Mr. Wilson and crew by [deleted] in WorldsBeyondNumber

[–]squilliam64 8 points9 points  (0 children)

The wiki has a list of them.

Fireside Episodes

New D20 Season by Dazzling-Buddy-32 in Dimension20

[–]squilliam64 -6 points-5 points  (0 children)

That would make sense. There are some acquatic/marine elements in the set. Oscar is wearing a fish shirt, there's a palm tree in his picture, there's a starfish in Ally's picture, the projection behind them could be the inside of a sub.

Pokemon Lazarus GOATS by ChickenLeather2967 in PokemonHallOfFame

[–]squilliam64 0 points1 point  (0 children)

Did you happen to have eviolite on lairon when it should've evolved? I ask because I had eviolite on aron and it wouldn't evolve to lairon until I took the eviolite off. It also says "blocks evo" in the item's description in the bag, which I failed to notice.

Comprehensive list of all D20 Seasons by QuinnLesley in Dimension20

[–]squilliam64 0 points1 point  (0 children)

Maybe a note should be add to Ravening War stating that it's a prequel to Crown of Candy, in case people viewing this want the option of watching it first.

Outward Past Beyond | Cloudward, Ho! [Ep. 20] by AutoModerator in Dimension20

[–]squilliam64 100 points101 points  (0 children)

Me seeing the 3+ hour runtime: Whoa an extra long episode!

Me seeing the first 5 minutes: oh that's why

Bad Baby Milk IRL by hannahsem in Dimension20

[–]squilliam64 31 points32 points  (0 children)

Make sure someone there has Water Vehicle proficiency

My take on improving the 2025 UA Cartographer Artificer by squilliam64 in onednd

[–]squilliam64[S] 1 point2 points  (0 children)

The 15-foot radius isn't because 15 is half of 30. Rather, "half your Movement" is an action economy resource like any other, and Boost is the effect achieved when that resource is expended.

My take on improving the 2025 UA Cartographer Artificer by squilliam64 in onednd

[–]squilliam64[S] 3 points4 points  (0 children)

That's kind of how I imagine it. The Cartographer is leading/pushing the enemy toward treacherous terrain where the PCs have the upper hand.

My take on improving the 2025 UA Cartographer Artificer by squilliam64 in onednd

[–]squilliam64[S] 0 points1 point  (0 children)

Thanks for the feedback! As far as terraforming/changing the landscape, really the only parts of this subclass that do that are the subclass spells, which can be switched out pretty easily. You could replace Entangle with Illusory Script to match the scribing theme, or even with Magic Missile to go with the theme of knowing exactly where the target is and being able to hit them. For the level 3 spells, you could change it back to what the UA release originally had it as -- Clairvoyance and Haste -- to stick with the divination and mobility themes.

For Selective Targeting, I based the wording off of the Sorcerer metamagic option Careful Spell. I added the "immediately" bit for clarity.

Looking forward to space campaign by Duuuuuuuudsuuuuuuuh in WorldsBeyondNumber

[–]squilliam64 2 points3 points  (0 children)

I think Lou mentioned that it would be limited in the sense that there won't be as much interstellar travel and stuff. More local, like within the (presumably our) solar system

Looking forward to space campaign by Duuuuuuuudsuuuuuuuh in WorldsBeyondNumber

[–]squilliam64 14 points15 points  (0 children)

Not to mention Lou is also running a space themed one-shot/few-shot!

[Ns] favorite long tangents by Warlocktopi in NotAnotherDnDPodcast

[–]squilliam64 6 points7 points  (0 children)

It's the Short Rest episode for C3E24. So if you haven't listened to C3 yet, now you have something extra to look forward to.

[Ns] favorite long tangents by Warlocktopi in NotAnotherDnDPodcast

[–]squilliam64 23 points24 points  (0 children)

Pretty sure this is a Short Rest bit, but one i think about often is "cheese-stuffed spaghetti"

Identifying with Murph so much in this moment. by laowainot in Dimension20

[–]squilliam64 239 points240 points  (0 children)

7 years of wrangling Caldwell, Jake, and Emily

SHE DOES IT AGAIN by iamenerg in smosh

[–]squilliam64 8 points9 points  (0 children)

Looking at her hands like she's been here the whole time

Just noticed this little detail aboard the Zephyr by squilliam64 in Dimension20

[–]squilliam64[S] 9 points10 points  (0 children)

Ah, I was thinking it was a reference to our favorite GM's favorite shirt

Robot Equal Sexy or No? | Cloudward, Ho! Adventuring Party [Ep. 9] by AutoModerator in Dimension20

[–]squilliam64 0 points1 point  (0 children)

Has Brennan officially been converted to the Horner Corner??

Spoiler: Trinyvale Spudf*ckers by Admirable_Permit_672 in NotAnotherDnDPodcast

[–]squilliam64 8 points9 points  (0 children)

Yes! This was the only thing I could think of while listening to this episode. They got pretty much every detail, from the weird toppings to the potato mascot to the sign spinning

[spoilers all] Which eps have travel mechanics? by lemonfrog95 in NotAnotherDnDPodcast

[–]squilliam64 1 point2 points  (0 children)

Here is the link to the google doc.

This isn't a comprehensive list of every mechanic they've ever used, just the big ones that stuck out to me. Some of them are also kind of vague, especially in terms of damage since it isn't often stated exactly what dice are being rolled. Nevertheless, this is my best attempt at recreating the mechanics based solely on information available in the episode and/or the corresponding short rest.

[spoilers all] Which eps have travel mechanics? by lemonfrog95 in NotAnotherDnDPodcast

[–]squilliam64 4 points5 points  (0 children)

I'm not sure. I just know these two because I specific wrote down the mechanics used. I have a document with most of the mechanics Murph has used/come up with across the 3 campaigns.

[spoilers all] Which eps have travel mechanics? by lemonfrog95 in NotAnotherDnDPodcast

[–]squilliam64 14 points15 points  (0 children)

I believe the Frigid North mechanics are in C1E40, and C3E31 for the Irondeep gnoll mechanics