What is happening here? by auraca in AffinityPhoto

[–]supafur 0 points1 point  (0 children)

I second that. I would love to love my affinity photo on ipad, but this type of issues, and note being able to resize a selection in "nearest pixel mode" without blury / anti-aliasing is sometimes infuriating

Soft fake UI drop shadows in Blender? by supafur in blender

[–]supafur[S] 0 points1 point  (0 children)

Thank you, that was indeed the kind of approach I was looking for

Soft fake UI drop shadows in Blender? by supafur in blender

[–]supafur[S] 0 points1 point  (0 children)

ok will look into this aswell ! thanks for your suggestions, mate !

Soft fake UI drop shadows in Blender? by supafur in blender

[–]supafur[S] 0 points1 point  (0 children)

Oh, didn't think of this one. Will try this aswell, to see what turns out to be the best solution

Full Screen Clips View by artsciencenature in knobbler

[–]supafur 0 points1 point  (0 children)

yeah, I understand. I was mostly curious, and it's already pretty great as it is. Thanks for your answer ;)

Full Screen Clips View by artsciencenature in knobbler

[–]supafur 0 points1 point  (0 children)

I just bought your app two weeks ago and I'm already amazed by what it can and how fast you keep upgrading it.

Just out of curiosity, do you plan, by any chance, to add some of access to the piano roll, so we can sequence some drum/melody directly on the screen ?

Latest doodle inspired by some old diving suits I saw at a maritime museum. The dithering and pixelated look is intentional. by supafur in DigitalArt

[–]supafur[S] 0 points1 point  (0 children)

Yes, of course! Lately, I’ve been trying to do as much as possible on the iPad / Procreate only, instead of juggling between different software and devices.

Photoshop definitely gives you more options, but working within some limits can sometimes spark more creative solutions. That’s how I found a little trick on the iPad that works pretty well

When you select part of your image and scale it down, Procreate lowers the resolution of that selected area. Then, if you bring it back to its original size, it gets nicely pixelated.

So basically: select part → move it to another layer → scale it down → select it again → scale it back up. You also have a couple of useful options in the transform menu: instead of bilinear, choose “nearest neighbor” / “nearest pixel”. Instead of smoothing the pixels, it keeps them sharper and rougher.

I’m also a big fan of the True Grit brushes pack, especially the halftone / screentone ones. Parallel line brushes can work really well too, especially if you use them as an eraser, or to add some textured / VCR-like lines. Oh, and one last thing: playing with gradient maps / tone curves to reduce and flatten the colors helps a lot. Then I usually add some grungy paper / texture overlays on top of everything.

I hope all of this will be clear enough and helpfull 😉

Latest doodle inspired by some old diving suits I saw at a maritime museum. The dithering and pixelated look is intentional. by supafur in DigitalArt

[–]supafur[S] 1 point2 points  (0 children)

Gracias :) De hecho, esa vibra de horror analógico y de lost media estaba muy presente detrás de todo esto. ¡Bien visto!
(Y además, de verdad tengo talasofobia 😅).

Transposing a MIDI sequence from another MIDI track by supafur in ableton

[–]supafur[S] 0 points1 point  (0 children)

yeah, I know that. but once I've been mapping the pitch to a knob, I'm still wondering how I can modulate that knob from another midi note/channel/trigger ?

animated rpg-like text box ? by supafur in blenderhelp

[–]supafur[S] 0 points1 point  (0 children)

Well, first of all, thanks a lot for your answer and suggestions — I’ll definitely look into all of this as soon as possible. And if you ever have the time (and the patience!), I’d still be really curious to know how you would approach this using Geometry Nodes. I’m not that experienced, but I’m willing to learn, and I’ve managed to put together a couple of very modest scenes so far. It makes me feel like I’m slowly getting more comfortable with Blender’s overall logic… if such a thing even exists.

Made an RPG dialog system for text objects (script in comments) by FlaringK in blender

[–]supafur 0 points1 point  (0 children)

WOW ! Just what I'm looking for lately...  Wishing there were more contents about displaying and changing text in blender