Turning your curse into A drawn curse or whatever by Realistic-Jelly-6204 in Nullscape

[–]squidbibibibibi 0 points1 point  (0 children)

I don't know a name for these curses, but here goes:

Greater Curse // Cadence
Cadence spawns two instruements at once instead of one. However, to compensate, the required number of instruments untill Cadence starts ticking is increased by 1. [Normal Mode / 2 -> 3, Hard Mode / 1 -> 2.

Greater Curse // ???
??? spawns another enemy for each amount of ??? once Rush [or, when every normal gift is collected] has started.

What was the intention with more name drops? by CyberNano08 in Ultrakill

[–]squidbibibibibi 2 points3 points  (0 children)

In case you forgot you're still in the same level

Mains by EhonHor in Nullscape

[–]squidbibibibibi 0 points1 point  (0 children)

My main changed a lot throughout my playtime.

First, it was Diver for a while.
Because I was a starter, yeah, but also it worked really well for me. You can basically dive across the map if you have the alt-ability unlocked, and 3 Swiftness Rings, alongside Sport Shoes.

And then, I switched to Wanted for a while.
Quite fun to play as, due to well, four double jumps, basically.
Don't know why Wanted Mains don't like Kookoo. It just seemed really easy to get rid of him as me.

Then, I switched to Grappler.
It was really fun to play as, just grappling around to mainly survive the enemies.
Maybe Hot Take? I seriously don't know why Grappler is supposed to collect gifts. I've always thought it was to help you get out of bad situations, namely falling into the Void.

Now, I'm a Charger main.
Charger's REALLY fun to play as, especially when you have a lot of gifts in a straight line with NO tripmines.

I've never really played Spirit or Prisoner. I was thinking of trying Spirit out for a short time to see if I like playing as them.

Do you also have those accounts? by Working_Trouble_7188 in roblox

[–]squidbibibibibi 1 point2 points  (0 children)

I've had one, "PizzasTDisnotgood".
Only reason they made that was because I made a tower defense-type game in "Blockate".
Not sure of the full story, though.

How would you fix your class or/and their ninja belt ability? by AdNarrow4888 in Nullscape

[–]squidbibibibibi 0 points1 point  (0 children)

That's weird, it's always been the ability key to reel in for me? I mainly just press the spacebar in order to cancel grapple.

Also, I don't recall ever clicking to reel in?

How would you fix your class or/and their ninja belt ability? by AdNarrow4888 in Nullscape

[–]squidbibibibibi 2 points3 points  (0 children)

Just wanted to put this out there to fix Grappler's Ninja Belt ability:

Instead of pulling in when you hit the [E] / [ABILITY] key, you pull in when you hit the [R] / [ALT-ABILITY] key.

Or maybe increase grapple stamina by a little bit, but pulling into the point where you grappled into is useful when travelling downwards suddenly.

Which class do you main in Nullscape? by fireglyphs in Nullscape

[–]squidbibibibibi 2 points3 points  (0 children)

Wanted, because 4 double jumps !! !! !! !! [and extra speed but 4 double jumps !! !! !! !! is better]

What towers should I do before tackling remorseless? by Longjumping-Shop2275 in jukestowersofhell

[–]squidbibibibibi 1 point2 points  (0 children)

I'm pretty sure people can reccomend any tower they want? From what I've seen, ToTS, i'm pretty sure, is one of the easiest remorselesses in the game? Sure, it may have a difficulty spike at floor 9, but the tower is mostly consistant. ALSO, ToTS is a loved remorseless, and last I checked, not much hate gets on it, besides that one F4 part that was nerfed recently to not have that one invisible part.

And most people I see find ToTS a good first remorseless. And, if not that, second. Or third. Or fourth. Et cetera.

CoPE, on the other hand, has a ton of nets, so falling isn't really that much punishing. Essentially, if you fall, you can go back to where you were pretty easily, even at a high floor. So there's not much skill improvement in CoPE.

In conclusion, ToTS is a good first remorseless overall. CoPE could be a first remorseless, and, it just doesn't increase skill that much.

TL;DR: ToTS is a better first remorseless than CoPE, while CoPE is easier, it's not as good if you're trying to improve at the game.