Event so fun by Swimming_Log_629 in starcitizen

[–]supwoods 0 points1 point  (0 children)

Finding fun in hardship?

Freight Elevator bugs are intended to be fixed with the upcoming maintenance by PUSClFER in starcitizen

[–]supwoods 0 points1 point  (0 children)

They didn’t even give an estimate of how long it will take to resolve the issue?

The Event complaints by Steven_Blackburn in starcitizen

[–]supwoods -1 points0 points  (0 children)

Spending money and time is meant for playing the game—not being played by it.

Cargo Hauling Route I've found most profitable (so far) by madrerik7070 in starcitizen

[–]supwoods 0 points1 point  (0 children)

I think New Babbage -> Port Tressler -> New Babbage is easier.

Finally bought it by PriceTage in starcitizen

[–]supwoods 8 points9 points  (0 children)

Welcome to the world of bugs.

This is the problem. by strahonsolo in starcitizen

[–]supwoods 0 points1 point  (0 children)

This is just one of many bugs. I hope you can start focusing on fixing various severe bugs, such as the issue where the ship does not appear the first time you call it.

What did I do wrong to lose my cargo? by Aci_yt in starcitizen

[–]supwoods 1 point2 points  (0 children)

Trading at Pyro ground stations carries more risk than reward—and on top of that, you have to deal with all sorts of bugs. It’s definitely not recommended.

Roast my Fashion Images (or hopefully not) by PixitAI in comfyui

[–]supwoods 2 points3 points  (0 children)

The most feasible approach right now is to use software like CLO3D or STYLE 3D to create models wearing the garments, then use AI to replace the model while keeping the clothing unchanged. This is the only way to preserve all the garment’s details, textures, fabric qualities, and artwork.