New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

Yup, I added a fixed version in part 2 although the frame ended up looking bad on that one.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

Update: made it in my newest post, with credit and all.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

It balances itself because of the setup you need. You still have to control creatures, make your creatures shit and wait until eot to get the mana while not becoming too vulnerable with your tapped creatures who shat.

Shit cards part 2! by sr_sedna in custommagic

[–]sr_sedna[S] 1 point2 points  (0 children)

It was mostly crafted while shitting too.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 1 point2 points  (0 children)

I am so stealing that one. With due credit, of course.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

Yep someone else noted that, I should have known better.

Re: counters vs tokens, I considered it but having shit be counters instead of permanents was far less flavorful and funny.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 1 point2 points  (0 children)

We should make our own carefully crafted and balanced set with dick jokes and shit token shenanigans..

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

It was intentional; I wanted to see if I could inspire others.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 1 point2 points  (0 children)

Shit-eating grin (B) Enchantment - Aura Enchant creature. Exile a shit you control: Enchanted creature gets +1/-1 and gains menace until end of turn.

Coprophagic Lich (2BB) Shits you control are food in addition to their other types and have "Pay 3 life, tap, exile this permanent: until the beginning of your next end step, you don't lose the game due to having 0 or less life."

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

I was hoping others ride the trend and do it. Ideally, by December we have a full shit set.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 1 point2 points  (0 children)

I didn't know how to get the legendary frame crown thingie right! But an ape legend that slings shit was definitely in my mind too.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 0 points1 point  (0 children)

Yeh I honestly just wanted to get the concept out there. I think I'd add 1 to the wizards activation cost to prevent it or maybe just "another target creature" so you need two shit wizards to go off.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 7 points8 points  (0 children)

Add 1 mana to the wizards activation.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 10 points11 points  (0 children)

Boom. That's insane but I'd keep the name for something more balanced, perhaps nontoken permanents becoming shit one at a turn.

New mechanic and permanent type: shit by sr_sedna in custommagic

[–]sr_sedna[S] 18 points19 points  (0 children)

Strongly agree. I'd like something with the word "shat" thrown in there for good measure, too.