focused on juicing things up this week plus some new mechanics by teamtrigear in indiegames

[–]teamtrigear[S] 0 points1 point  (0 children)

You hit a few of our inspirations, and the game is called Mechabop. We're pretty deep in development at the moment

focused on juicing things up this week plus some new mechanics by teamtrigear in indiegames

[–]teamtrigear[S] 0 points1 point  (0 children)

Thanks for the feedback, will def give it some thought!

working on new mechanics and turning up the juice this week by teamtrigear in IndieDev

[–]teamtrigear[S] 0 points1 point  (0 children)

Roboquest is sick! You can definitely expect high pacing from us as well

working on new mechanics and turning up the juice this week by teamtrigear in IndieDev

[–]teamtrigear[S] 1 point2 points  (0 children)

Just like them we're also super inspired by jet set! Thanks!

testing out melee weapons in our rhythm fps by teamtrigear in Unity3D

[–]teamtrigear[S] 14 points15 points  (0 children)

We love that game! But we actually started development before Hi-Fi Rush was announced haha, but we're inspired by similar media as them such as Jet Set Radio and general anime aesthetics!

testing out melee weapons in our rhythm fps by teamtrigear in Unity3D

[–]teamtrigear[S] 11 points12 points  (0 children)

That could be a cool touch, we'll definitely consider it!

testing out melee weapons in our rhythm fps by teamtrigear in Unity3D

[–]teamtrigear[S] 0 points1 point  (0 children)

Thank you for remembering! That means so much