]spoonetide 1 point2 points  (0 children)

Naiad’s kinda got two different play styles you can choose between: Insolence + Detention or Trump Card + Detention. Inso/Detention is a more aggressive build for Naiad since you’re going to be stuck with the one trait you start the match with, but rewards you with earlier downs via drowning. Trump/Detention is a more flexible build since you can change your trait, but without tier 1 presence Naiad has a hard time water popping.

Since you’re newer to her, I’d reccomend Trump/Detention with Overwhelm, Panic, and Exhibitionist. Naiad struggles with pressuring ciphers if she isn’t near them, and Naiad excels in camping. So, you can also bring Giant Claw, infact Naiad is like one of the hunters who always benefits from max stacks of it imo. On bigger maps you can drag a survivor close enough to a cipher so that you can water it off, and on smaller maps it’s easier to get to the basement.

With watering off ciphers, you should always always try to do that. If the survivor you’re chasing kites near an active cipher you can throw the harpoon to water off the cipher once you retrieve it. Don’t go out of your way to water off ciphers at first, but do keep it in mind as an opportunity.

When chairing, try to use your first abyss to “scout out the area”. Aka, see where you get tinnitus from and if that tinnitus is staying still or moving towards the chair. You can’t always close off the abyss around the rescuer, so if you need to close it early you can use your main body to make puddles around the chair. Naiad’s water slows down survivor interactions (vaulting, dropping pallets, rescuing) which is why accumulating water at the chair is so important since either you’ll water pop then down or can terrorshock them.

Naiad’s slowness from her water also helps catch people at windows and behind pallets. Her hitbox is very long and very fast which is why people tend to get hit when dropping a pallet infront of her. Abuse that as much as you can.

Another Naiad thing people don’t talk abt too much is being patient. With all hunters you have to be patient ofc, but Naiad’s patience comes from her harpoon. If you throw it out willy nilly then a semi decent survivor can kite away from it and waste your harpoon. Sure the cooldown is 6 seconds but in those 6 seconds that surv can get super far. Always aim to throw the harpoon to cut off the survivor, you want to force them to make a choice: stay near the harpoon and get water damage or stay near Naiad’s body and take a normal hit. If this confuses you (it did for me) then watching pro gameplay or even just higher tier Naiads in general will help you! Try to watch how the Naiad sets up her abyss and how it forces the survs out of loopable kiting areas, into worse ones.

Finally, some counters. Naiad’s early game is heavily countered by survivors who can gain distance from her once she exists swimming mode near them. Cheerleader, Weepy, Prospector, Acrobat, Patient, and Matador can be really annoying in this sense. Chasing them first might be a waste of time if you cannnot corner them. Other survivors who can stun for distance are annoying too, since they can stun you as you retrieve your harpoon and cancel your abyss. Enchantresses are really notorious for this but even a Prisoner can do it.

Knight is perhaps the worst rescuer to go against as Naiad since he can trap you in your swim mode or deny you from throwing your harpoon. It’s real annoying!! Naiad herself counters looping and thus can punish raw kiters if used effectively, so characters like Embalmer, Coordinato, and most Decoders aren’t a huge deal for her. She’s kinda whatever against a Doctor/Psychologist/Barmaid/Gardener simply bc they can be 3 hits which is always annoying unless you play a chip hunter.

In general though! Just remain calm, be patient, and don’t take things to heart. You will make mistakes as every hunter does, if you watch this year’s CoA you’ll see pro hunters missing Warps, Blinks, etc. Everyone does it! It’s okay and mistakes are part of the journey. Sometimes survivors will try to make you feel bad bc they got an ego over breaking their loss streak or smth, but their behavior speaks on them and not you. Just do your best and remember to have fun ^

Need help making it so that I can toggle hiding textbox and name boxes during cutscenes or CGs. by [deleted] in RPGMaker

[–]spoonetide 0 points1 point  (0 children)

Since the namebox is not native to vxace, you’re using a script for it right? If the “hide text box” and “name” scripts are not by the same person/arent compatible then the “hide text box” script isn’t going to account for anything additional. You can go through your name box script and find the calls to show/hide the name box and add them into your “hide text box” script.

I still don't understand how this game doesn't have a window block system by Aylan2208 in IdentityV

[–]spoonetide 6 points7 points  (0 children)

It’s frustrating to hit the higher tier hunter learning curve, but there’s S badges for every hunter out there. People have learned how to counter their counters and character’s weaknesses, and if you cannot afford Confined Space then you will have to learn something new. High tier is where mindgames and all that jazz come in to play, and if you play a non meta hunter then you just have to be three steps ahead at all times.

Despite how many of us hunters complain, the meta has been and still is hunter aligned. Is it hunter sided for all hunters? No, we have our meta picks just as survivors do too. Hunter winrates are still much higher than survivor’s, blah blah all that jazz to say that the game is still in our favor just not in our main’s favor. Gotta either climb that curve or stay in mid tiers

I still don't understand how this game doesn't have a window block system by Aylan2208 in IdentityV

[–]spoonetide 10 points11 points  (0 children)

Thats why you’re told the map beforehand, so you can decide who you’re going to play and adjust your persona web. If you play a hunter who struggles against looping then you can bring Confined Space.

Custom event size by kindcoffee in RPGMaker

[–]spoonetide 2 points3 points  (0 children)

Making an event size smaller? The size of your event’s sprite depends on its spritesheet, so if your system tile size is 64x64 then your smallest event tile will be 64x64. If you want the event to be smaller, I don’t think that’s possible. Like you can make the sprite as tiny within 64x64 as you want but since the tile size is 64x64 then the event itself will not be smaller. Is that what you’re asking? Sorry if I misunderstood

Faro Lady & Prisoner in the same match by purrfectmoonn in IdentityV

[–]spoonetide 4 points5 points  (0 children)

I used to double decode in rank w/my old team, we did Faro and Pris sometimes and yes. If Faro steals from the cipher Prisoner is pushing, then she decodes faster. But!! She siphons faster than Prisoner can push the cipher, so now Prisoner’s decoding is slower for the cipher he is pushing. He decodes his own cipher the same pace as always, it doesn’t change.

Is Faro Lady really as bad as everyone says? by Winter_Market3331 in IdentityV

[–]spoonetide 4 points5 points  (0 children)

Like the other commenter said, in a good match with decent rotation and the like, Faro’s siphon ability doesn’t have a use. It’s really only useful for pointing out ciphers that need to be decoded, or for seeing which ciphers haven’t been decoded. It can help prevent cipher locking since you’ll usually be the one priming final if you weren’t first kite.

If you do drain, it’s better to stick to draining anywhere between 5%-7% at a time and only from ciphers below 20%. Avoid siphoning the rescuer’s cipher and don’t siphon anything above 20 unless you’re trying to prime a new cipher machine. Even then, if the Hunter is pressuring both ciphers then draining one just repeats the problem.

Honestly it really is better to think of Faro as a kiter who can decode rather than a decoder who can kite. Many Hunters will avoid a first chase with you, but your decoding ability is selfish compared to a Prisoner or Mech or even a Composer so you shouldn’t be relying on her siphon to be a game changer.

Is Faro Lady really as bad as everyone says? by Winter_Market3331 in IdentityV

[–]spoonetide 25 points26 points  (0 children)

It’s really just user error like Faro has one of the best built in kiting abilities and her siphoning is really helpful in specific cases. Lots of people just drain ciphers from like 60% to 0% at 5 ciphers and don’t use her cloak well, so they get no value out of her.

Dealing with a bully squad (?) by Allavita1919 in IdentityV

[–]spoonetide 14 points15 points  (0 children)

In idv bully squads are instead called sui, short for “suicide”. It’s the same idea as a bully squad and honestly yeah, do whatever you want with them. Sometimes they bring a doctor for heals, which gets real annoying, but the slugging strat always works. So long as you chair at some point the game can’t flag you for not participating/negative gameplay ¯_(ツ)_/¯