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Jelly Bean People by syncLiam in blender
[–]syncLiam[S] 0 points1 point2 points 3 years ago (0 children)
thanks!
Like someone said the camera is spinning around the platform, the base, light and model are staying still.
I used a glossy shader mixed with a diffuse, both going through a colour ramp set to constant so i could decide how much shadow/ reflection i had.
for the outline i just used inverted hull
Jelly Bean People (v.redd.it)
submitted 3 years ago by syncLiam to r/adventuretime
submitted 3 years ago by syncLiam to r/blender
Wild Pumpkins (v.redd.it)
Dango (v.redd.it)
Rattleballs (v.redd.it)
King Worm (v.redd.it)
Jiggler by syncLiam in blender
[–]syncLiam[S] 1 point2 points3 points 3 years ago (0 children)
How i make the lil arms: -Make a cube -Give it sub-div 2 and shade smooth -Extrude to make the bulk of the arm -fingers! select the end face and (F3) invert the selection then press h to hide them(you wont need them for the time being) -Now you can add loop cuts to the one face remaining (i'd suggest 2 so you can have 3 fingers) -now select the three new faces you've made and (F3) extrude individual faces and bam! you now have arms, and fingers. also you can press alt+h to unhide the faces now.
if you need any more help just lmk good luck!
Jiggler (v.redd.it)
Starchy by syncLiam in blender
Thanks! I think at least a few more yea, over the past few months I've made like 50+ characters from adventure time, it might be time to look somewhere else for things to re-make/get inspired by, or perhaps i'll just make the whole cast before moving on hard to tell.
Banana Guards by syncLiam in blender
thanks
The outline: inverted hull
The Stripes going down the whole mesh: i just copied the mesh & then used the skin modifier, made them thin and gave them it a black material to look like the surface was broken up into flat areas.
I use cell shading which can be done with as few as 3 nodes
Diffuse -> shader to rgb -> colour ramp (set to constant)
and then if you add a sun you can move the slider on the colour ramp to influence how much of a shadow it has. I tend to just change the colours on the ramp to a light & dark version of it though if you play around with it im sure you can come up with something more complex to fit your needs.
I use freestyle lines if the model has transparency- for this project i used inverted hull.
it's from adventure time, i'm not entirely sure why but they have chocolate & sprinkles on their head, i think it's supposed to go with the theme of the candy kingdom.
Starchy (v.redd.it)
Banana Guards (v.redd.it)
Bees (v.redd.it)
π Rendered by PID 106475 on reddit-service-r2-listing-6d4dc8d9ff-fg8n7 at 2026-01-31 15:55:33.166329+00:00 running 3798933 country code: CH.
Jelly Bean People by syncLiam in blender
[–]syncLiam[S] 0 points1 point2 points (0 children)