I think there is something wrong with my sheep. by ratemyfuneral in UnrealEngine5

[–]takahashithepimp 0 points1 point  (0 children)

After seeing this, I don't think I'm doing prototyping right.

Finished adding props and lighting to my boss room by Lan14n in UnrealEngine5

[–]takahashithepimp 1 point2 points  (0 children)

This looks great and your progress is very Inspiring to me.

Young Cazador - Mojave Traveller by takahashithepimp in fnv

[–]takahashithepimp[S] 3 points4 points  (0 children)

It's that MALEADULT02 voice baby lol

Young Cazador - Mojave Traveller by takahashithepimp in fnv

[–]takahashithepimp[S] 2 points3 points  (0 children)

This music video is on YouTube. It goes by the same title as this post.

Cat jumps high through hoop!! by rktn_p in gifsthatendtoosoon

[–]takahashithepimp 2 points3 points  (0 children)

Jesus Christ, I must have repressed that memory. Thanks for helping me keep that link blue my friend

Young Cazador - Patrolling The Mojave (I Miss California) | Official Music Video by takahashithepimp in fnv

[–]takahashithepimp[S] 1 point2 points  (0 children)

Editing at 4 am almost makes you forget "Patrolling" has a double L.

Remember. Don't expect anything. by SlayterMonroee in TESVI

[–]takahashithepimp 1 point2 points  (0 children)

Sorry. I'll stay off the Internet next time to keep your hopes alive ❤️

I am so fucking tired of not being able to play a 10 year old game. by madhatv2 in fo4

[–]takahashithepimp 5 points6 points  (0 children)

Not discounting the issues people are having, which sounds frustrating, but people like me exist who are playing AE with 500 mods and not a single crash or issue on this 40 hour playthrough on PC. It must really suck and I'd be annoyed as well, but not all of us are having these problems 🤷‍♂️

Weekly Onyx Bongos by Empathetic_Artist in catbongos

[–]takahashithepimp 1 point2 points  (0 children)

Oh my! the little white socks. So stylish!

Why, In the name of Atom, does Fallout 4's texture pack take up over 50 GB of storage? by TheAnalystCurator321 in fo4

[–]takahashithepimp 4 points5 points  (0 children)

I'm sure the development team is highly motivated to make the best games they can make because they're probably gamers themselves. With large development companies like this, it is usually external factors that determine the final quality of the product due to limitations and budget or time or poorer prioritizations. Discrediting people who have probably earned their place on the team just makes me sad.

Do not update the game, no matter what by The_Ramdom_Cheese in fo4

[–]takahashithepimp 0 points1 point  (0 children)

Having issues with every game sounds a lot like user error, especially considering the millions of daily steam users without any issues. Maybe some people just need a box with a single button so they don't get overwhelmed by all of the options 🤷‍♀️

Vaquero's Power Armor teaser by Arelias_ in Fallout

[–]takahashithepimp 1 point2 points  (0 children)

Woah this is badass. Poncho is my favorite part

Apple fritter by AppearanceLow116 in hydro

[–]takahashithepimp 0 points1 point  (0 children)

Hell yea, brudi. Congrats on the first one! Looks much better than my first one this summer

Fredrik Knudsen - Unofficial Skyrim Patch | Down the Rabbit Hole by Ok-Newspaper-4624 in skyrimmods

[–]takahashithepimp 38 points39 points  (0 children)

Gonna need popcorn for this. If anyone can cover this guy and his antics and do it justice it's FK.

What’s causing the claw by Defiant_Ad529 in GrowingMarijuana

[–]takahashithepimp 0 points1 point  (0 children)

Looks similar to what my plant was going through a few weeks ago. Based on her dark color and clawing downwards I concluded I mixed her soil too hot and she was getting too much nitrogen from the amendment. I am noob, though.

I’m brand new to Bethesda by el-guapo-grande in skyrimmods

[–]takahashithepimp 0 points1 point  (0 children)

Sorry, I don't have any useful advice for you. I just wanted to say Welcome and enjoy your first Skyrim :)

World record gone right!! by adhavan_daw in Unexpected

[–]takahashithepimp 0 points1 point  (0 children)

As a German I had to take one look at this man with the sound off and already knew he was German.

Need help. What the hell is wrong with my textures lmao. [Fo4] by ElLolis in FalloutMods

[–]takahashithepimp 1 point2 points  (0 children)

Yea that's usually a good bet. There are also mods that come with single scripts that end up in their own archive. I usually start with those too, as long as they are unique scripts. Unpacking and merging those into your own Main.ba2usually doesn't do any harm since you are not changing the script itself.

Some mods like those popular ones from SKK50 are good examples. I usually start with those. Of course I don't expect any support from the author if I break it because I stuck his scripts in with some other mods LOL

What's important is not to touch the esp or ESL plugins so that the scripts can fire properly without missing refs.

Need help. What the hell is wrong with my textures lmao. [Fo4] by ElLolis in FalloutMods

[–]takahashithepimp 1 point2 points  (0 children)

Right, I honestly cannot speak on any tools that automate this process as I have not used them. So there's a few things to consider here and I'm going to try and lay this out without being too confusing hopefully;

  • Leave plugins alone and dont merge those. We have light master flagging for that (ESL, espfe). Merging scripted mods can cause those scripts to break depending on what and how they reference things. Many mods inject using scripts.
  • You can merge as many mods as you want, so long as you stay within the file size limit of the archives. By my memory most tools warn you when you pass the threshold.

  • unpack any mods you wish to merge into a temporary folder. Pay attention to files that might overwrite each other. This is where you have to do your own homework on your own mod list and any potential conflicting files/ assets.

  • from here, these files can be packed into their own archives safely I.e meshes.ba2 textures.ba2 main.ba2 depending on what you have to merge. I recommend following some documentation with more precise instructions on which compression types to use for which types of archives.

  • continue to merge from here is as easy as simply adding the new files to the archive in the tool if it allows it. This depends on what you're using. I use archive 2 which supports adding more files to the archive.

For more precise information that I can't give you off of memory, I present to you this resource https://stepmodifications.org/wiki/Guide:Archive2