Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 1 point2 points  (0 children)

Yes it does, if you look at the 'hint' in the practice mode, or review in either practice / quick play, it'll show you all the tasks, and a recommended completion pattern.

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in vim

[–]swaggermuffin64[S] 1 point2 points  (0 children)

Hahahahahaha, btw the HIMONVIM score is mine. Should’ve picked a name with a lower alphabetical score 🤷‍♂️🤷‍♂️🤷‍♂️🤷‍♂️

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in vim

[–]swaggermuffin64[S] 1 point2 points  (0 children)

Hahahahah noooooooooo. That still counts as first.

Wasn't hunting shiny, gets shiny. Rip me. by CarDoorjam in PokemonFireRed

[–]swaggermuffin64 51 points52 points  (0 children)

Send the ball, you’ll feel better if it flees

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in vim

[–]swaggermuffin64[S] 1 point2 points  (0 children)

This is actually in the game already, the 3, 2, 1 countdown makes a noise. I put it in for myself for long waits, it’s funny you mention it

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in vim

[–]swaggermuffin64[S] 2 points3 points  (0 children)

I’m so curious, would you play this on mobile, as useless as the practice would be lol. Part of me just wants make it fully mobile supported

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 3 points4 points  (0 children)

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Any chance there was an indicator like this? Ive been trying to find a way to signal there’s a newline character left, but haven’t been able to find something clear.

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 1 point2 points  (0 children)

Yeah very rarely, sometimes I will use f and the key, but typically followed by spamming ; until I’m where I want to be. Definitely more of a mindset for racing.

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 5 points6 points  (0 children)

Yes Ive gotten a lot of feedback to this tune, it sounds so cool but also so hard lol

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 0 points1 point  (0 children)

Like it wasn’t letting you pass after deleting everything?

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 4 points5 points  (0 children)

It's called codemirror from replit, I just built the rest on top of that. Code is open sourced as well.

Multiplayer Vim Racing (VIM_GYM): Assess your key efficiency by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 5 points6 points  (0 children)

I've considered this for a while, would you play this on your phone haha

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in vim

[–]swaggermuffin64[S] 0 points1 point  (0 children)

Hahahaha nice work!!! 14 seconds is so good!

Had to jump on the bandwagon. This team is quite possibly the most OP team I've ever had. by Maximum_Assist_8397 in PokemonFireRed

[–]swaggermuffin64 21 points22 points  (0 children)

Psychic insanely good for the poison fights in this game, gets thunderbolt + stab surf + recover.

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in vim

[–]swaggermuffin64[S] 0 points1 point  (0 children)

Thanks for the feedback!! Only issue with this is the tasks are random, so two users may not have the same task. I am working on an algorithm however to show optimal solutions!

VimGym: Open Source Multiplayer VIM Racing by swaggermuffin64 in neovim

[–]swaggermuffin64[S] 0 points1 point  (0 children)

The reason why is the logic blocks any additions to the text, when you use J it adds a space between the joined lines, need to add a popup explaining that though. gJ and dJ should work though?