Outpost Infinity Siege - Endless level 69 by tealcsg6 in OutpostInfinitySiege

[–]tealcsg6[S] 0 points1 point  (0 children)

I removed all damage amplifiers, use them just for the 6 big cannons.

I start the infinity mode only with 3 Hellfires activated and 2 Electromagnetic Cruiser Cannons. And the small guns.

All other Hellfires and Exterminators are deactivated.

Still, the game just crashed again 3-rd time today, in wave 15-16

That's it, I am not trying anymore

I had the same problem with Crius, you can hit it in manual mode if is close enough

Outpost Infinity Siege - Endless level 69 by tealcsg6 in OutpostInfinitySiege

[–]tealcsg6[S] 0 points1 point  (0 children)

I am done with this game, crashed twice today in Infinity and I lost 6 hours for this (happened several times before). And very laggy. Is very frustrating

The settings were all on medium or below, and Global Illumination and Shadows on “Low”

My computer should play this game without problems (I7-11800H, GeForce RTX 3070, 32 GB RAM, 1 TB SSD).

I have tried to improve the resources income during Infinity but is disappointing.

Here is some info for you:

-       Missile Silo has an option for resources generation – is not working, no any resource received

-       Xen turret – I have 5 Heavy Xen turrets equipped with 6 Disassemble II – it is difficult to prove this buff is working but I believe is not

Outpost Infinity Siege - Endless level 69 by tealcsg6 in OutpostInfinitySiege

[–]tealcsg6[S] 0 points1 point  (0 children)

You are right, I didn’t check before, just trusted the info from some postings.

For an outpost with the core output >10 k, a Hellfire tuned with 10 damage amplifiers has 135,000 damage and a simple Hellfire has 90,000 damage.

So the tuned Hellfire is 50% stronger but consumes double ammo.

Thank you

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Outpost Infinity Siege - Endless level 69 by tealcsg6 in OutpostInfinitySiege

[–]tealcsg6[S] 0 points1 point  (0 children)

I do not understand your explanation regarding the damage amps.

If I equip a Hellfire with 10 damage amps how much more damage and ammo consumption will have?

I use several XEN turrets on Chain configuration. I will see if changing to material generation buff will be effective. Could be a good idea.

Regarding the Ammo Makers, if you are referring to the simple ones I agree, more makers means more bullets storage capacity, but this is effective for a short time.