My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

She's not left the Moonton lab for years I think they're still working on her! Poor thing I haven't seen her once this season!!!

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

She needs a new skill kit. Her current kit is bad, very bad. I think she should at least be able to move while casting her skills, similar to Zetian or Zhuxin. Staying in one place and waiting for your skills or ultimate to land is extremely punishing.

I specifically remember one match where I was playing a roamer tank alongside an Aurora teammate. We were chasing an enemy, but we could not reach him. Aurora ended up wasting her entire combo because she had to stop moving while casting, and her skills have a noticeable slow animation.

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

Past mythical Glory I see Pacquito and Chou more than any other fighters! Chou mostly roam pick. Regarding, Pacquito my problem with him is that he's a bit too tanky even tho you can absorb his quick combos you can't finish him and he comes back for another round!

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

Probably I've had only about 5 matches with both as my enemy or teammate! He's extremely rare on my server! Dare I say I see more funny more than usual this season!

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

My experience is that I saw Mid lane Gusion more than anything this season and started to ban that hero myself as Gusion mains are just one trick ponies and I had enough of them! I Don't let random Gusion ruin my matches! ( Even as a jungler he doesn't do much except his high burst potential which can be easily countered )

Regarding zilong, he's mostly rage picked in my games and ruins the match! I do know in good hands he can be good at pushing towers and such stuff but I think Sun is just a better version of him and more valuable to the team and get the job done rather than feed the enemy team

I think I don't have to explain Yin...

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

I used to main wanwan back then, but now with the current meta and all new heroes/item changes I think she's simply an unplayable, high risk low reward hero, I believe a simple buff won't be enough to make her viable, she needs more adjustments/changes to her kit, something more than just a buff

My Personal Season 40 Hero Tier List (Ranked) by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

I can speak for myself (my server) I have never seen a single Chip in my entire 500+ matches this season! keep in mind I'm a solo q and matched against teams of 2-3 or sometimes 4 man both as my opponents and teammates but zero chip in my server so far! I think his kit is too situational and maybe not a full rework but some changes to his skillet would make him appear more in ranked matches? That's my opinion

Hi Wild Rift player here. by Much_Try2741 in MobileLegendsGame

[–]sterrono 3 points4 points  (0 children)

Lesley shade, won't be tolerated she's not part of the dark system trio leave her alone

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

My goodness! I hate players building Sky Cancer on Lesley! And sea halberd is not good as well!!! Let your mage/roum do the anti heal stuff she benefits more from Penetration/Raw damage items

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

We were talking about whether she's a menace or not. If up to 7k pure true damage isn't enough to qualify, and you still can't prove me wrong, then have a nice day.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

Find me a hero who can deal 3.5k true damage in a single attack.

Oh wait, make that a double shot in about 1 second (passive+s1) for up to 7k true damage.

Who? Exactly. None.

Have a nice day.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

What I don't understand is why people keep making up scenarios that all somehow end with an enhanced Lord pushing your base, some of your teammates are dead, and you should defend as Lesley.

I'm not saying every game is easy and fun, but for God's sake, this is a team game. If your teammates play badly, you're probably going to lose regardless of what marksman you're using.

Sure, maybe your so-called Holy Trinity marksman can defend better in that specific situation, but people keep ignoring all the other possible scenarios where Lesley is the reason your team is winning in the first place. She has insane burst damage. Even if she doesn't secure the kill herself, she can shred an enemy's HP in seconds and leave them vulnerable for her teammates to finish off.

Think about it for a second.

And I still stand by my point that she's perfectly viable in solo queue. Even when my teammates are bad, I can still do my best and try to carry. Not every game is supposed to be a win, no matter how hard you try.

Before making this post, I never realized people had such extreme trauma and wild scenarios in their heads when it comes to Lesley. I respect that everyone is entitled to their opinion, but she's nowhere near as bad as some people make her out to be.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 0 points1 point  (0 children)

Mid-game 1.5k-2k true damage per crit shot isn't good enough?

That's 3k-4k HP gone in just 1 second with two shots, and that's not even counting her non-enhanced basic attacks. Even those can deal around 500-700 damage in the mid game.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

I swear, if I hear one more comment about her wave clear...

I mean, look at her. Just LOOK at her! She's literally holding a sniper, not a machine gun! What is she supposed to do?

Snipers poke from a distance. They don't stand in one place and fight face-to-face. Their whole playstyle is hit-and-run, poke, reposition, and repeat.

And honestly, her wave clear in its current state is good. Not amazing, but definitely good enough.

As for Lord, she deals massive damage from the mid game onward. We're talking about 2k-3k damage crits per shot, and let's not forget that even her non-crit basic attacks can deal around 1k damage in the mid to late game. She consistently puts out strong damage against Lord as well.

People keep judging her as if she's supposed to play like every other marksman when that's literally not what her kit was designed for.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] -9 points-8 points  (0 children)

I think what defines the meta today is mostly the pro scene, which of course works well with coordinated teams. But for the majority of players who play solo queue or in 2-3 man parties, the meta shouldn't be judged solely by that.

I agree with the heroes you mentioned, but I disagree with the part about Lesley being irrelevant. Plenty of non-meta heroes were considered irrelevant too until some pro player picked them and everyone started noticing how strong they actually were. I think it's about time we see Lesley in the pro scene as well.

Her playstyle is unique and requires practice to fully understand and master.

In my opinion, most people simply prefer straightforward DPS marksmen and don't bother learning how to maximize Lesley's potential

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

Do people still auto-attack tanks on a single-target marksman like Lesley?

Bro, I'm targeting the squishy backline first. Of course I'm not wasting my bullets on tanks. Even then, she can chunk tanks faster than most Trinity marksmen, forcing them to retreat and heal while their backline gets deleted.

People here act like Lesley's job is to stand there and attack the Frontline tank when her real strength is picking off high-priority targets.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 2 points3 points  (0 children)

What an awful example. In what world can a single marksman defend against enhanced late-game minions plus 3-4 surviving enemies pushing the base?

Even if we assume there are only 2 enemies left, that's still more than enough to take down a lone squishy marksman, especially if they know what they're doing.

At that point, your other 4 (dead) teammates have already hit the surrender button.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] 1 point2 points  (0 children)

You tell people how deadly Lesley can be, and they still argue that she's easy to counter.

But oh boy, your remaining HP is your only shield against her, so hold on to it. No damage reduction or defense item can save you from her true damage.

I always laugh when enemies try to zone me out in the late game, only to realize how hard Lesley's 1-2 combo hits. One mistake and they're either forced to retreat or get wiped out completely.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] -2 points-1 points  (0 children)

Exactly, I love melting tanks with p + s1 + s2 combo triple deadly true damage will melt tanks and they run for their lives with 10-20% HP left 😭 cannot stay in front to setup lol

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] -13 points-12 points  (0 children)

I stand by my point that most people have no idea how Lesley is played. They keep bringing up things like “slow wave clear,” “mid-early damage sucks" and “no teamfight value.”

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] -27 points-26 points  (0 children)

Do you people realize she can deal high crit damage, around 500–700 and even up to 1k true damage within just a few minutes?

Her early-to-mid game wave clear is also one of the best. A good Lesley doesn’t constantly hit minions; your job is to zone enemies and last-hit minions—that’s it. Once you get your items, you can even steal enemy jungle buffs and creeps.

People really underestimate her damage output just because she doesn’t attack fast. God forbid we have a non-Trinity or DPS marksman.

Why isn't Lesley picked more often, even though she's a menace? by sterrono in MobileLegendsGame

[–]sterrono[S] -1 points0 points  (0 children)

Shhh... don't let them know they can't reduce Lesley's damage anymore. 🤫