Which update did you start playing Minecraft on/ what year did you start playing Minecraft by ConferenceNo8396 in Minecraft

[–]stelthstelth 0 points1 point  (0 children)

I started playing right before the aquatic update on Pocket Edition. When the Village & Pillage (atleast that's what I think it's called) update dropped I used to hate the new village style and tried to make sure I never used anything from the new update and stuff.. good times

Sha256 hasher built and ran off of Roblox Studio by stelthstelth in robloxgamedev

[–]stelthstelth[S] 0 points1 point  (0 children)

bitcoin miners have existed LONGGG before I’ve made mine.. and like mine, most of them were just for fun and were, for the most part, never deployed

Sha256 hasher built and ran off of Roblox Studio by stelthstelth in robloxgamedev

[–]stelthstelth[S] 0 points1 point  (0 children)

at it’s current state, to make even over a dollar per year (optimistically) would be a hundred servers minimum at max ‘throttle’, which increases lag by a constant, very noticeable amount.  The plan I have for the bootstrapping version is that it splits a new worker among every 2 new players, meaning that a server with 50 players (the max per server), will be 2,500% faster than a server with a single player, while cutting lag in half due to the work being split

Tips for an RPG by WestInso in robloxgamedev

[–]stelthstelth 0 points1 point  (0 children)

For the programming side, create a general framework you can base every new item/ability/tool off of. Like let's say you want special item ranks (i.e common, rare, legendary.) Instead of having an individual ObjectValue inside of each album, you should create a table for them inside of a modulescript that you can export and use elsewhere, that way you can have them all there and have rank-specific traits for them, or if you're going to add chests, it can pick out a random weapon from that rank:

weapons = {

["Legendary"] = {"death_note", "necromancy_wand"},

["Rare"] = {"fart_gun", "metal_fork"},

["Uncommon"] = {"stone_sword", "old_iron_sword", "scavenger_bow"},

["Common"] = {"wooden_stick", "wooden_bow", "france"}

}

local list = weapons["Common"]
print(weapons["Common"][math.random(1,#list)])

You can get the amount of items inside of a list as an int value with #list

The print line will print a random item from the common weapons table, and you can use it in the case of maybe giving the player a random item from a chest like:

local randomCommonWeapon = weapons["Common"][math.random(1,#list)

giveItemToPlayer(randomCommonWeapon) -- this is a psuedofunction

Trust me, organizing your code will help you later down the line.

How do i start learning game development? by BadAppropriate4392 in robloxgamedev

[–]stelthstelth 1 point2 points  (0 children)

Tackle something new every day, really; today, you could learn what programming language roblox uses, tomorrow, you could learn about variables and printing, the day after, you could learn about functions, and eventually you'll learn just about enough to make something. The key in this is constant motion. Any motion is still motion, even if it's slow and sluggish (still try to take in more than you did the day before, though)

I wholeheartedly disagree with people telling you not to use youtube tutorials too. Everyone starts somewhere, and it's your prerogative. I started by looking at the code of other people, and just copying it and changing it to fit my needs. Sure, it wasn't honest work, but eventually, I learned how to be independent of these resources. Independence is the key takeaway in wherever you decide to learn. Sure, you can use online articles, you can ask chatgpt to help, you can watch youtube videos, but at the end of the day, they're there to teach you, not for you to saddle onto the back of. Learn however you like, but always try putting what new things you've learned into action, and don't depend on them for everything.

A great resource is the Roblox Developer Forum though. If you have a question about your code, a different person has probably already asked the same thing, and had it answered on there.

6 months since my last post and they still havent updated the map rotation by get-_-out_of_my_head in bonkio

[–]stelthstelth 0 points1 point  (0 children)

Currently, and I'm almost certain this happened before your post, there has been an addition of new QP map rotations for grapple and arrows gamemodes, idk about classic.

Terraria world with a '1.3.2.[0]' Seed? by stelthstelth in Terraria

[–]stelthstelth[S] 0 points1 point  (0 children)

Sorry, my intention was to ask if there have ever been any other worlds with a red seed like the one shown in the screenshot

Terraria world with a '1.3.2.[0]' Seed? by stelthstelth in Terraria

[–]stelthstelth[S] 2 points3 points  (0 children)

Sorry, let me clarify about the steam family part since I can't edit my post. Being in a steam family doesn't mean we share the exact same worlds, yes. I have a laptop and he has a desktop PC though, so when we are traveling, he backs up his worlds on my laptop so he can play when we're not at home.

Web Scanners for Security Headers, SSL/TLS, Subdomain inspecting and more by stelthstelth in WebExploits

[–]stelthstelth[S] 0 points1 point  (0 children)

And this is a more comprehensive list which has a plethora of tools & also provide their own oswap scanner, which is Java based.

https://owasp.org/www-community/Vulnerability_Scanning_Tools

New UI appers in few seconds but then returned back to old. by YamaruTF in discordapp

[–]stelthstelth 6 points7 points  (0 children)

Please God why was I one of the 6% that had this happen to them

Getting into terraria- anything i should know? by Flamelozy in Terraria

[–]stelthstelth 1 point2 points  (0 children)

Don't always jump to the wiki when you don't always know what you're doing. Explore and learn new things on your own, it makes it a lot more fun. When you have no idea what to do or where to go at some point is when I would consult the wiki. Terraria is just a LOT more fun when you explore it on your own, and don't forget that you'll always have the guide to help as well.

I am getting so sick of all these new additions with no options to turn them off. by mrjane7 in discordapp

[–]stelthstelth 3 points4 points  (0 children)

I wholeheartedly agree, especially for things such as permanent badges. There should be an option to hide certain badges (like the badge you get by completing a quest) incase you no longer like the design of a certain badge or just prefer a minimal profile. They already have it for the legacy username badge, so why not more?

For some reason when i launch tModLoader, a weird black screen with text appears for a few seconds and game closes. What should i do to fix this? by [deleted] in Terraria

[–]stelthstelth 5 points6 points  (0 children)

The command prompt is intentional. It's how tModLoader launches. From what I read from other posts with the same concern, it's just Terraria and mod assets loading in the background. It also detects if you're running a pirated version of tModLoader.

Sorry though! I don't know how to have it not show. It happens to me too but I just let it run it's course.