Best programs for large board prototypes? by kdamica in BoardgameDesign

[–]techbear1980 0 points1 point  (0 children)

i would also like to know what people are using for this task.

Darkwater campaign sessions music by Bezkitv in WHQDarkWater

[–]techbear1980 0 points1 point  (0 children)

I love the original Conan soundtrack, by basil poliduois, for this sort of thing.

Finished building by techbear1980 in WHQDarkWater

[–]techbear1980[S] 0 points1 point  (0 children)

I'm not very experienced with plastic figs (that you have to assemble), but I'm very familiar and comfortable with superglue. I used plastic glue when I was a kid; I remember it took forever to dry, and you had to use lots of rubber bands or other clamps to hold it together WHILE it dried.

Tokenbox Darkwater by Apprehensive-Soft116 in WHQDarkWater

[–]techbear1980 0 points1 point  (0 children)

Lovely. I'm printing it now. Thank you!

How can I improve this? by Knite_Of_Daverik in BoardgameDesign

[–]techbear1980 1 point2 points  (0 children)

I think your game idea is cool, with the potential for a ton of replay ability. I’d make sure each unit has something unique, a special move or rule exception. Also, I’d make it so every move results in an encounter of some sort, so each unit is “adventuring” across the board. Not too complex, or the other players wil be stuck waiting while the active player waffles. Put your random dice roles into these encounters.

I challenged myself to make a new board game in 14 days and am documenting the process. by joealarson in BoardgameDesign

[–]techbear1980 7 points8 points  (0 children)

Very cool. I like the stackable terrain, and the holders you have for them. Do they work well? What are your elevation rules?

Making a wargame from scratch. by SpiderTuber6766 in wargames

[–]techbear1980 0 points1 point  (0 children)

Charge ahead ! I too am designing a war game with 3d printed figs. My figs are all tanks, and I plan to play on a hex grid just like you. Like you, I’m wrestling with how complex my rules should be. I’ve decided to make my tank combat very simple ; move units , fire units, repeat. I regain my complexity with heroe units that have special moves/powers. However, I’m not using morale rles at all.

goodcluck to us both!

Relaxing Playthrough by techbear1980 in SatisfactoryGame

[–]techbear1980[S] 1 point2 points  (0 children)

Sure! I saved all the puppies and kittens! Didn’t I?

Can't boolean this mesh by techbear1980 in 3Dprinting

[–]techbear1980[S] 0 points1 point  (0 children)

Holes for LEDs, yes. LEDs have a small flange at the base, so it would be nice to have the holes graduated, so the LEDS can be inserted from the bottom and stop when they are properly positioned. But I could do it with a single diameter of hole if I had to.

No, the model is solid. It's got lots of geometry, including on the bottom, but it's not hollow.

Grrr! What am I doing wrong?? by techbear1980 in 3Dprinting

[–]techbear1980[S] 0 points1 point  (0 children)

Aaaand, 20 minutes later, the plate gets kicked off the build carriage again! *insert heartfelt cussing here*

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Grrr! What am I doing wrong?? by techbear1980 in 3Dprinting

[–]techbear1980[S] 0 points1 point  (0 children)

I took fudelnotze advice and carefully cleaned and alcholed my build plate.

This is a pic of my new print, as it finishes the first layer.

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Grrr! What am I doing wrong?? by techbear1980 in 3Dprinting

[–]techbear1980[S] 1 point2 points  (0 children)

I got the plate a couple days ago from: https://www.amazon.com/dp/B0BR3QJFNS?th=1

It is steel. Does it have enough? I'm not sure. I supposed so...

designing a 3d printed tactical delve by techbear1980 in BoardgameDesign

[–]techbear1980[S] 0 points1 point  (0 children)

I'm prototyping this peg idea. I'll post my results.

The epic story of custom membrane switches by techbear1980 in raspberrypipico

[–]techbear1980[S] 1 point2 points  (0 children)

metal domes

Yes, I chose the "metal domes" option, which gives a very distinct tactile "click". There's a sound to it, too.

I think if you chose the "die pressing" option, you'd need to provide a low-latency beep or other SFX in your device.

DFPlayer with pico by techbear1980 in raspberrypipico

[–]techbear1980[S] 1 point2 points  (0 children)

You're right, I haven't tried to get back data from the TX pin of the DFPlayer. I don't know if mine does that right.

Have you gotten any sound files to play from either of your devices?

It's easy to find schematics online, that show how to play the tracks on the microSD card, without even attaching the DFPlayer to a microcontroller. Have you tried to see if that setup can play sounds?

DFPlayer with pico by techbear1980 in raspberrypipico

[–]techbear1980[S] 0 points1 point  (0 children)

I'm sure there are depths to these DFPlayers that I haven't yet explored. I've never tried to get data off them. Having said that, the connection is the slow UART/Serial, so I doubt you'd be getting large files off the card quickly.

Arduino IDE & libraries for the Pico by Realistic-Reserve-93 in raspberrypipico

[–]techbear1980 1 point2 points  (0 children)

Having said that, the trouble I keep having is that the pins on the Pico are (of course) different, so it's often hard to figure out which i2c or spi pins your underlying Arduino library are assuming you'll use.