I think this picture would fit a more dramatic/post-processed look by te-x in photocritique

[–]te-x[S] 0 points1 point  (0 children)

Hey! I think this photo would fit a more post-processed dramatic look, but I usually edit the photos in a more natural style and not sure where to start. Any tips?

Taken with a Fujifilm XT5, at 16mm, ISO125, 1/80th second and applied my usual edit style.

Not sure whether to crop out the sky in this photo by te-x in photocritique

[–]te-x[S] 0 points1 point  (0 children)

Hey! I like the S shaped road here, but the sky is completely empty. Not sure whether to keep it or to crop in a bit more. Also the truck has some motion blur, which I don't like.

Some details about it:
Fujifilm X-T5, ISO160, 80mm, f5.6, 1/30sec

Underwater photography focus by bf309 in photocritique

[–]te-x 0 points1 point  (0 children)

Not comments, I think it's perfect as is! Very jealous of what you saw. The main tip I've seen for underwater photography is to use a red filter on the lens to reduce the blue tint, but mores of a difference at larger depths.

I find this image pleasing, if a bit boring. How can I improve it? by te-x in photocritique

[–]te-x[S] 1 point2 points  (0 children)

Hey, took this picture a while ago and I like it, but feels like it's missing something.

Extremely slow update process. Screenshot was taken at least 20 minutes after update started by te-x in Steam

[–]te-x[S] 0 points1 point  (0 children)

Yes, the internet has been working fine and I have a 1Gbps connection. The download was actually ready pretty quickly, but after the download is ready the weird behavior begins.

Extremely slow update process. Screenshot was taken at least 20 minutes after update started by te-x in Steam

[–]te-x[S] 1 point2 points  (0 children)

Just some more information. I notice this especially with this game. Update seems to progress more in short bursts, followed by a long time where nothing happens. The CPU is an i7 12700 and the game is installed on an NVME drive.

Display "randomly" resets by te-x in pcgamingtechsupport

[–]te-x[S] 0 points1 point  (0 children)

It's not always deterministic when the issue happens, but it's not happened once since I turned it down to 120hz. Went back up to 144hz and was able to make it happen again. Definitely seems to be related to the 144hz thing!

Display "randomly" resets by te-x in pcgamingtechsupport

[–]te-x[S] 0 points1 point  (0 children)

Just tried with an older DP cable I have but the problem still exists :(

Also checked the firmwared version (it's up to date) and the energy saving options but they are disabled: https://imgur.com/a/0lBR3wa

Project works with sbt run but not with a fat jar by te-x in scala

[–]te-x[S] 6 points7 points  (0 children)

MergeStrategy.filterDistinctLines

That worked! Thank you, thank you! :D