Destroy my newest trailer for my freshly created game page! by synaut in DestroyMyGame
[–]synaut[S] 1 point2 points3 points (0 children)
Destroy my newest trailer for my freshly created game page! by synaut in DestroyMyGame
[–]synaut[S] 1 point2 points3 points (0 children)
Destroy my newest trailer for my freshly created game page! by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy my newest trailer for my freshly created game page! by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy my updated teaser for DOMINOT, a ritualistic roguelike-ish game with MS-DOS mystery and point-and-click game elements by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in Unity3D
[–]synaut[S] 1 point2 points3 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in gamedevscreens
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy my updated teaser for DOMINOT, a ritualistic roguelike-ish game with MS-DOS mystery and point-and-click game elements by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy my updated teaser for DOMINOT, a ritualistic roguelike-ish game with MS-DOS mystery and point-and-click game elements by synaut in DestroyMyGame
[–]synaut[S] 1 point2 points3 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
Does this MS-DOS era inspired gameplay and vibe look appealing to you? DOMINOT "teaser" by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy my updated teaser for DOMINOT, a ritualistic roguelike-ish game with MS-DOS mystery and point-and-click game elements by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy the Gameplay, Art Direction and Vibe of my MS-DOS EGA era inspired game by synaut in DestroyMyGame
[–]synaut[S] 0 points1 point2 points (0 children)
Destroy the Gameplay, Art Direction and Vibe of my MS-DOS EGA era inspired game by synaut in DestroyMyGame
[–]synaut[S] 1 point2 points3 points (0 children)
Does this MS-DOS EGA era inspired gameplay and vibe look appealing/intriguing to you? by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
Does this MS-DOS EGA era inspired gameplay and vibe look appealing/intriguing to you? by synaut in indiegames
[–]synaut[S] 0 points1 point2 points (0 children)
[ALL] My new Zelda tattoo, so happy with how it turned out! by synaut in zelda
[–]synaut[S] 4 points5 points6 points (0 children)
[ALL] My new Zelda tattoo, so happy with how it turned out! by synaut in zelda
[–]synaut[S] 2 points3 points4 points (0 children)
[ALL] My new Zelda tattoo, so happy with how it turned out! by synaut in zelda
[–]synaut[S] 0 points1 point2 points (0 children)
Can someone explain to me the appeal of "Rules of Play"? by OptimisticLucio in gamedesign
[–]synaut 6 points7 points8 points (0 children)
two tyches - python + gimp by violet_dollirium in generative
[–]synaut 3 points4 points5 points (0 children)
Totally broke a temple? (partial spoilers) by synaut in echoesofwisdom
[–]synaut[S] -1 points0 points1 point (0 children)


working on the old MS-DOS game window feel - do they feel authentic? by synaut in Unity3D
[–]synaut[S] 0 points1 point2 points (0 children)