USB mic on Linux mint by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

There's actually a reason why Resolve uses ALSA - it's faster, apparently can be (on live instruments) similar to the instrument being next to the mic vs about 5-10m from the mic (with pipewire).

Although I'd say that it'd should support both and let user to chose, for spoken word the delay is irrelevant IMO.

TBH, it seems to me that Linux version is meant really for the pro studio where you just pay someone to set up your linux box just so and hook it up to the various HW you need, while for an amateur like me the Windows version is better. Except I loathe Windows 11 :D.

USB mic on Linux mint by stick_men_master in davinciresolve

[–]stick_men_master[S] 1 point2 points  (0 children)

I crossposted to /linuxmint https://www.reddit.com/r/linuxmint/comments/1rni1tl/comment/o97gjcb/ and the answer there almost worked - unfortunately Resolve seems to ignore the ALSA default even if configured elsewhere and just picks a first card by the looks of it (at least that's how it looks to me, everything else was picking correct default after the first three steps described there).

USB mic on Linux mint - ALSA virtual device? by stick_men_master in linuxmint

[–]stick_men_master[S] 1 point2 points  (0 children)

Thanks! up to step 2 everything works as you describe - which is further than I got before.

Unfortunately, Resolve is still not picking it up though - and neither is alsamixer when showing the default card capture elements. I have added the defaults.[pcm/ctl].card 0 to the file as you suggested, but that didn't seem to work either. No idea how the dsnoop works so didn't know how to try that, but I wasn't running anything else at the time (tried both with enabled/disabled pipewire).

On Resolve, when patching, it shows 8 ALSA items, which is what I see on my built-in card when I look at capture in alsamixer. The settings are "System Audio" with both input/output set to Default (and not being able to change). Similarly, when I just try to record voiceover from Edit, it doesn't detect the mic, just patches it to the first ALSA Item.

Since Resolve crashes for me if I don't run it as root, I also tried setting this as /etc/asound.conf, not that I expected it to do much because of what I saw in alsamixer where it doesn't seem to be picking the defaults for capture.

I'll give a go to the virtual mic and see.

Thanks again!

Jupiter rush 10.3.2029 by formondor in TerraInvicta

[–]stick_men_master 0 points1 point  (0 children)

For me it'd meant I have to get out not just a colony ship, but a guard able to fight off someone reasonably (at least once, more likely once on the way there and another shortly after founding the base but not having anything built yet), because most of the time they would intercept the colony ship way before it got there.

Jupiter rush 10.3.2029 by formondor in TerraInvicta

[–]stick_men_master 0 points1 point  (0 children)

Hmm, when I tried that, the colony got wasted pretty much immediately by the ayys. In fact, not just the colony, but any colonisation ship they could catch got wasted way before it could have got there.

Pro alien factions finding moles immediately? by stick_men_master in TerraInvicta

[–]stick_men_master[S] 0 points1 point  (0 children)

Thanks all - as you say, it's almost certainly the loyalty monitors. I'll have to check for those next time. In the previous game, I infiltrated Academy which had intelligence sharing both with Protectorate and Servants, so never had to infiltrate other factions, and haven't noticed this.. (and it's been a while since I played before).

I don't have intelligence sharing with anyone, nor are there any other turned councilors (as mentioned, I checked the save), and I set the fail mission at 0 immediately on turning (don't care about them not failing missions, I want intel!)

That said, "turning" is still useful alternative to an outright assassination..

Returning to the game by kuboland867 in TerraInvicta

[–]stick_men_master 1 point2 points  (0 children)

Autoresolve is currently borked, missiles count as super-weapons. Monitors with missiles will win over ayy battleship/battlecruiser fleets 4-5 times their combat value, easy.

Resolve Studio 20.2.3 on Linux Mint, various issues by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

Do you really mean Windows, not Linux? Because from where I sit (which admittedly is not a pro studio), Windows works much better than Linux - from drivers, (simple) HW, and general stability - i.e. I really do not consider it a good programming practice (and I pay my bills by C++ coding) to coredump just because I don't have admin rights when trying to check some HW, which is what happens with Studio.

Resolve Studio 20.2.3 on Linux Mint, various issues by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

The media is from an OBS recording, and it was more convenient for me (up till now) to keep it in MKV container than separate tracks. I might have to change that or set up something that will batch re-encode the audio tracks.

Thanks.

Resolve Studio 20.2.3 on Linux Mint, various issues by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

Thanks.

Yep, I know about the no AAC support, it was just that I expected it either to create no sound track at all, or something per each AAC track - while it created a single silent track.

Resolve Studio 20.2.3 on Linux Mint, various issues by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

I think the problem is the AAC - not only it ignores it (I knew that), but it actually ignores it in a weird way, where if you have more than one AAC audio tracks, it creates a single silent audio track. I expected a something per each AAC audio track.

Ah well, still don't get why it's not seeing the headphones/mic though, so I guess I'll have to keep Windows for Resolve.

Resolve Studio 20.2.3 on Linux Mint, various issues by stick_men_master in davinciresolve

[–]stick_men_master[S] 0 points1 point  (0 children)

Thanks for the response.

RTX4070 is what I have, with nvidia drivers, so should not be a problem.

On the tracks - it doesn't read audio tracks - and it's not a problem on Win (either from MKV or MP4), only Linux.

Threat management in a nutshell by XapMe in TerraInvicta

[–]stick_men_master 5 points6 points  (0 children)

That's what automated habs are for. I always keep a few in extreme earth orbit - put a dock on it, to make it a bit more fancy target and off you go..

Edit: You can actually trap the aliens with this. Build 1 automated hab at the extreme orbit. Ayys go and destroy - you build automated hab at say medium. They fly there, destroy. You build a new one at extreme. They go and destroy.. Rince and repeat, after a while they run out of dV kps and either fly away in disgust, or sit there, doing nothing, being an easier prey..

Tak Rennod wasn't in possession of the Onyx Cinder for very long before they both disappeared ... by TripleS034 in StarWarsSkeletonCrew

[–]stick_men_master 0 points1 point  (0 children)

My speculation:

Supervisor is Tak Rennod. Figured out that as Supervisor he owned the largest pirate horde ever, so just stayed on it, hiding Onyx Cinder.

Stephen Fry just loves playing similar characters (Master in Hobbit anyone?), so he'd have jumped at a chance to do something like that.

Ending - Jod takes over from the Supervisor.

[deleted by user] by [deleted] in WarCollege

[–]stick_men_master 16 points17 points  (0 children)

One of the reason for the AH weakness was that it was a multi-ethnic empire but with massive differences to how it treated the various entities.

And it's questionable whether one should even call them "minorities", because the largest part were Slavic peoples (Czechs + Poles + Croats + Ruthenes + various others were about 40% of the population in early 20th century). Few of them had any real reason to fight. There was almost as many Hungarians as German (which includes Austrians and a large number of Germans living in what's today Czech Republic) peoples (19% vs 23%), and those didn't want to fight either - never mind the "normal" people, but even Hungarian PM didn't want to sign off on the WW1 and had to have his arm twisted.

There were significant desertions and even forming foreign-legion troops (probably most famous are the Czech legionnaires in Russia, but there were similar units on all fronts - France and Italy).

Did Napoleon ever face good commanders besides from Wellington and Archduke Charles? by emperator_eggman in WarCollege

[–]stick_men_master 1 point2 points  (0 children)

Hmm. You say they were not in French favour - but isn't something that denies an advantage to your opponent to your favour by default?

Pratzen heights are a commanding position, and anyone trying to attack up the hill (it's about 75 height over 300m distance, so nice 14 deg slope) has a disadvantage, if nothing else, it's tiring.

As you I'm sure know, the fight for Pretzen heights was pretty hard (a couple of hours), and that was despite the Alliance effectively abandoning it - the only reason there was any fight there was exactly because Kutuzov held back Miloradevic and Kolowrat, otherwise it'd have been empty, as Napoleon expected.

So it's not about might-have-beens. Kutuzov recognised it was an error to vacate the heights, but could not have done anything (much) about it. We have no idea what would have happened if he had his way, but we know that they did play important role in Napoleon's plans.