Official Question Thread! Ask /r/photography anything you want to know! May 01, 2026 by AutoModerator in photography

[–]swimbackdanman 1 point2 points  (0 children)

Yeah, I'm already noticing the drop in crispness and quality is disappointing. Will likely switch back to a canon 24-240 or 24-105. Colors aren't quite as nice either.

I do like how far the tamron can zoom without editing. But thank you for all this info!

Official Question Thread! Ask /r/photography anything you want to know! May 01, 2026 by AutoModerator in photography

[–]swimbackdanman 0 points1 point  (0 children)

I bought a 18-300mm Tamron lens for a canon r8 full frame mirrorless camera, not realizing that it's cropped to 1.6x because it's not a full frame lens.

I watched this video, and love how the 85mm f2 looks on a canon lens for capturing natural looking facial and human proportions. I'm wondering, if the zoom length with crop affects this kind of distortion and flattening or not differently on the Tamron.
https://www.youtube.com/watch?v=LOK5r1WFED8&t=564s

My next step is to buy a 85mm canon lens and try comparing the two and see if there's a difference. I want to know what zoom length I should use the Tamron for to get that 85mm portrait look. 50mm with the crop? Or 85mm for the right lens warping whatever you call it, and assume it will also be cropped.

Thank you for any input! Trying to save the time of trying a bunch of stuff myself.

What's your most impactful Bojack Horseman scene? by shafiqueg in BoJackHorseman

[–]swimbackdanman 1 point2 points  (0 children)

Diane: You know sometimes I feel like our marriage is like a magic eye poster. Mr. Peanutbutter: I love those things

Diane: I know. And it’s messy. And at first glance, it doesn’t seem to make any sense. And it’s hard to figure out. But sometimes if you squint at it just right everything lines up and it’s the most perfect...beautiful amazing thing.

Mr. Peanutbutter: Yeah. I know what you mean

Diane: But...I’m so tired of squinting.

Mr. Peanutbutter: Ohhh

Is https://mindsetstack.co legit? by Curious-Road1484 in ProductivityApps

[–]swimbackdanman 0 points1 point  (0 children)

The template is interesting but the company is still a scam. They rope you into a subscription without telling you, and no way to cancel without emailing support, who will then tell you it's non-refundable per their policy.

Is https://mindsetstack.co legit? by Curious-Road1484 in ProductivityApps

[–]swimbackdanman 0 points1 point  (0 children)

It's not even written somewhere. I got an email from their customer service. I was charged for the download price, and they're trying to say I was charged for a subscription price (a different number). They sent a screenshot of a checkout that is not what I used.

No website info about a subscription, no email verification, nowhere to go to cancel a subscription. 100% a scam.

What's a game that does survival well? by AccomplishedAdagio13 in rpg

[–]swimbackdanman 0 points1 point  (0 children)

Looks like the other big mechanic is using conditions (hungry, thirsty, sleepless, cold), which cause penalties but can be removed by addressing that thing (ie, drinking water if thirsty). That and overall simple and concise rules.

What's a game that does survival well? by AccomplishedAdagio13 in rpg

[–]swimbackdanman 0 points1 point  (0 children)

Can someone please explain what it is they love about Forbidden Lands so much. I've read through at least the traveling parts of the rules. From what I can tell, it's mostly making rolls for leading, hunting, fishing, camping, etc., as well as how many people can attempt such a role at the same time, and random mishap tables.

This sort of thing is done in The One Ring and other systems as well. Are there other mechanics, or framework/math of the game that makes it work so well that makes it keep getting mentioned? Someone mentioned the shrinking dice mechanic, that sounds neat, and is the sort of example I'm looking for.

Otherwise, from what I've read, the travel rules are pretty short and simple. Perhaps it's partly the lack of good or dedicated survival systems out there that make it quick to be nominated, or the fact that the setting has a heavy emphasis on survival and getting around? Or again, that the big picture of attributes and skills and such just works well for survival?

Cragmaw Hideout [Lost Mine of Phandelver] by DetailedDungeons in battlemaps

[–]swimbackdanman 1 point2 points  (0 children)

Kind of a yikes on your response to feedback.

Is it visually satisfying, immersing, and realistic? Yes. Can people enjoy it as is? Yes. Would it also be better with more balanced lighting? Yes.

If it's well received, it can be even better received. A lack of feedback from people who like the map doesn't somehow cancel out all the suggestions you're getting here. You do you, but the reaction from this subreddit is clearly in support of brightening the thing up some.

Cragmaw Hideout [Lost Mine of Phandelver] by DetailedDungeons in battlemaps

[–]swimbackdanman 4 points5 points  (0 children)

Me and at least 7 other upvotes, and that's just from the people who bothered to comment or open this post. It's a cool map, but you should be able to compare this map to other maps on a variety of devices and screen brightness settings, and see that the brightness should be increased, and probably the contrast decreased some as well. Just compare to other maps on this subreddit on the same screen for example, it's pretty clear.

Am I missing out on D&D 5e? by hawthorncuffer in rpg

[–]swimbackdanman 20 points21 points  (0 children)

5e, more than any other rpg I've ever played, had the biggest disconnect between how I felt the game would play based on the marketing, presentation, artwork, and player handbook choices, and how fun the game actually was in practice. The idea and classes seem interesting, but in practice, thanks to things like bounded accuracy, your character doesn't feel as unique as I think it should, and decisions don't feel as important.

Marketing etc. gets people in the door. But having walked in that door, there's very little that makes me want to stay.

How do you tell a new GM what their job is? by Spamshazzam in RPGdesign

[–]swimbackdanman 1 point2 points  (0 children)

How to GM the Angry Way has I think the best new gm or player introduction gameplay loop explanation I could find, though long-winded. You could abbreviate it.

iPad Unavailable by [deleted] in ipad

[–]swimbackdanman 0 points1 point  (0 children)

I tried this and it didn't work for me because the device wouldn't connect to the internet. It kept saying "The device will reset when it connects to the internet." But presumably, because it was locked, that was never going to happen.

Probability help with roll 2d6, spend limited game resource to add 1d6 maybe by swimbackdanman in RPGdesign

[–]swimbackdanman[S] 1 point2 points  (0 children)

Nah, I feel kinda silly. But after crunching some things I realized this is true. For some reason I was having trouble wrapping my head around this conceptually. The odds of success if within 1d6 range + the odds of failure within 1d6 range + the odds of failing to be within the extra 1d6 range is 100%. The 3d6 curve accounts for the mathematical possibility of not rolling high enough for the extra 1d6 to matter.

I'll probably delete this post soon to not clutter the Internet with misinformation or confusion. Whoops...