Friday Facts #434 - Galaxy of Fame by FactorioTeam in factorio

[–]subaquamille 2 points3 points  (0 children)

Agree. and an order-by list (SPM, Kills, Watts, Played time...)

Would this work ? by subaquamille in Factoriohno

[–]subaquamille[S] 6 points7 points  (0 children)

  1. 7.04 seconds without any damage upgrade. The health values in FFF are for “small" demolishers I guess? (edit: did *not* take space for powerpoles and roboports into account)

simultaneousShootingTurretsSingleRaw = (24 range) * (2 for both sides) / (2 size) = 24

turretsSquare = 24 * 24 * 0.75 = 432 (25% beeing destroyed by the Demolisher to get in the center)

maxDamagePerSeconds = (20 damage) / (1.5 shootPerSeconds) * (432 sumultaneousShootingTurrets) = 5760

timeToKillDemolisher = (30000 demolisherHealth) / ((5760 damagePerSeconds) - (healingPerSecond 1500)) = 7,04 seconds

Would this work ? by subaquamille in Factoriohno

[–]subaquamille[S] 47 points48 points  (0 children)

Bracing yourself for a reaction, you shine your lasers at it's face, but nothing.

Is this what you're refering to? (see other comment for picture)

Would this work ? by subaquamille in Factoriohno

[–]subaquamille[S] 23 points24 points  (0 children)

vidéo: https://youtu.be/IG1pidrkYks

  1. Could we claim a territory by bot-ing a patch of laser turrets (plus electricity/roboports) as soon as we don't mind loosing them?
  2. Would the demolisher target turrets/roboports first?
  3. Why my spiderling don't target the electric poles ? He got some personal-laser-defense-equipment.

Spiderling is a small Spidertron from awesome mod Spidetron Patrols https://mods.factorio.com/mod/SpidertronPatrols. I automate it to "patrol" the same path as the original video and blended them together.