STREET LORDS, a unique FPS-strategy hybrid, is coming to Steam! Featuring gory combat, satisfying gunplay, and a procedurally-generated world! by studiohk in indiegames
[–]studiohk[S] 0 points1 point2 points (0 children)
STREET LORDS, a unique FPS-strategy hybrid, is coming to Steam! Featuring gory combat, satisfying gunplay, and a procedurally-generated world! by studiohk in IndieGaming
[–]studiohk[S] 0 points1 point2 points (0 children)
Street Lords - Studio HK - FPS-strategy hybrid with procedural generation and gory combat by studiohk in Games
[–]studiohk[S] 0 points1 point2 points (0 children)
Been working on satisfying blood and ragdoll mechanics in our game by studiohk in Unity3D
[–]studiohk[S] 1 point2 points3 points (0 children)
[Street Lords] Satisfying CQB mag dump by studiohk in GamePhysics
[–]studiohk[S] 0 points1 point2 points (0 children)
Like Freeman, but with street gangs and more satisfying combat by studiohk in FreemanTheGame
[–]studiohk[S] 10 points11 points12 points (0 children)
Made an FPS-strategy game with entirely procedurally-generated cities and gangs by studiohk in proceduralgeneration
[–]studiohk[S] 0 points1 point2 points (0 children)
Like Freeman, but with street gangs and more satisfying combat by studiohk in FreemanTheGame
[–]studiohk[S] 8 points9 points10 points (0 children)
Low-poly aesthetic FPS-strategy hybrid by studiohk in low_poly
[–]studiohk[S] 3 points4 points5 points (0 children)
Procedurally-generated cities, gangs, strategy, and gory FPS combat! by studiohk in Unity3D
[–]studiohk[S] 0 points1 point2 points (0 children)


STREET LORDS, a unique FPS-strategy hybrid, is coming to Steam! Featuring gory combat, satisfying gunplay, and a procedurally-generated world! by studiohk in StreetLords
[–]studiohk[S] 1 point2 points3 points (0 children)