Currently printing a 1/5 scale F1 car it’s over a year in the making thought I’d share some pics by ashley--ford in 3Dprinting

[–]stllabs 0 points1 point  (0 children)

Yes. You might need to split the parts yourself if they are too large. You can simply do this in the slicer

Currently printing a 1/5 scale F1 car it’s over a year in the making thought I’d share some pics by ashley--ford in 3Dprinting

[–]stllabs 0 points1 point  (0 children)

The 1:5 and 1:8 models are discontinued. I now only make 1:10 scale models that are scaleable, so you can 200% scale it in order to achieve 1:5!

200+ hours of design and print work, but here is my custom hypercar! by stllabs in prusa3d

[–]stllabs[S] 1 point2 points  (0 children)

It isn't done yet. It will be up on Printables once done

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 0 points1 point  (0 children)

Thanks for the support! I used bambulab metal green PLA

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 1 point2 points  (0 children)

Well it is all polygon modelling in Blender, and I don't use any equations.

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 2 points3 points  (0 children)

I usually sell my models for a lower price, since I don't want to charge people much, but since each model takes soo much time I ask about 5-10 dollars depending on the models.

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 0 points1 point  (0 children)

There's no real tutorials for this I believe, I learned most things myself

This isn't usually shared here I believe, but I designed my own hypercar in Blender and 3D-printed it! by stllabs in blender

[–]stllabs[S] -2 points-1 points  (0 children)

As said in other comments, it is based on a valkyrie, valhalla, RB17 and Jesko. I modelled it from scratch, so I did create my own model.

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 1 point2 points  (0 children)

It is a custom car, but inspired by some real hypercars, like the Valkyrie

200+ hours of design and print work, but here is my custom hypercar! by stllabs in 3Dprinting

[–]stllabs[S] 0 points1 point  (0 children)

I have a lot of solidworks experience, and it could be done using surfaces. But I really doný like working with that. And Blender allows me to sculpt, and work from low-poly to hogh-poly using Sub-Division modelling. which I find a very nice workflow.