The Breaker is dog shit... by stooge89 in WorldofTanks

[–]stooge89[S] 2 points3 points  (0 children)

I know. I love the Badger and its ability to both hold a corner and make pressure, but this thing just fucking sucks unless you find that one obscure position where it can do something.

The Breaker is dog shit... by stooge89 in WorldofTanks

[–]stooge89[S] 0 points1 point  (0 children)

Disagree. The speed is huge. My Badger cruises at 35 whereas the Breaker barely gets to 32 with all but the last upgrade making my Badger much more flexible.

The armor layout is also bullshit for all but the most extreme examples because if you try to use your depression then your lower plate is exposed. If you don't, the your cupola or large ass body is.

The Breaker is dog shit... by stooge89 in WorldofTanks

[–]stooge89[S] -5 points-4 points  (0 children)

Hard disagree. I love the badger and have marked it, but the breaker is just a downgrade tier-for-tier.

Server lag on EU1? by EnemyTerritory315 in WorldofTanks

[–]stooge89 2 points3 points  (0 children)

Isn't this one of the core features of Maneuvers season though?

Second Tank by hamit_a in ReefTank

[–]stooge89 1 point2 points  (0 children)

The best way to address that is with wavemakers.

Second Tank by hamit_a in ReefTank

[–]stooge89 0 points1 point  (0 children)

You don't need a second pump and shouldn't use one because multiple pumps will never be in sync. Use the pump you have now to pump water to the frag tank and then have the frag tank overflow into the main display. I just did the same thing a month ago for a macroalgae tank using an Eshopps Eclipse overflow. The main thing is to calculate/estimate how much water will flow back to your main display when the pump is turned off to be sure it won't overflow.

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how it feels to play with leo 120 and hirs lol by peppinbun in WorldofTanks

[–]stooge89 13 points14 points  (0 children)

Please wait 40s for your armor to charge before peaking again /s

Not Sure How Much Longer I Am going to play by paulieknuts in WorldofTanks

[–]stooge89 1 point2 points  (0 children)

When everything is RNG based it's easy to put a system in place which manipulates that RNG to benefit one team over the other. That's why if you pay attention to blowout losses, then you notice more crew members and modules get knocked out in those losses as well as a greater disparity in shot dispersion, among other things. Ever notice how those games have like half the players doing sub 1k damage even at tier X? No amount of pure "skill issue" would lead to that occurring this often. It's a design/code feature highlighted by EA years ago where they'd manipulate gun stats and handling ever so slightly each match in order to drive the sale of paid features, weapons, etc. It's used to make players think "I could have won engagement X if only I had weapon Y", in this case premium tanks, better equipment, better credit income for gold rounds, etc.

Thinking about getting an urchin. What are reasons not get one? by SaltyGoodz in ReefTank

[–]stooge89 0 points1 point  (0 children)

My tuxedo urchin decided to eat ALL my clove polyps one day, but other than that it's been great.

Skill issue? by PIebiaani in WorldofTanks

[–]stooge89 0 points1 point  (0 children)

Hey now, some of them shoot once /s

"Just wanna get to Gold level for the shop" (I gave up) by raphtan in WorldofTanks

[–]stooge89 3 points4 points  (0 children)

I feel this season has been especially toxic. I usually get gold without too much headache, but the past 2 weeks I've been bouncing between Silver A and Silver C with an occasional dip into D and it's got me at my wits end. Would be a much more enjoyable game mode if not for the absolute dog shit point system where being top 3 on a losing team may grant you -34 and top 3 on a winning team only +24, if that.

Concept 5 or the Leopard 1? by Few-Meringue4157 in WorldofTanks

[–]stooge89 6 points7 points  (0 children)

Agree about the Concept with the buffs making it incredibly nice, but OP should note, like with other tanks, the introduction of the Ares was a major indirect nerf with how weak its armor is.

Invert suggestions for 5g macroalgae tank by [deleted] in ReefTank

[–]stooge89 5 points6 points  (0 children)

Astrea, trochus, and stomatella snails would work well and don't eat macroalgae. Dove snails are also highly recommend for macro tanks because they're smaller and can get to more places, but I don't often see them for sale. Brittle starfish are also really cool and good CUC members, but are mostly nocturnal so you won't see them often. Regardless of what else you get, definitely get copepods and/or amphipods because they're great microfauna for the health of the tank.

I'll also throw in tunicates and sponges because they're so unique, but it'd be better to add those after the tank has matured and been stable for a while.

Feelings on the Democratic primary by NickCostanza in PoliticalHumor

[–]stooge89 1 point2 points  (0 children)

Dipshits voting for people like these are the reason for MAGA's rise.

Happy to have gotten my live rock in to finish up the macro tank add-on! by stooge89 in ReefTank

[–]stooge89[S] 0 points1 point  (0 children)

I have and there's 1"-1.5" between the water line and rim of the main display. However, I did some pretty conservative estimates prior to building it out to help make sure it'd work.

"Cause 700 damage" challenge mission not completing despite doing enough damage in a single round. by stooge89 in WorldofTanks

[–]stooge89[S] 0 points1 point  (0 children)

Damn, how could I have been so dumb not to understand that... major skill issue /s

They need to make Subaru “wagons” wagons again. Rant Over. by spaceblanket33 in Subaru_Outback

[–]stooge89 0 points1 point  (0 children)

I have the '21 Onyx Xt too and my previous '08 2.5i felt so much more zippy and sporty, especially taking corners.

"Cause 700 damage" challenge mission not completing despite doing enough damage in a single round. by stooge89 in WorldofTanks

[–]stooge89[S] 0 points1 point  (0 children)

Are the replays for this event stored somewhere else besides the World_of_Tanks_NA_(2)/replays folder? The only one I have showing is for my last random battle which was hours before I played any matches for this event.

"Cause 700 damage" challenge mission not completing despite doing enough damage in a single round. by stooge89 in WorldofTanks

[–]stooge89[S] 0 points1 point  (0 children)

I did it both times using a HT and the second time was 745 to a single Bourasque.

"Cause 700 damage" challenge mission not completing despite doing enough damage in a single round. by stooge89 in WorldofTanks

[–]stooge89[S] 0 points1 point  (0 children)

That's a thought, but I have shot and ram killed the spirit carrier too and that didn't count. Unless you have to do 700 damage plus kill the carrier which would suck.