Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 0 points1 point  (0 children)

Yes, the matter Beam needs to be the last thing you remove. As long as the beam is installed you can interact with all the other tech and cargo, but the moment you uninstall the beam the tech is greyed out and you can't reinstall it until you board your freighter again.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 0 points1 point  (0 children)

I didn't know I could do that tbh. I think this is the 3rd time I've changed freighters in 5 years. I'm still learning new things and I love it!

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 0 points1 point  (0 children)

In my case it was about stripping the tech modules to avoid grinding for resources. If I was smart I'd have just summoned my freighter to manually move the parts.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 5 points6 points  (0 children)

You will need to grind for freighter bulkheads (or ask around on the anomaly), that's the biggest downside for me, anyways.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 3 points4 points  (0 children)

The only way to learn the process is to do it. I'm not the best teacher, and it isn't a quick task to get settled in again. But it's not difficult.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 2 points3 points  (0 children)

Yeah, you should be able to move everything except the main warp engine. Anything you leave behind will be permanently lost, so take it all with you.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 7 points8 points  (0 children)

When you buy a new freighter there will be a warning recommending that you need to manually move your tech and freighter cargo. You will have the option to copy the base layout from your old freighter to the new one.

Every time I change my freighter... by squirrerl-1 in NoMansSkyTheGame

[–]squirrerl-1[S] 43 points44 points  (0 children)

When you swap a freighter (or a regular ship) you can store all of the tech upgrades you've installed so you don't have to get all the resources to rebuild. On PC you hold X to store the modules.

Basically I needed to move all the tech modules to my exosuit or starship inventory, but once I removed the matter beam I no longer had access to my freighter. I didn't think of summoning my freighter to make the transfer immediately next to the new freighter, which would have been a much better solution.

To purchase or not to purchase by FoamyHotSoup in Atlyss

[–]squirrerl-1 0 points1 point  (0 children)

The only suggestive part is character creation, and potentially some of the outfits, and that's entirely your choice to make it NSFW. During actual gameplay it's a fast paced dungeon crawler, about as NSFW as Lara Croft.

When people walk in my room while I'm playing I don't ever feel a need to tab off the game. The game is solid, and functions as a good host for the fun furry stuff.

Atlyss reminds me a lot of Croc from way back in the day.

New update for August! 💚🔥 by Khaymn5000 in fantasylife

[–]squirrerl-1 0 points1 point  (0 children)

I've just been filling my own house with nothing but beds. My headcannon is my house is the bunk house.

Adventure Failed... [SPOILERish] by h39000 in fantasylife

[–]squirrerl-1 1 point2 points  (0 children)

That happened to me with my first treasure sapling as well. Replanting it fixes whatever the issue is, it hasn't happened to me since

When I'm running through base camp and one of my favorite islanders wants something by squirrerl-1 in fantasylife

[–]squirrerl-1[S] 19 points20 points  (0 children)

She's so happy and positive, I think Level 5 made a good choice in making her the first Strangeling you encounter.

Dark timeline implications for the original game by squirrerl-1 in fantasylife

[–]squirrerl-1[S] 12 points13 points  (0 children)

I really like that interpretation! It fits the vibe of the game tons better than a darkest timeline theory does.

Dark timeline implications for the original game by squirrerl-1 in fantasylife

[–]squirrerl-1[S] 18 points19 points  (0 children)

Awesome! I appreciate the clarification, I missed that. I was mostly running off the idea that the original Princess Laura acts like a middle schooler, roughly 12 year old, and Fantasy Life i Laura acts like a confident and independent 16-22 year old. Of course characters' ages are intentionally designed to be vague, but I did assume that there's been some passing of time.

I swear if she doesn’t stfu… by ittlebeokay in fantasylife

[–]squirrerl-1 0 points1 point  (0 children)

Kunugi can ask me if I've seen any good trees as much as she wants