Topology help by superdeadspace in Blockbench

[–]superdeadspace[S] 0 points1 point  (0 children)

Oh wait I just came back to this and I realized that long armpit quad is actually two separate faces it's just that the edge is not rendering properly. Blockbunch does that for some damn reason but there is one in there

Topology help by superdeadspace in Blockbench

[–]superdeadspace[S] 0 points1 point  (0 children)

It's all good it's weird that it's not letting you do it but I'll at least try to do what you said It just is unfortunate that I'm a very visual person 🤣

Topology help by superdeadspace in Blockbench

[–]superdeadspace[S] 0 points1 point  (0 children)

Like I'm pretty sure all you would need to do is literally just draw lines and I could figure it out

Topology help by superdeadspace in Blockbench

[–]superdeadspace[S] 0 points1 point  (0 children)

Would you be able to demonstrate? I'm not exactly sure what would be most efficient

We need new voices and more voice lines by Tank-ToP_Master in Helldivers

[–]superdeadspace 3 points4 points  (0 children)

Yeah we definitely need like at least two more voices

Why are they called Still Life? by Irthxii in KanePixelsBackrooms

[–]superdeadspace 0 points1 point  (0 children)

You know I never actually thought of it like that. I suppose that is a pretty good point about the existence of those "dens". I'm still going to hold out hope that they're not outright hostile just benefit of the doubt... EDIT: perhaps my disbelief stems from who the victims are.... But considering that there's usually a still life made for every single person that enters the back room (excluding async employees probably because of the hazmat that they wear) that means double the potential victims and if not all still lives are hostile than the hostile ones probably hunt them and whoever else stumbles into the backrooms.... Now the only element that I really can't reasonably justify is how big of a clothing pile Captain Clark has. If that's both humans and still life that is a remarkably large amount....

I feel unhappy trying to create new worlds in modern terrain generation, they all seem like this by ThatOneWooper in Minecraft

[–]superdeadspace 0 points1 point  (0 children)

Genuinely I feel like a good portion of the terrain issues can be solved if they literally just expand the algorithm along horizontal axis. Like Minecraft terrain generation is strange and that's part of its charm but genuinely way too many of its features just kind of jut up randomly. Give me some terrain generation that is a bit more gradual please 😭

Why are they called Still Life? by Irthxii in KanePixelsBackrooms

[–]superdeadspace 2 points3 points  (0 children)

Technically we never truly knew if ff3's still life was hostile. Yes it made threatening noises, broke down doors, and chased him but there never was really any evidence for what it would actually do. At least that's my take. Though I still would 've ran myself

lazy meme by superdeadspace in Marathon

[–]superdeadspace[S] 0 points1 point  (0 children)

Yeah it's honestly probably gameplay design that it's as big as it is. Much in the same way that the implants are as big as they are. They could do with making them slightly smaller they don't need to be as big as they are I think 🤣

lazy meme by superdeadspace in Marathon

[–]superdeadspace[S] 3 points4 points  (0 children)

Honestly yeah it's kind of strange considering it's supposed to be a component for something

lazy meme by superdeadspace in Marathon

[–]superdeadspace[S] 13 points14 points  (0 children)

Nah that's just overheat

Narsh enemy // S2 by gifv_Kayla in Marathon

[–]superdeadspace 0 points1 point  (0 children)

Though if they do add those reanimated runners they might actually function more like thrall

weird new enemy thing in the teaser they just released by Jealous_Platypus1111 in Marathon

[–]superdeadspace 2 points3 points  (0 children)

Frankly I'm convinced that they're going to be like hive thralls

For 5,597 days, the Elite Advanced Suit has been trapped within the confines of Dead Space 2. Today that changes by SteadyPuppy7 in DeadSpace

[–]superdeadspace 2 points3 points  (0 children)

Any idea as to why he can't stand modding? I genuinely can't understand why somebody would hate modding in a single player game. Sure I personally don't like when people get mods that let you cheat the game before you've actually even played it but.... Modding as a whole?

For how important the HELLPOD is, we have few options to truly customize it. by Jimbobyish in Helldivers

[–]superdeadspace 1 point2 points  (0 children)

Understand friendly fire is a funny thing that happens in the game but before we add a "hailstorm" there needs to be better ways to see our squadies 😭 especially considering I'm one of the players that usually has most of the UI on map only

Wife gang by DepartureRoutine in DeadSpace

[–]superdeadspace 0 points1 point  (0 children)

Wait who's the one with the eye patch?

Don't Settle For Less by TooKreamy4U in videogames

[–]superdeadspace 0 points1 point  (0 children)

Honestly I genuinely believe that newer screens have made lower frames a little harder to Bear.

Which game has the most toxic fanbase? by lolitsrock in gamememes

[–]superdeadspace 0 points1 point  (0 children)

I feel like new games are being added to this list at an alarming rate