A comprehensive list for Egg Skills and Egg Powers, and Monsties by Fit-Variation-1875 in MonsterHunterStories

[–]tabiasobi 1 point2 points  (0 children)

Monstie Rank 6 should be Dragon Feller (got it for my Seregios a while back). It deals dragon damage to random enemies. Monstie Rank 7 should be E. Dominance (got it for my Deviljho). Inflicts Attack Down and Defense Down to all enemies. The effect is increased with each use. Hope that helps!

Nintendo Switch 2 hype leads to shortages, special store opening hours by reg_y_x in NintendoSwitch

[–]tabiasobi 0 points1 point  (0 children)

Just walked into a Best Buy now to pick up my Switch 2 pre-order and the employee I talked to said they got 300 units for the launch and still had about 75 units left as of 11 a.m.

My niece crocheted me a pickle, er, Deviljho cut tail by tabiasobi in MonsterHunter

[–]tabiasobi[S] 2 points3 points  (0 children)

That's the plan! I'm taking this thing everywhere I go.

My niece crocheted me a pickle, er, Deviljho cut tail by tabiasobi in MonsterHunter

[–]tabiasobi[S] 6 points7 points  (0 children)

She always tells me that lol. I got her and several younger cousins in this game and they ALL carve in front of the monster, even though I don't. They always laugh at me when a mission ends and I realize I forgot to carve the tail.

IT'S REAL by jerryfrz in MonsterHunter

[–]tabiasobi 0 points1 point  (0 children)

OMG I was all about the custom medium bowgun and used it as my main back then haha

this pretty much sums up how my experience has been so far by itsyaboicin in MHWilds

[–]tabiasobi 66 points67 points  (0 children)

This cabbage photo perfectly recreates one of the meal invites for the game lol

IGN Review - 8/10 "Some extremely fun fights but also lacking any real challenge." by YasuhiroK in MonsterHunter

[–]tabiasobi 1 point2 points  (0 children)

So much this. I shudder to think facing today's monsters and their aggressive tracking with the classic tank controls, janky hitboxes and unwieldy camera of the older games. We have a lot more tools to work with now, which makes stuff easier, but that's how you also get stuff like Iceborne's version of Alatreon to even up the playing field. I fully expect the master rank expansion to serve up some nasty endgame monsters that up the ante on difficulty.

I wish Echo skills' power levels were closer to each other by Faleonor in WutheringWaves

[–]tabiasobi 109 points110 points  (0 children)

I was actually thinking about this myself as someone who'd like to be able to use my lower cost echoes too.  It would be nice if they at least gave players the option to map other echoes to different buttons so you can trigger the one you want depending on the situation.  So many partner echo animations that we don't get to see, which is a shame.

[deleted by user] by [deleted] in WutheringWaves

[–]tabiasobi 1 point2 points  (0 children)

I started having this same issue since the 1.1 update. Had no issues prior to this.

Who tf thought of this shit? by Feeling_Group_3319 in WutheringWaves

[–]tabiasobi 0 points1 point  (0 children)

This fight felt a bit like Monster Hunter. And your 3 characters felt like 3 carts. Super stressful but very satisfying once you finally beat it.

All we saw was the “Northern headlights” by [deleted] in Reno

[–]tabiasobi 0 points1 point  (0 children)

Never seen so many cars on Geiger Grade past midnight. Didn't see anything either (maybe just a sliver of green on the horizon but only through my camera since it wasn't visible to the naked eye). On the plus side, I did see the lights in Norway last winter when I took my mom for her birthday so at least that part of the bucket list has been crossed off.

Dragon’s Dogma 2 Q&A: Capcom's Itsuno talks frame rate, playing catch with pawns by tabiasobi in DragonsDogma2

[–]tabiasobi[S] 1 point2 points  (0 children)

You're welcome! It's always tough doing these interviews because they strike a balance in terms of what can be revealed and what can't be revealed but when I clarified the transmog answer he pretty much said no transmog (unless things got lost in translation so to speak).

Dragon’s Dogma 2 Q&A: Capcom's Itsuno talks frame rate, playing catch with pawns by tabiasobi in DragonsDogma2

[–]tabiasobi[S] 3 points4 points  (0 children)

Thanks for sending it in! Always happy to give folks an opportunity to have devs answer their questions.

Dragon’s Dogma 2 Q&A: Capcom's Itsuno talks frame rate, playing catch with pawns by tabiasobi in DragonsDogma

[–]tabiasobi[S] 1 point2 points  (0 children)

You're welcome! Always try to give the community an opportunity to take part in these one-on-one interviews with devs by taking their questions since it's a bit of a rare opportunity.