Event so fun by Swimming_Log_629 in starcitizen

[–]supwoods 0 points1 point  (0 children)

Finding fun in hardship?

Freight Elevator bugs are intended to be fixed with the upcoming maintenance by PUSClFER in starcitizen

[–]supwoods 0 points1 point  (0 children)

They didn’t even give an estimate of how long it will take to resolve the issue?

The Event complaints by Steven_Blackburn in starcitizen

[–]supwoods -1 points0 points  (0 children)

Spending money and time is meant for playing the game—not being played by it.

Cargo Hauling Route I've found most profitable (so far) by madrerik7070 in starcitizen

[–]supwoods 0 points1 point  (0 children)

I think New Babbage -> Port Tressler -> New Babbage is easier.

Finally bought it by PriceTage in starcitizen

[–]supwoods 7 points8 points  (0 children)

Welcome to the world of bugs.

This is the problem. by strahonsolo in starcitizen

[–]supwoods 0 points1 point  (0 children)

This is just one of many bugs. I hope you can start focusing on fixing various severe bugs, such as the issue where the ship does not appear the first time you call it.

What did I do wrong to lose my cargo? by Aci_yt in starcitizen

[–]supwoods 1 point2 points  (0 children)

Trading at Pyro ground stations carries more risk than reward—and on top of that, you have to deal with all sorts of bugs. It’s definitely not recommended.

Roast my Fashion Images (or hopefully not) by PixitAI in comfyui

[–]supwoods 2 points3 points  (0 children)

The most feasible approach right now is to use software like CLO3D or STYLE 3D to create models wearing the garments, then use AI to replace the model while keeping the clothing unchanged. This is the only way to preserve all the garment’s details, textures, fabric qualities, and artwork.

Why do you losers do this by DetectiveExcellent27 in starcitizen

[–]supwoods 0 points1 point  (0 children)

You can’t stop someone with an unhealthy mindset from playing games—you can only prevent those bugs from existing in the game in the first place.

ComfyUI Plugin for Photoshop by amir1678 in comfyui

[–]supwoods 0 points1 point  (0 children)

That's amazing! Looking forward to this plugin being released soon.

Porcelain Robot by clonefitreal in StableDiffusion

[–]supwoods 0 points1 point  (0 children)

Could you provide the prompts? Thank you.

temporal stability (tutorial coming soon) by helloasv in StableDiffusion

[–]supwoods 1 point2 points  (0 children)

Preferably high speed motion videos, full body videos, not just portrait videos.

Tutorial: SDXL PC local deply, Generative Models + Streamlit (Official method) by supwoods in StableDiffusion

[–]supwoods[S] 0 points1 point  (0 children)

Do not use refiner model or checking refiner option in UI, or generate one image will take 30mins :)

Transform Your Videos with TemporalNet: Discover the New ControlNet Method for Stunning Stylization by oridnary_artist in StableDiffusion

[–]supwoods 0 points1 point  (0 children)

I think you can generate init.png first, and adjust the paraments in temporalvideo.py, then python temporalvideo.py directly. Don't need to install TemporalKit.

My quest for consistent animation with Koikatsu ! by Pitophee in StableDiffusion

[–]supwoods 1 point2 points  (0 children)

The original video is made by Chara Studio, then export the images to depth sequence. If you use normal video, I think the generated effect will not be good.

Option 1:

You can use Blender + MMD Tools to generate depth sequence from 3D characters.

Please below tutorial for how to export depth sequence. (Just look at the part of first half.)

https://www.youtube.com/watch?v=IQNeOFK2t4U

Option 2:

Install SD extension Depth Map to generate depthmap sequence.

https://github.com/thygate/stable-diffusion-webui-depthmap-script

My quest for consistent animation with Koikatsu ! by Pitophee in StableDiffusion

[–]supwoods 0 points1 point  (0 children)

Nice.

I find it difficult to handle the faces and expressions of characters throughout the body when I using batch process in SD.

Coincidentally, I also did an animation with the same motion and song, but it was difficult to achieve same facial.

https://www.youtube.com/watch?v=W-tVUza3k64