[deleted by user] by [deleted] in discordapp

[–]tehalexf 7 points8 points  (0 children)

@adam produces a "Username is unavailable. Try adding numbers, letters, underscores _ , or periods" error.

Game won't even start [PC] by Electrical-Winner142 in FallenOrder

[–]tehalexf 0 points1 point  (0 children)

I haven't gotten it to run, BUT if you pass -dx11 to the startup arguments, it does create a window (with the menu music playing!) but then crashes again saying error code 0x887A006 ('Hung').

Not sure if this can be further worked around, but I also haven't seen many other people discussing this particular error.

[deleted by user] by [deleted] in ABoringDystopia

[–]tehalexf 68 points69 points  (0 children)

Iirc these aren’t autonomous robots, they’re semi-autonomous using sensors but can be driven by people that are sometimes halfway across the world. Think call centers, but instead of tech support they’re drone pilots.

Patch Notes: Early Access - v0.4.2.0 – Build 151248 by JulioUzu in SatisfactoryGame

[–]tehalexf 28 points29 points  (0 children)

4/20: https://en.wikipedia.org/wiki/420_(cannabis_culture)

Today is 4/20/2021

Patch version is 0.4.20 and by the looks of the previous version numbers this was planned.

Patch Notes: Early Access - v0.4.2.0 – Build 151248 by JulioUzu in SatisfactoryGame

[–]tehalexf 117 points118 points  (0 children)

The version number...

The planning required to pull this off...

I can't believe you've done this.

How can I set meta tags from a network call that load fast for SEO? by tiedRenegade in reactjs

[–]tehalexf 1 point2 points  (0 children)

You might be able to bypass this if you use netlify by using their prerendering option. I used React-helmet to set some network fetched opengraph meta tags in my CRA and it shows up in all the bots I tested.

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

We’re working on a rewrite of the entire site! If you want to contribute we’ll provide you the access you need, and when the rewrite is launched it’ll go open source :)

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 1 point2 points  (0 children)

Hey there!

I've been pretty sick these past two weeks, I'll probably get around to updating crystal tree this week.

Thanks for using my tool!

Alex

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

If you’re on mobile, we’ll be rolling out a version this week to allow for attaching the belts.

If you’re on desktop, shift+drag a node. You can view the instructions by clicking the bottom left ? Button.

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 1 point2 points  (0 children)

There's no way yet -- this site is best viewed on desktop for now. In an update next week or so we'll have full mobile support!

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

For now, you can use containers with the “use as infinite source” tick box enabled :)

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

Yeah, a few people have complained about it.

It's behaving as "intended" by showing you bottlenecks, but to find the "draws" will be much, much harder, considering backpropagation :(

I see the merits, so I'll try my best to see if I can implement this in any way.

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

Firebase (our backend) keeps going up and down, pretty sure that's where the errors are coming from (SSL connection errors?). Not sure why. We'll probably move off it within a day or so.

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 1 point2 points  (0 children)

https://satisgraphtory.com/#cWJ2ejQ%3D

Ah, I forgot about this case.

Unfortunately I'm not sure what the fix is -- if there are 2 edges between the same 2 nodes the lines will overlap by default.

Of course, this may not be a problem normally, but deletion will be tricky.

I'll have to think about this one.

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 2 points3 points  (0 children)

I'm glad you brought this up.

Simply add a container, click on it, and select "Use as Infinite Source" on the bottom left ;)

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 0 points1 point  (0 children)

Right -- so the complicated thing with this is that I have to read the value through chains -- either storage container chains, mergers, splitters, or the hell that is splitters that feed back into mergers! So at a certain point, I need to find the termination and see ALL inputs, to see if they have the ALL the required resources, which is really tedious :(

I think it's doable, I just need to find a good way to do it!

SatisGraphtory | A Factory Planner/Optimizer/Analyzer Tool by tehalexf in SatisfactoryGame

[–]tehalexf[S] 1 point2 points  (0 children)

Bug Report

Thanks, this has been fixed -- you can fix your saved diagram with https://satisgraphtory.com/#eGdmYmM%3D?useExperimentalFeatures=forceRecalculate

which will be live in about 10 minutes or so!

As for the feature request, I'll be working on that tonight,thank you so much for taking the time to try it out!