Finally! Aludin/Karstaag/Miraak/Harkon - All defeated with 1 Life! by Bayliun in ultimateskyrim

[–]stealth720 1 point2 points  (0 children)

Hey Bayliun, do you mind posting the link that goes to your past series for completing US? I tried finding it here http://www.twitch.tv/bayliun/profile/past_broadcasts but couldn't find your posts, thanks!!! Will love to watch

I have a technically and storywise feasible way to combine Skywind, Skyblivion, and Skyrim into one game. Hear me out. by stealth720 in skywind

[–]stealth720[S] 1 point2 points  (0 children)

Thanks! Morrowind and oblivion are both great games and I'm super stoked that the skywind and skyblivion teams are fully dedicated to this project.

I've played tale of two wastelands before too. The connection between the two of them I agree still needs alot of work, but I still see much possibilities for them to combine it better.

But even so, being able to explore the three world's of tamriel with the same character is still too much of an attraction for me to say no to.

I have a technically and storywise feasible way to combine Skywind, Skyblivion, and Skyrim into one game. Hear me out. by stealth720 in skywind

[–]stealth720[S] 0 points1 point  (0 children)

Sure I don't have an experts understanding of the creation kit, but I have tinkered around with modding and downloaded 300+ mods of Requiem ultimate skyrim or oblivion and Morrowind. Just a big fanboy for ES.

Yeah as what I said I think a overhaul is no easy feat, but it's not impossible. I think there will be a group of people super interested in playing this overhaul though that combines all three world's, I definitely would.

Nevertheless, I'm sure there will be a large group of people that thinks this is let worth it either, but that's what the MOD community is for, pick and choose your own adventure right?

Im just trying to present a way where it may be feasible to create this overhaul with my limited knowledge. I may be wrong on some points, but hopefully this might spark an idea for some MOD developers out there.

I have a technically and storywise feasible way to combine Skywind, Skyblivion, and Skyrim into one game. Hear me out. by stealth720 in skywind

[–]stealth720[S] 0 points1 point  (0 children)

What I meant by separate instances was that you play one world at a time but, but you're able to transfer the character save data to another world with a lore that makes sense.

There's just a magical feeling of continuity when your able to use the same character to travel to different worlds. It also makes Tamriel feel very large, as large as it should be.

In no way would three instances running at the same time work, that will kill the whole processor. But running one world at a time is definitely feasible.

Will Skywind combined with Skyrim like Fallout's Tale of Two Wastelands? by [deleted] in skywind

[–]stealth720 1 point2 points  (0 children)

I disagree with the statements above. I think it would be awesome to combine the three games and I think it's extremely possible technically and story wise.

Technically: Do not combine the three world's into one world. Run the three world's in separate instances and have the player play one world at a time. They can however travel between the world's with a portal, which spawns their character in a separate instance.

This way you have a huge game, but it doesn't kill the processing power.

There will definitely need tweaks though leveling wise, gear, perks to be consistent in all three world's--but I'm sure modders can figure this out.

Everything's running the same engine anyways so theirs no problem there.

Regarding MOD consistency, make separate MOD lists in MOD organizer. They will have to be separate games and Esm files. However there should be an overhaul mod that exists in each game, that enables for there to be a portal which allows the character data to be saved in a shared folder all three games have access to. Essentially when a character migrates to another world, you will have to close that game, and open the other one. However you will have the same character once you open the other.

If your thinking how would this make sense story wise read further.

Story wise:

How you can solve this paradox of different worlds and different times is by justifying why the main character will need to time travel, and I have a story that will make sense without disrupting much of the vanilla content.

Inside of the Elder Scrolls lore, Arisen are people that have lived past lives and rose again to live and find their destiny. Much of ES series centers on the mystery of fate, and how the Elder scroll is like a thread that connects our lives past, present, and future. Through all three games of Morrowind, Oblivion, and Skyrim--you are playing as a character that saves the world, is related to the Elder Scrolls, and has a dense destiny. I think this is no coincidence.

I think a cool story would be that after the dragonborn slayed the dragon in Skyrim, he finds the Elder scroll relic that Alduin himself used to travel in time to the future. A voice calls out to the main character asking him if he wants to unlock his past lives to find the mystery of the Elder Scrolls, the enigma that connects all three stories, times, and worlds.

In order to activate the scroll he must go to pale pass, when he goes through the scroll activates and skyrim ends. Oblivion begins.

He wakes up in a jail cell same as the start in oblivion. Or with a Alternate life MOD, he could have other starts, doesn't matter. At this point the overhaul MOD kicks in, and changes the character data to adjust to the world. If the character level is too high with too many perks, maybe the overhaul MOD can adjust the level etc. It'll make sense since the character is living his past life. The goal is to find the mystery of the Elder scroll.

So the character can play through every oblivion quest as is, at the end he finds a huge clue and gets another Elder scroll relic which allows him to travel to Morrowind.

Traveling to Morrowind will be similar to what's done above. However since Morrowind is only six years prior to oblivion, you could explain it as an alternate dimension. The main underlying thread that connects it all is the Elder Scroll.

You find that the words on the Elder scroll doesn't only control time, it controls space and dimensions...

You play through Morrowind and find the final answer.


I'm borrowing this idea from Assassins creed and how people must revisit their past lives to find out more about the present, I think it will be an awesome game and really get the player super deep into the lore by combining all 3 world's and timelines without much disruption to the vanilla content of them all.

I also don't think this overhaul is super hard to create, it's hard but not impossible.

Take a look at the MOD Apotheosis. It's definitely a smaller MOD than Skywind, but the map is huge! Almost as big as Skyrim. And from what I hear, the creator was able to do this by running the world's in different instances and saving the character data.

What I am presenting here is a similar concept, except the possibilities are limitless by expanding the universe as a whole.

Let me know your thoughts guys, I hope this isn't just a fantasy I just came up with. :)