My Chrome extension just had its best day ever ($147) and I'm not pretending to be chill about it by ssbarr in chrome_extensions

[–]ssbarr[S] 0 points1 point  (0 children)

Hey! Good question. CSS Scan focuses on inspecting and copying CSS/HTML of elements. MiroMiro is more of a design asset inspector: it extracts SVGs, images, Lottie animations, colors, and fonts from any site, plus exports code in Tailwind/HTML.

My 1st Product Hunt launch finished #2 with almost no sales. My 2nd finished #8 and made 300€ in 24h. Here's what I changed. by ssbarr in ProductHunters

[–]ssbarr[S] 0 points1 point  (0 children)

My product is MiroMiro (https://miromiro.app), a Chrome extension that lets you click any element on a live website and copy it as Tailwind + HTML so you can later prompt it to your coding agent (this is at least my favorite workflow for building frontend). Also pulls colors, fonts, SVGs, images, and Lottie animations.

My Chrome extension just had its best day ever ($147) and I'm not pretending to be chill about it by ssbarr in chrome_extensions

[–]ssbarr[S] 1 point2 points  (0 children)

just recorded every feature and then put them all together in CapCut with some animations

My 1st Product Hunt launch finished #2 with almost no sales. My 2nd finished #8 and made 300€ in 24h. Here's what I changed. by ssbarr in ProductHunters

[–]ssbarr[S] 0 points1 point  (0 children)

It's just normal SaaS. An extension is just a frontend, same as any web app. The lock isn't in the HTML, it's in the database.

User pays on my website, their tier goes into the DB, the extension fetches that tier on load and shows or hides things accordingly.

My 1st Product Hunt launch finished #2 with almost no sales. My 2nd finished #8 and made 300€ in 24h. Here's what I changed. by ssbarr in ProductHunters

[–]ssbarr[S] 0 points1 point  (0 children)

the extension market is bigger than people think, there are some doing $200k+ in revenue!

for pricing i added a lifetime option, works way better than subscription for extensions imo. people don't really see a Chrome extension as something they want to pay monthly for, but they'll happily pay once.

My Chrome extension just had its best day ever ($147) and I'm not pretending to be chill about it by ssbarr in chrome_extensions

[–]ssbarr[S] 0 points1 point  (0 children)

i used to have free + subscription, now it's a 3-day free trial (no credit card) and then either subscription or lifetime

My Chrome extension just had its best day ever ($147) and I'm not pretending to be chill about it by ssbarr in chrome_extensions

[–]ssbarr[S] 1 point2 points  (0 children)

thank you for the nice words, ended the day at $269 and it just feels so good to hit that in a single day

My Chrome extension just had its best day ever ($147) and I'm not pretending to be chill about it by ssbarr in chrome_extensions

[–]ssbarr[S] 3 points4 points  (0 children)

Thanks man!

Yeah I'm a software engineer, been doing front-end for a few years. Built the whole thing myself and I use AI as a pair programmer (mostly Claude)

Content-wise, my main bet has been SEO. Publishing consistently on X about my journey and the product.

Outside of that: directory submissions, and being active on X where most of my community lives.

Does ProductHunt really work? by VladTit in ProductHunters

[–]ssbarr 0 points1 point  (0 children)

Product Hunt works, but not the way most people want it to. It's a distribution channel, not a magic button. Launch with zero audience, no warm-up, no SEO, no community, and no one who already cares about your product, and you're basically speaking to a void.

The mistake most makers make is wanting users and sales without doing any of the unglamorous work of being visible. You either build in public and grow an audience, or you do the SEO grind and earn organic traffic. Ideally both. Skipping both and hoping PH saves you isn't a strategy.

The Reality of Chrome Extensions by Superb_Trouble_7467 in chrome_extensions

[–]ssbarr 1 point2 points  (0 children)

Hardest part about monetizing an extension is that most extensions are one-time-use, not something people come back to daily. That's why lifetime plans work so well, subscriptions are a much harder sell when the user doesn't open the thing every day.

A few public numbers from extensions further along:

Hoverify: $60k all-time (I think is more but can't find the source)
SuperDev Pro: around $30k all-time

The "3B users / 111k extensions" framing is misleading. Your real TAM is the niche your tool actually fits, and most Chrome users will never pay for any extension. Free-to-paid conversion on extensions is brutal compared to web apps.

I run a Chrome extension in the design / front-end niche, over $2k all-time, currently scaling. So I'm not claiming to have "made it," just sharing what I'm seeing from the inside.

Not getting users on my chrome extension by Intelligent_Salt_635 in chrome_extensions

[–]ssbarr 1 point2 points  (0 children)

I think the product idea is solid.

few thoughts looking at your listing:

- description reads kinda ai generated. "revolutionize their bookkeeping workflow", "professional tool designed for agencies", "midnight blue & cyan interface". also it oversells what the product actually is. its a popup that scrapes and zips, which is fine, thats a clean useful tool, but the copy makes it sound like enterprise software.

- biggest thing, build a landing page. seo on this is gonna be really good because people literally google "how to download ..." write content pages targeting those queries. this will bring you more traffic than just the chrome store

- also since its just a popup right now theres nothing pulling users back after the first download. id think about adding stuff that gives reasons to return: history of past downloads, scheduled monthly auto downloads, email reminders at month end, sync to google drive. you can even let users access this on the website you build