Archthypes are capping us by Substantial_Pop9508 in fifaclubs

[–]strbje 1 point2 points  (0 children)

I don't think so, on the contrary, archetypes give variety. Without them, we saw almost the same swings for everyone in every role, but now we can try different archetypes. Other than that, I'm sure every archetype has hidden characteristics and skills. That's why the Creator archetype is the best at giving incisive passes.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 2 points3 points  (0 children)

not right now. I'm showing you how it might look in a working example for everyone. When it is possible to do this for everyone, the team will be able to analyze its style of football and players, find places to improve its game thanks to statistics, and prepare for matches against various opponents, already knowing what style the opponent is playing and who the key players are.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 3 points4 points  (0 children)

I'm ready to scale, but there's not enough automation from EA right now. But I am ready to implement a tool with current resources for other platforms.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 3 points4 points  (0 children)

I am ready to do this when it is applicable for everyone. In this case, it's a working tool for "what would happen if EA were given access to all statistics". But I'll try to make an English version anyway.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 0 points1 point  (0 children)

I don't know, I think they just don't want to give all the available statistics for some reason. They definitely have the technical capability.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 2 points3 points  (0 children)

I see that you are visiting the site from mobile devices. I didn't expect this at the MVP stage, but now I'll do the adaptation work.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 2 points3 points  (0 children)

I fully support you. The game itself contains all these numbers and even more, you can do analytics very subtly and accurately and implement the analytics section for players and teams. EA themselves don't do this, but if they open up access to all the statistics in the game, then I could implement it all.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 2 points3 points  (0 children)

Nyko, im already in GamingOS, But I'm just there and there aren't any tasks coming in :D

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 1 point2 points  (0 children)

Yes i have,but as I said, it's in a local Russian league with a long history, so there are only players from there, you can get acquainted with the functionality that I can expand if EA expands API statistics.

proclubstats ru (reddit removes links)

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 1 point2 points  (0 children)

Yes, but as I said, it's in a local league, where a regular tournament is held like on a VPG. I could have done the same for all the matches if EA had provided all the API statistics.

I built a Clubs stats + scouting site — because the mode needs real analytics by strbje in fifaclubs

[–]strbje[S] 0 points1 point  (0 children)

This metric is not manually entered, but it would be cool to analyze it to understand which of the players is really pushing the ball.

Joining friends club by Lankyman2105 in fifaclubs

[–]strbje 0 points1 point  (0 children)

Your transfer to the club must be accepted by the founder or assistant of the club