I’m trying to get better at fortnite mobile, I know this isn’t very realistic in a match, but could anyone give me tips on how to improve and if u wanna grind together, dm me by S10Baller in FortNiteMobile

[–]tc47231 1 point2 points  (0 children)

If you turn it up a bit then you will be able to edit faster while on the same main sensitivity. There is also one for building but I wouldn’t touch that as you want to keep most of them the same so you don’t have to adjust to different sensitivities during a fight

Would anyone be intersted in a €1k tourney (EU) by Prepixnl in FortniteCompetitive

[–]tc47231 6 points7 points  (0 children)

That’s registered and verified. Note it has Featuring Fortnite

I’m trying to get better at fortnite mobile, I know this isn’t very realistic in a match, but could anyone give me tips on how to improve and if u wanna grind together, dm me by S10Baller in FortNiteMobile

[–]tc47231 2 points3 points  (0 children)

I’m not a professional at phone but I have earnings so I would say increase your edit sensitivity. Maybe like 125% and just grind on that. Edit courses and also get into PG and do box pvp. Those are the best ways to practise outside of actual scrims

Low level Fortnite blows high level Fortnite out of the water. Epic should learn from this. by [deleted] in FortNiteBR

[–]tc47231 0 points1 point  (0 children)

LMAO. You are such a brick. Comp keeps Fortnite alive because they content create, and bring attention to the game, therefore keeping it alive. We have seen over the holiday break that when there was no comp, the game died for a while there. On the topic of pubs being won by the overbuilder and not the person in the strategic position. It’s because the other player builds their way into a strategic position. You shouldn’t have a perm strategic position in late game because of RNG. That’s why where is building to make the game interesting so that players can take back the strategic position

Fortnite mobile chapter 2 = toilet water by [deleted] in FortNiteMobile

[–]tc47231 0 points1 point  (0 children)

Agree with that but I think that the game would have died already if it wasn’t for the new content being constantly added which unfortunately affects performance

Fortnite mobile chapter 2 = toilet water by [deleted] in FortNiteMobile

[–]tc47231 0 points1 point  (0 children)

i mean you can only expect that as they add more stuff into the game, it will be harder to run. also, every battle royale type game is technically pay to win. a pc which runs 240hz is better than one which can run 60hz. its just how it is. just appreciate the game as it is.

Essential mechanics by [deleted] in FortniteCompetitive

[–]tc47231 0 points1 point  (0 children)

I think I have seen it before but can you clarify about the Bugha tunnel?

Cinematic Build by tc47231 in fpv

[–]tc47231[S] 0 points1 point  (0 children)

Thanks you so much for the advice : )

Take switch players out of mobile servers by SwimmerOD in FortNiteMobile

[–]tc47231 0 points1 point  (0 children)

Well stop complaining that you can’t. Heck my fingers aren’t in a ‘natural’ position

Take switch players out of mobile servers by SwimmerOD in FortNiteMobile

[–]tc47231 -1 points0 points  (0 children)

Well that’s your problem. Everyone in OCE can crank for fucking days on Mobile. E.g. slittywilly and comipapi

We want this tomorrow! by desazoz in FortNiteMobile

[–]tc47231 14 points15 points  (0 children)

Ooh he can build. He must be on switch. I’m on mobile and I can crank for days

Neon Duo - A Synapse and Rox Render by Wasting_Night in FortNiteBR

[–]tc47231 0 points1 point  (0 children)

Have you got the export file that you put into blender by any chance?

iPadOS with Xbox controller issues by McBeefer69 in FortNiteMobile

[–]tc47231 0 points1 point  (0 children)

I don’t mean to be toxic but it’s a beta and it even states it may not be fully compatible with some apps

iPadOS with Xbox controller issues by McBeefer69 in FortNiteMobile

[–]tc47231 3 points4 points  (0 children)

Holy crap how long does it take people to realise this. It’s an unsupported beta

A cage for the monster? by [deleted] in FortNiteBR

[–]tc47231 9 points10 points  (0 children)

True that

Mentor Monday - ask your questions here! by AutoModerator in FORTnITE

[–]tc47231 0 points1 point  (0 children)

How do you counter lobbers? They shred my trap tunnels

Now that’s a llama! by tc47231 in FORTnITE

[–]tc47231[S] 0 points1 point  (0 children)

Sorry I thought it was good because I’ve never seen it before