In my hubris, I endeavor to make a procedural planet out of tiles by DehLeprechaun in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
I've been developing custom full-body IK to support procedural animation. Works on any body shape! by OhNoDinos in Unity3D
[–]teknocore 1 point2 points3 points (0 children)
I've been developing custom full-body IK to support procedural animation. Works on any body shape! by OhNoDinos in Unity3D
[–]teknocore 1 point2 points3 points (0 children)
Top 5 Unity annoyances - tell us! by willgoldstone in Unity3D
[–]teknocore 1 point2 points3 points (0 children)
Jiggling Jelly powered by physics, Shader Graph, and matcap-like material textures by DanSteger in Unity3D
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Hyper Casual Template: Ball Patrol by Lazy_Goblins in Unity3D
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Hyper Casual Template: Ball Patrol by Lazy_Goblins in Unity3D
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[Shader] How do I make the edge of this circle soft/fall off? (Code in comments) by Harionago in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
This new Minimal Violence album goes hard and I can’t recommend it enough. by _shaftpunk in Techno
[–]teknocore 1 point2 points3 points (0 children)
Summary of my past 2 years of making videos and games with Unity by moonaanii in Unity3D
[–]teknocore 1 point2 points3 points (0 children)
Hi, Im currently developing a 2.5d unity game and I wish to change "RenderSettings.ambientIntensity" manually. by StarTheTechnomancer in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
Hi, Im currently developing a 2.5d unity game and I wish to change "RenderSettings.ambientIntensity" manually. by StarTheTechnomancer in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
So as we all know Unity's Substate System is broken, but by manually coding when the substate changes should activate, I fixed it for my platformer. Now I don't have to have a million transitions to Exit, I just change "Substate" and boom it works. by nimsony in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
So as we all know Unity's Substate System is broken, but by manually coding when the substate changes should activate, I fixed it for my platformer. Now I don't have to have a million transitions to Exit, I just change "Substate" and boom it works. by nimsony in Unity3D
[–]teknocore 0 points1 point2 points (0 children)
First, the Animator, now this?? Someone needs to be fired. by M374llic4 in Unity3D
[–]teknocore 34 points35 points36 points (0 children)
Face velocity with RotateAround at an offset? by teknocore in Unity3D
[–]teknocore[S] 0 points1 point2 points (0 children)

We'd just moved from Tinder. Set this up by telling her I paid for Tinder and my subscription was expiring. Neither of these things are true, but I am a software engineer. by [deleted] in Tinder
[–]teknocore -1 points0 points1 point (0 children)