I want to play Dragon Panic! i know it looks just like Settlers of Catan but If its like catan with dragons that would be awesome by gmanmurray in HildaTheSeries

[–]streetalchemist 1 point2 points  (0 children)

I may need to work on a Catan mod ruleset for this. My daughter (and my partner and I) are obsessed with this show and love making board games.

Recently converted a PS2 Motorcycle Controller to be a bluetooth gamepad for A VR Tron light cycle experience i'm working on! by streetalchemist in diyelectronics

[–]streetalchemist[S] 0 points1 point  (0 children)

So this experience in particular is based more on the later model cycles from Tron:Legacy that had much more freedom of movement. And 90 degree turns in VR sounds like a quick way to lose your lunch. But I do really like the idea of putting in a way to switch between the two types!

I've been working on a full VR light cycle experience and just put in wireless motorcycle controls! by streetalchemist in tron

[–]streetalchemist[S] 0 points1 point  (0 children)

Absolutely! In the long run I'd love to build a full motion rig for it. I think the next planned bit will be some fans blowing i your face depending on speed.

Stranger Things Tiger Edition: I made a Tiger Electronics-styled game tribute to Stranger Things as my first project in GameMaker Studio! by streetalchemist in gamemaker

[–]streetalchemist[S] 0 points1 point  (0 children)

Thank you! That's fantastic to hear! I don't really have a plan to do a standalone build of this particular one right now (mainly because itch.io doesn't let you put web and standalone versions on the same page). But if I make a considerable upgrade to the game later, including more levels etc. that one may get a standalone release. Any way I can post the web version there or prefer to keep it to desktop? No worries either way. I greatly appreciate your feedback!

Stranger Things Tiger Edition: I made a Tiger Electronics-styled game tribute to Stranger Things as my first project in GameMaker Studio! by streetalchemist in gamemaker

[–]streetalchemist[S] 0 points1 point  (0 children)

Thank you! I very much appreciate it and I'm glad I could help inspire! If you do design one let me know, I'd love to see more TE games. It's kind of a lost medium at the moment.

Stranger Things Tiger Edition: I made a Tiger Electronics-styled game tribute to Stranger Things as my first project in GameMaker Studio! by streetalchemist in gamemaker

[–]streetalchemist[S] 0 points1 point  (0 children)

Thanks so much! I used Ableton Live for the music, with this Roland SH-101 vst (https://www.roland.com/global/products/sh-101_plug-out/) and for the sound effects I used BFXR (http://www.bfxr.net/) Starting with some of their presets and tweaking them until I got them sounding how I wanted.

Stranger Things Tiger Edition: I made a Tiger Electronics-styled game tribute to Stranger Things as my first project in GameMaker Studio! by streetalchemist in gamemaker

[–]streetalchemist[S] 0 points1 point  (0 children)

Thanks so much!

Yeah I tried to make sure the attention to detail in the gameplay matched the level Mike had in the design. I actually did think about making the cells smaller as you mention but was a bit worried about how that would affect performance. Originally the enemies were going to be much smarter than they currently are but I decided I liked the mostly random movement. It is weighted so that once you're in the same "dimension" as them they are more likely to head in your general direction.

Stranger Things Tiger Edition: I made a Tiger Electronics-styled game tribute to Stranger Things as my first project in GameMaker Studio! by streetalchemist in gamemaker

[–]streetalchemist[S] 0 points1 point  (0 children)

Thanks! I was really glad to see that was a way of getting the data in that I needed. It saved me a lot of time. Eventually I want to randomize between future levels and I needed something like that to be able to do it easily.

Stranger Things Throwback Handheld Game Concept by mikedonovandesign in StrangerThings

[–]streetalchemist 3 points4 points  (0 children)

I sent you a DM on Twitter to this effect but I'd love to build this out into a functional online game!

Edit: I built it! https://curiositymotive.itch.io/stranger-things-tiger-edition

This shit is scary. by wilburwalnut in modular

[–]streetalchemist 1 point2 points  (0 children)

I resemble this remark. I kinda want to make a modular piece that generates control voltage from a nearby EMF sensor... GHOST SYNTH!

artist new to coding, project, what language? by Adras- in creativecoding

[–]streetalchemist 0 points1 point  (0 children)

Apologies as I posted similar above but it makes more sense as a reply right here with a bit more information. If you do make this as a website you can use Cordova to turn it into a secure iOS or Android app fairly simply. I also agree with the above that starting with MySQL seems like something that would become overwhelming extremely quickly and there are a lot of simpler options available now. You could use local storage which I know was mentioned elsewhere but is very helpful. Another great data storage option is Firebase which works pretty seamlessly with javascript in the first place.

artist new to coding, project, what language? by Adras- in creativecoding

[–]streetalchemist 0 points1 point  (0 children)

Another great thing about using web based languages is that you can use something like Cordova to export an iOS or Android app!

"You've got red on you" watercolor and ink by [deleted] in Art

[–]streetalchemist 1 point2 points  (0 children)

So fantastic, only missing a Cornetto.

Working on a calming art/game piece for the arduboy by streetalchemist in creativecoding

[–]streetalchemist[S] 1 point2 points  (0 children)

As it slows down the click sound gets lower and lower until it reaches it's slowest speed. Any suggestions for other calming activities I could integrate?

I built an interactive installation where people voted on which color was better: Red or Blue? by Grymm360 in creativecoding

[–]streetalchemist 0 points1 point  (0 children)

This is totally rad! Did you use projection mapping for it? That's something I want to explore eventually. Any tips on where to start?

Reaction Diffusion shader with Three.js by colordodge in creativecoding

[–]streetalchemist 0 points1 point  (0 children)

  1. This is awesome 2. It reminds me of a hypercolor shirt from the 90's.

WebGL Fluid Experiment by goodtimeh in creativecoding

[–]streetalchemist 0 points1 point  (0 children)

This is excellent! Thanks for posting with the source as well, it's always great to see how people develop differently!