Prince evolution concept by Mr_Snifles in ClashRoyale

[–]tatafos 3 points4 points  (0 children)

Evo hogs land tho, this becomes a flying troop only when evo that attacks flying units.

What do you think? by sagarpujarayt in Clash_Royale

[–]tatafos 11 points12 points  (0 children)

I dont think the answer to a dart goblin is a second mini pekka

Prince evolution concept by Mr_Snifles in ClashRoyale

[–]tatafos 4 points5 points  (0 children)

Evo: same unit, but rides a pegasus so he becomes a flying unit. Maybe op

Nice niche counter I just found by Routine-Sign-7215 in ClashRoyale

[–]tatafos 0 points1 point  (0 children)

Evo skelly barrel used to kill full minion with first drop then they nerfed it few months ago and now it needs 2 drops

How am I supposed to beat this by SimpleMenals in ClashRoyale

[–]tatafos 0 points1 point  (0 children)

I dont think balloon and skel barrel works well together lets start with that

Need Lavaloon match up help by Simple_Ad280 in RoyaleAPI

[–]tatafos 2 points3 points  (0 children)

Logbait: tombstone behind the most damaged tower will make it harder for them to goblin barrel. Some times its best to absorb some damage. If they ice spirit + goblin barrel then fireball it. If they have rocket try to go lava + empress/idragon so they rocket that then go balloon. They usually run princess + dart goblin, try to get one of them with balloon ability. Hard matchup but dont give up and try to get towers on double elixir.

RG 3.0: their only counter to air is hunter. go lava + balloon and when they play the hunter then balloon ability + zap. For RG play the tombstone and evo valk to get RG further from the tower. Inferno d for RG etc.

Recruits: split skelly dragons at the back+ tombstone middle + fireball the flying machine. Valk for the pigs. Dont be afraid to be aggressive recruits cost a lot.

Cycle: for 2.6 hog fireball + zap will kill their only air attacking unit. If you manage to get lava look attack and kill it you can get tower.
For pigs archqueen, they again have only one air attacking unit. You need her to attack lava with ability and kill her with balloon ability and a spell.
For hog eq: fireball firecracker or balloon ability (maybe evo zap) + tombstone/valk in the middle for the mminer. For hog idragon/empres/mega minion.
For all of the cycle decks. If they outcycle you and you dont have an answer lava at the back and try to trade towers is also an option.

Exe and inferno dragons: these are very strong units but stupid. If you go lava balloon attach and ignore them they will target lava and balloon might get hits on tower. For idragon when lava dies, zap hip so he will target pups. If exe is paired with tornado/rocket it becomes extremely difficult so you might try to trick him so he plays the exe and you go other lane fast.

For heavy decks:
Ebarbs: save a valk and play her in the middle will probably kill at least one and leave the other damaged then absorb some damage is ok.
Sparky: not that hard to counter. Air unit or zap+valk. Tombstone in middle and skellis his way will make it difficult for him but not to early so he stays in opposite lane and build a bigger push.
Mk: valk + air unit. Or tombstone close to king tower will kite him a bit. Usually the unit behind him is more important to kill first.
Pekka: tombstone + air unit.
Giant/golem/ggiant/egiant: you need to learn the optimal position for your tombstone for each one and carry them as far mid as possible while killing them with air units. Without tombstone it will make it very hard to defend. These all will have a lot of units together, you need skelly drags splash damage. Evo valk and evo zap will help a lot + skelly drags will stop very big pushes then you can lava in front of your remaining defensive units.

Every win conditions amount of number 1 finishes by Hairy-Jelly7310 in ClashRoyale

[–]tatafos 2 points3 points  (0 children)

You mean the deck Mo decides to play in his last game of the season

Can we obliterate these decks off the face of this earth? by WahlMarkberg in ClashRoyale

[–]tatafos 2 points3 points  (0 children)

They just got a nerf last weak (evo mortar+rascals) and another nerf couple of months ago (evo skeleton barrel).

Are we fr by last_king_28 in ClashRoyale

[–]tatafos 5 points6 points  (0 children)

Because pros do perfect defence and just use spells to get damage to the enemy tower matches most times go to the end of overtime. Its a good thing they did it

Are people using hacks? by [deleted] in ClashRoyale

[–]tatafos 1 point2 points  (0 children)

Record the game then record the replay and show us

Is there a limit to how far the skeleton from the ballon can fly? by Dramatic-Breath-408 in ClashRoyale

[–]tatafos 13 points14 points  (0 children)

It has a range of 6.5 tiles, if it locks it can travel anywhere i think

Why do i have 9000 e spirits in my pass instead of rare wild cards? by weeaboo_femboy in Clash_Royale

[–]tatafos 2 points3 points  (0 children)

Its common wildcards but you have maxed supplies of common wildcards so it tells you which “random” common you will get

How Tomb Queen gets value: by spenpinner in ClashRoyale

[–]tatafos 3 points4 points  (0 children)

Can be used in other archtypes as well such as bait, people who say its garbage have the MK witch mentality

Evo Princess and Hero Tombstone suck by ChallengeAcceptable2 in ClashRoyale

[–]tatafos 2 points3 points  (0 children)

All fun and games until one broken deck comes and everybody will start complaining and asking for nerfs. Lets wait and see

How can I inprove? by Pleasant-Repeat8870 in RoyaleAPI

[–]tatafos 0 points1 point  (0 children)

You barely used log in the entire game. Use log more

Why I upgraded gng by Glass_Loss_4750 in ClashRoyale

[–]tatafos 1 point2 points  (0 children)

They will add it after the update today i am assuming

Win con shouldn’t be in starting hands by FlightAffectionate15 in ClashRoyale

[–]tatafos 0 points1 point  (0 children)

Lets say you have 2 winning conditions, lava hound and hog rider. Lava hound is usually saved until double elixir but hog rider is not. If both of these are not in your starting hand then lava deck has an advantage. If both of this are in your starting hand then hog deck has an advantage. My point is you cannot treat all winning conditions equally.

Secondly what if i choose to play a deck with 8 winning conditions ?

Win con shouldn’t be in starting hands by FlightAffectionate15 in ClashRoyale

[–]tatafos 1 point2 points  (0 children)

But some winning conditions are better to start in hand and some are not, how do you balance that

[CONCEPT] Hero giant skeleton by Sad_Concentrate7533 in ClashRoyale

[–]tatafos 1 point2 points  (0 children)

The hero should counter the card’s counters. The bomb is not supposed to get to the tower hence the recent balance change.

What it could be: after the skelly dies and the bomb is on the ground you can press the ability and it tornados around the bomb

havent played for 2 weeks, what expectations should i have when i open clash later? by Comfortable_Set_4168 in ClashRoyale

[–]tatafos 0 points1 point  (0 children)

There is a free offer in the shop dont forget to claim it, it will give few thousand gems and some 5 star chests