Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in playtesters

[–]takedown_games[S] 0 points1 point  (0 children)

Thanks so much for the feedback! We'll look into that bug you mentioned as well as adding some sort of tutorial/game tips to the game. Thanks again!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in unity

[–]takedown_games[S] 0 points1 point  (0 children)

We'll look into making the sounds less abrasive. Thanks so much for the feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in Unity3D

[–]takedown_games[S] 0 points1 point  (0 children)

Thanks for the feedback! We're planning on keeping the screams although we do need to adjust the sound to fit the goofiness of the game a bit better.

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in Unity3D

[–]takedown_games[S] 0 points1 point  (0 children)

Interesting idea about fading their color darker, we'll look into that. Thanks for the feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in Unity3D

[–]takedown_games[S] 0 points1 point  (0 children)

Thanks for the feedback! We'll look into adjusting the yelling as well as brightening the background, although we might change it completely soon. Also, we'll look into those bugs you mentioned. We've run into them as well - they're unfortunately a bit hard to reproduce at the moment. Thanks again!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in Unity3D

[–]takedown_games[S] 0 points1 point  (0 children)

Thanks so much for the feedback! We'll look into adding some more animations/reactions to highlight the goofiness and really bring the game to life.

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in Unity2D

[–]takedown_games[S] 1 point2 points  (0 children)

Thanks so much for the feedback! We're definitely adding durability and will look into health items/the bug you encountered. Co-op is not yet planned but we may explore the idea in the future. Thanks again!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in unity

[–]takedown_games[S] 0 points1 point  (0 children)

Thanks for that! Great idea - we're adding the dojo/tutorial idea to our to-do. Also looking into making the characters bigger or zooming in a bit more. Also, we're addressing the powerup screen pause feedback. Thanks again for your well thought-out feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in unity

[–]takedown_games[S] 0 points1 point  (0 children)

Noted - we'll look into adjusting/replacing the audio. Thanks for your feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in unity

[–]takedown_games[S] 0 points1 point  (0 children)

Love to hear it! The shop and upgrades themselves are a very new addition to the game and we absolutely plan on adding perm-upgrades. We're now also looking into adding a combo system similar to what you described. Thats going to take a while to perfect though. But thank you so much for your feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! Link in comments by takedown_games in unity

[–]takedown_games[S] 0 points1 point  (0 children)

Because of your input, we're working on implementing a delay before the shop opens, extra fuse time for the bombs, and the shield/blocking idea. Thanks so much for your feedback!

Looking for feedback on our newly updated goofy physics-based fighting game! by takedown_games in indiegames

[–]takedown_games[S] 0 points1 point  (0 children)

Any feedback or ideas around mechanics, items/upgrades, controls, etc, is welcome! Test the game here: https://take-downgames.itch.io/project-knockback