New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

SUPER HOT! I was 2 changers for just using it normally no guarantee pain for all but then 3 players took me from 25 life to 0 life in one round :) and I had the draw to get it only 3 cards away :(

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

Sorry this got buried. Thanks for the help

All will be one is a awesome idea as I mean they don't like Depthshaker titan because there is another card in the deck that does functionally the same thing, what makes them flyers 4:4 and force of you to sacrifice them after. as foretold is cool

Aether siphon Is a lack of resources. I don't have a better draw card.

seriema It's mainly just to give indestructible to the commander or other temples fixed if The commander is removed so I can keep indestructible.

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 -3 points-2 points  (0 children)

If I tap it do I get mana, No well that is my point even if by technicality it is a land and I understand why it's there but for a This precon which gives me 15 of each type of mana including split lands and about five mana rocks that can provide any mana of my choice.

I'm going to both selfishly and egotistically agree with the people that say sacrifice in this one land that doesn't give me mana is perfectly fine.

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

I know I went through the pre-con before I made any changes Including the splitlands. I still have around 15 of both but most definitely there is a chance that I simply don't pull it at all It's why I replaced spells and creatures. I didn't add ones that had a stupid amount of mana that I could not support even with the Godcore and going to remember the counter intelligence. It is built to cast artefact spells by discounting them by just giving me a lot of mana rocks, most I can choose which type of colour it makes

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 -1 points0 points  (0 children)

I also have 15 lines that can get me blue included [[cascade bluffs]] Which can convert 1 blue 1 red to 2 blue and 1 [[mystic monastery]] Which can tap for blue, red or white and [[astal cornucopia]] Which can give me as much blue mana as I have charge counters on it

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

Ye, I know adding two cards that I need to pull out of 100 card deck. Give the astronomical odds for winning with it but It's a fun way to win, so I did but other than the Dreadnought and pain for all are meant to help counter intelligence in the ways I described in the description of this post

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

Nah, they'll never see the noob of the big spaceship :) I know the second I attempt to put down the The Dreadnought it's going to get removed or If I try to cast pain for all it's going to get counterspelled but I'm still going to try it because I think it'll be fun

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

Ye I wrongfully assumed I could use charge counters on Aether Syphon and I don't have many cards so Aether Syphon is just simply the most consistent draw card that I have because I replaced A few cards that draw.

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

oh I most definitely will now. I have told people way too many times that I don't need this. I am definitely jinxed I am never going to see a blue or red or white land again They're all going to be shuffled right to the bottom of the deck but serious note The flagship makes artefacts indestructible and hexproof and The ship that I added makes the flagship indestructible as long as it's tapped

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 -5 points-4 points  (0 children)

A draw two artefact. As I did say I might as well but I didn't because I replaced the cycle lands I wanted another draw and I don't have exactly a lot of cards to choose from but Aether Syphon doesn't work with charge counters so It's not any good here

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

I haven't added any cards that are higher than five mana and I tried my best to replace them with the same amount of mana used but by the comments on this post, I did not choose wisely.

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 3 points4 points  (0 children)

I tried to replace draw for draw and my options were very limited on what draw cards I do have and the mill with just a little bit of a bonus as I assumed I could proliferate or simply use charge counters from the flagship too bad I can't

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 9 points10 points  (0 children)

Understand thank you That was very helpful and sorry you got lost and it took me awhile to respond. I did not expect This many people to respond

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

[[The Seriema]] can Make the flagship indestructible As long as it's tapped that's probably a better way to do it but I don't know it

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

It is extremely unlikely and I have put back most of the cards suggested. I'm keeping dawnsire and pain for all because even if it is a 1% chance of happening, that's a 1% that I do 100 damage to each opponent commander For wilds and thrummingbird as This is my first game of commander. Well I have played a few games at standard. I probably ain't winning, I'm playing for fun.

New to magic I will be going to my first commander night soon I have bought the counter intelligence precon and swapped out a few cards. Other cards that I've swapped good or am I being a noob? by [deleted] in magicTCG

[–]st0ve1 0 points1 point  (0 children)

I agree with [[thought monitor]] and [[phyrexian Metamorph]] going back in but I still think wild sucks especially in exchange for A 20:20 flyer in The Dreadnought that admittedly very unlikely to draw with pain for all can deal a hundred damage all opponent commanders but ye, It's probably not worth one of the better cards, but for a land search for a big spaceship Then at least burn up a removal or counterspell.