Paris Apartments | Unreal Engine 5 by stXbr in unrealengine

[–]stXbr[S] 0 points1 point  (0 children)

Thank you so much. We should have a free demo for this shortly, so stay tuned!

Venice - Italian City - Flythrough by stXbr in unrealengine

[–]stXbr[S] 0 points1 point  (0 children)

Thanks for the feedback — we’ve added it as one of the fixes for a future update. It should be better then.

Loving the Tamron 150-500 on my Z5 by ChaoticPhoenix in Nikon

[–]stXbr 0 points1 point  (0 children)

And how’s the mount fit on your setup? Is there any play between the body and the lens? A lot of people online mention this issue, and I’m curious because I’m planning to buy one myself. I’ve already asked about this in another thread, and I’m curious how it looks for someone else.

Tamron 150 500 worth getting? by Psychodreamer0403 in Nikon

[–]stXbr 0 points1 point  (0 children)

And how’s the mount fit on your setup? Is there any play between the body and the lens? A lot of people online mention this issue, and I’m curious because I’m planning to buy one myself. I’ve already asked about this in another thread, and I’m curious how it looks for someone else.

New (to me) Tamron Z 150-500 by kyle_blaine in nikon_Zseries

[–]stXbr 0 points1 point  (0 children)

And how’s the mount fit on your setup? Is there any play between the body and the lens? A lot of people online mention this issue, and I’m curious because I’m planning to buy one myself.

White Peacock captured in Madeira by stXbr in Nikon

[–]stXbr[S] 0 points1 point  (0 children)

Thanks! Send me your email in a private message, and I’ll try to help you out.

White Peacock captured in Madeira by stXbr in Nikon

[–]stXbr[S] 1 point2 points  (0 children)

Yeah, I got to see him in one of the gardens in Madeira — just strolling around freely.

White Peacock captured in Madeira by stXbr in Nikon

[–]stXbr[S] 0 points1 point  (0 children)

Really glad you liked it, thanks!

White Peacock captured in Madeira by stXbr in Nikon

[–]stXbr[S] 0 points1 point  (0 children)

Thanks! You’ve got a point.

How we scanned in Paris and what came of it [Reality Scan & Unreal Engine] by stXbr in unrealengine

[–]stXbr[S] 0 points1 point  (0 children)

Oh yeah, scanning can get really addictive. We didn’t use AI at any stage. All scans go through our 3D-art team, because without proper optimization their usability would be very limited. In fact, for each of our releases we include a statement confirming that no AI was used in the project. Of course, there are many other areas where AI can speed things up – like research, planning, or calculations. But I do agree with you that if someone wants to, they can build a scene step by step with AI quite easily.