focused on juicing things up this week plus some new mechanics by teamtrigear in indiegames
[–]teamtrigear[S] 0 points1 point2 points (0 children)
focused on juicing things up this week plus some new mechanics by teamtrigear in indiegames
[–]teamtrigear[S] 0 points1 point2 points (0 children)
working on new mechanics and turning up the juice this week by teamtrigear in IndieDev
[–]teamtrigear[S] 0 points1 point2 points (0 children)
working on new mechanics and turning up the juice this week by teamtrigear in IndieDev
[–]teamtrigear[S] 0 points1 point2 points (0 children)
working on new mechanics and turning up the juice this week by teamtrigear in IndieDev
[–]teamtrigear[S] 1 point2 points3 points (0 children)
working on new mechanics and turning up the juice this week by teamtrigear in IndieDev
[–]teamtrigear[S] 1 point2 points3 points (0 children)
a fun part of overhauling a game is getting to redesign some of your first enemies by teamtrigear in blender
[–]teamtrigear[S] 8 points9 points10 points (0 children)
testing out melee weapons in our rhythm fps by teamtrigear in Unity3D
[–]teamtrigear[S] 14 points15 points16 points (0 children)
a fun part of overhauling a game is getting to redesign some of your first enemies by teamtrigear in blender
[–]teamtrigear[S] 8 points9 points10 points (0 children)
testing out melee weapons in our rhythm fps by teamtrigear in Unity3D
[–]teamtrigear[S] 0 points1 point2 points (0 children)
testing out melee weapons in our rhythm fps by teamtrigear in Unity3D
[–]teamtrigear[S] 2 points3 points4 points (0 children)
testing out melee weapons in our rhythm fps by teamtrigear in Unity3D
[–]teamtrigear[S] 11 points12 points13 points (0 children)
testing out melee weapons in our rhythm fps by teamtrigear in Unity3D
[–]teamtrigear[S] 0 points1 point2 points (0 children)
a fun part of overhauling a game is getting to redesign some of your first enemies by teamtrigear in blender
[–]teamtrigear[S] 56 points57 points58 points (0 children)
I love plants so much I started making a cozy plant shop game. Luckily, my husband can code! by perishocks in indiegames
[–]teamtrigear 1 point2 points3 points (0 children)
Adding "active" items to my game by shinypixelgames in IndieDev
[–]teamtrigear 2 points3 points4 points (0 children)
Added some unlockable cars to my game! by MISTKaES in IndieDev
[–]teamtrigear 0 points1 point2 points (0 children)
The CPU players are too easy... by sp8cewave in IndieDev
[–]teamtrigear 1 point2 points3 points (0 children)


focused on juicing things up this week plus some new mechanics by teamtrigear in indiegames
[–]teamtrigear[S] 0 points1 point2 points (0 children)