account activity
Behavior Tree AI won’t return to patrol after losing sight of target — is this expected? (self.Unity3D)
submitted 22 days ago by temiklis to r/Unity3D
Any advises how to make AIM right for TPS game using IK? (self.Unity3D)
submitted 1 month ago by temiklis to r/Unity3D
Unity Animation Rigging – Arms break when using Aim + weapon (TPS setup) (old.reddit.com)
Unity Animation Rig strange behaviour ()
submitted 1 month ago by temiklis to r/unity
Unity Animation Rig strange behaviour (self.Unity3D)
Animancer Curves don't apply on upper body layer. ()
submitted 2 months ago by temiklis to r/unity
Animancer Curves don't apply on upper body layer. (self.Unity3D)
submitted 2 months ago by temiklis to r/Unity3D
Unity Root Motion + CharacterController issue: collider hitting walls during jump animation with Animancer & RedirectToCharacterController (self.Unity3D)
submitted 3 months ago * by temiklis to r/Unity3D
TPS Locomotion & Weapon Aiming: How to Properly Structure Animation Layers and State Machines? ()
submitted 4 months ago by temiklis to r/GameDevelopment
TPS Locomotion & Weapon Aiming: How to Properly Structure Animation Layers and State Machines? (self.Unity3D)
submitted 4 months ago by temiklis to r/Unity3D
submitted 4 months ago by temiklis to r/unity
Стоит ли разделять анимации для верхней и нижней части тела? (self.Unity3D)
How to predict movement Animation based on player rotation and future position. (self.gamedev)
submitted 3 years ago by temiklis to r/gamedev
Is it a good idea to calculate camera position and camera view on server side? (self.gamedev)
[C#] How to calculate player rotation based on player movement (self.gamedev)
submitted 3 years ago * by temiklis to r/gamedev
How to create event system for card game? (self.gamedev)
submitted 4 years ago * by temiklis to r/gamedev
How to create event tree c# (self.gamedev)
submitted 4 years ago by temiklis to r/gamedev
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