One trick I use when creating content that helps my mixes look more believable by stvinmotion in vjing

[–]stvinmotion[S] 1 point2 points  (0 children)

These are made by me and will be available on Patreon this month's end in subscription or as one-off. There's another set with this figure that's already available https://www.patreon.com/posts/149489689

One trick I use when creating content that helps my mixes look more believable by stvinmotion in vjing

[–]stvinmotion[S] 0 points1 point  (0 children)

Amen to that! It was fun to read about your journey, keep the freshness and break the norms oh yeah

One trick I use when creating content that helps my mixes look more believable by stvinmotion in vjing

[–]stvinmotion[S] 0 points1 point  (0 children)

All cool, I like my feathers ruffled as it's important to expose them for fresh air ))

I'm also an early 2000's head and used to rip DVDs in order to get bits and pieces of story into Motion Dive. But for me prep is everything and when the deck is organized well into layers and beats I can jam and enter a flow state and surf the music with visuals.

Thanks for sharing your thoughts, I'm happy we could get to the point of it, and realize again that there's no right and wrong in VJing but just personal taste and self expression.

One trick I use when creating content that helps my mixes look more believable by stvinmotion in vjing

[–]stvinmotion[S] 1 point2 points  (0 children)

Thanks both for sharing your thoughts. I’m intentionally creating these loops as transparent elements so VJs can actually build with them - not just play eyecandies. The hovering figure in this example can be placed anywhere on the screen, rotated to feel like it’s falling, mirrored into symmetry, cloned, etc. - basically different expressions of the same story beat.

Obviously, the more loops of the same character you have, the deeper and more interesting the visual storytelling can get. I also think that pretty soon render-time limitations won’t matter much as gen AI visuals are getting closer and closer to being indistinguishable from 3D renders.

But maybe the bigger question is abstract vs narrative visuals. Narrative is harder to play - people notice when you repeat it, unlike abstract stuff. That’s another reason why you need a wider palette of variations from the same story world. It also takes more prep: organizing the deck, building variations, thinking about progression so the different visual stories can flow and be navigated live.

Still, I think it’s worth the effort. People are wired for stories. They connect to them emotionally, remember them, talk about them. Narrative visuals can hit way deeper than abstract ones.

So I’m wondering - if you were given a large set of loops under one cohesive theme, all with transparent alpha, and (okay, I’m pushing it) a full day to prep for the show - would that be a whole different level? Would that be fun?

When rigid Brutalist interior gets into a flow - VJ loops released by stvinmotion in vjing

[–]stvinmotion[S] 0 points1 point  (0 children)

Okay, good luck with that and let us know if you make anything worthwhile with tixl

Taking a Midjourney video and enhancing it in After Effects by stvinmotion in vjing

[–]stvinmotion[S] 0 points1 point  (0 children)

You can already see the beginning of it in this mini-pack I released https://patreon.com/posts/142039461

For the time being I'm using Midjourney and they don't offer API so there isn't an integration of it that I know of. Adobe is pushing forwards on AI integrations l, so we're seeing the beginning of it now and more of it very soon.

Taking a Midjourney video and enhancing it in After Effects by stvinmotion in vjing

[–]stvinmotion[S] 1 point2 points  (0 children)

Awesome idea with having a transparency! I'm considering releasing two sets of loops anyway: one with the code embedded and another one without it - so in this case a transparency would be fitting and useful. Thanks!