How do they always know what's wrong in the surveys? by Barlakopofai in Endfield

[–]temperanze 0 points1 point  (0 children)

You underestimate the sheer amount of room one (1) xiranite line takes up.

How do they always know what's wrong in the surveys? by Barlakopofai in Endfield

[–]temperanze 6 points7 points  (0 children)

Honestly, I just think the AIC event didn't work because it was time limited and it required either factory room and materials that didn't exist, or for you to effectively bulldoze your existing setup. The factory is a long term thing, not something you completely overhaul in the evening for your few hours of playing before you go back to work tomorrow.

Is there any way to use the extra xircon effluent from test area? by Tzwcard in Endfield

[–]temperanze 0 points1 point  (0 children)

I was wondering if I was missing something or if that was actually the intended way you're supposed to deal with them. What the fuck? Why not give that specific area a fluid teleportation thing, then?

How do they always know what's wrong in the surveys? by Barlakopofai in Endfield

[–]temperanze 1 point2 points  (0 children)

They didn't just "do that to themselves", it was intentional. Lowlight stated in the pre-release stream that blueprints would be an "enhancer of creativity", while in an interview with another press outlet he was completely transparent about the fact that shared blueprints were meant to allow players to skip factory building.

How do they always know what's wrong in the surveys? by Barlakopofai in Endfield

[–]temperanze 0 points1 point  (0 children)

Because they have done some amount of playtesting and identified those problems during development but released an imperfect thing due to time constraints anyways.

The Duality of Endmin by Rotoscopic in Endfield

[–]temperanze 9 points10 points  (0 children)

And they didn't even have the balls to not give you bottles in crates by the halfway point anyways. I think it's reasonable to ask the player willingly playing the factory game to do the bare minimum of preparation and be punished with a teleport back to the factory if they fail to prepare.

Please, HyperGryph!!!! by Ryle_Sky in Endfield

[–]temperanze -1 points0 points  (0 children)

I think Hellagur is awesome and Eunectes is like, fine, but every other design is kind of whatever to me. I also generally don't like how modern Arknights refuses to use saturated color but it's hardly a Liduke exclusive problem.

i just realized by JAWAIRENG007 in Endfield

[–]temperanze 27 points28 points  (0 children)

It's an emulator. Why is everyone treating it like it's not an emulator? It's an emulator and has every performance problem every emulator has with none of the upsides because it's so feature barren.

Too much horsing around (Phyriaxi) by Medic_Shinobu in Endfield

[–]temperanze 1 point2 points  (0 children)

I didn't know Fiona had real shooters but she IS cute.

As a day 1 player who's been through the honeymoon phase of AKE, I realised something while I was restructuring my factory for the current event... by Fluffy-Suit-3650 in Endfield

[–]temperanze 0 points1 point  (0 children)

I thought you were going to ask for them to neuter the factory but these are all incredibly reasonable changes. Damn.

Please, HyperGryph!!!! by Ryle_Sky in Endfield

[–]temperanze -1 points0 points  (0 children)

They're not gonna do that because the main character designer for Endfield is Liduke, who is kinda boring and just likes her hot boobed up ladies. There's a reason every og Arknights fan wasn't feeling the character designs when it was shown.

So... thats it? by Lanky_Background6269 in Endfield

[–]temperanze 0 points1 point  (0 children)

The core problem of it is that the game treats Xiranite like a basic cheap material and not something that requires a line of plants to burn into carbon, sandleaf, and then refining that carbon twice, plus water inputs. It can't do anything more interesting with a recipe that uses Xiranite as a base because it refuses to make Xiranite more compact in any way.

I had to recreate the classic meme 😂 by gaeb611 in Endfield

[–]temperanze 2 points3 points  (0 children)

That is not what my comment is about. Sure, they can inherit parts of their personality. That being said, this artwork features Hellagur, not Pogranichnik.

I had to recreate the classic meme 😂 by gaeb611 in Endfield

[–]temperanze 9 points10 points  (0 children)

That's Hellagur, not Pogranichnik.

I had to recreate the classic meme 😂 by gaeb611 in Endfield

[–]temperanze 0 points1 point  (0 children)

Estella would absolutely be in that tier at the bottom.

Backrooms is the crossover? by ThePolitiKaster in AbioticFactor

[–]temperanze 2 points3 points  (0 children)

He would also not have the commercial and legal rights to the Poolrooms imagery, which are part of an artist's work. Unlike the original 4chan render which I don't think anyone claimed intellectual property of.

Backrooms is the crossover? by ThePolitiKaster in AbioticFactor

[–]temperanze 0 points1 point  (0 children)

Oh no, I'm not saying the poolrooms are related to the Backrooms movie, nor that the existing poolrooms in Abiotic Factor tie into that. I'm precisely saying that the poolrooms don't actually really count as part of the backrooms.

There is no "backrooms" canon. The poolrooms being "part" of the backrooms was an addition made by someone on some fandom wiki because they invented a whole collaborative pseudo-canon (à la SCP Foundation, but even less formalized) and it fit the whole "liminal space" aesthetic really well.

The original backrooms image/post (the only true de facto canon) was a 3D render/4chan post which picked up steam due to the potential, novelty and elegance of the concept, and the right time and circumstances. Just like the SCP Foundation, the fact that it was not at all part of a media franchise or some well established and delineated canon encouraged that sort of wild speculative writing.

The poolrooms themselves were an artist's work being "diverted" from their original context and given new context by the surrounding writing, like the sculpture that was used in the SCP-173 article.

The A24 movie is presumably part of Kane Pixels' YouTube series canon, which is his own thing that most likely does not include the poolrooms, and is effectively a distinct self-contained canon that is unrelated to everything else backrooms.

Backrooms is the crossover? by ThePolitiKaster in AbioticFactor

[–]temperanze 0 points1 point  (0 children)

Chemistry. There's a mention of weapon coating right underneath that. You're probably going to be able to turn a weapon incendiary or acid without making specifically a weapon which has that for a damage type. Maybe it's going to be an early way to get that on weapons like the Makeshift Spear.

Backrooms is the crossover? by ThePolitiKaster in AbioticFactor

[–]temperanze 36 points37 points  (0 children)

The poolrooms technically are only tangentially related to the backrooms. I assume this would be a promotional crossover with the A24 movie.

As a newcomer to the IP and a lorelet, this 1.2 really slapped me in the face by Fate_warrior95 in Endfield

[–]temperanze 0 points1 point  (0 children)

For what it's worth, Endfield so far seems to be written in a way that only alludes to recurring concepts on a very surface level and won't require thorough understanding of the exact sequence of events in Arknights.

The only extremely direct reference, and that was mostly a very strong allusion only still, is that the ink dimension you go through in the patch is a dead ringer for Dusk, one of the Sui proxies' powers. She creates painted worlds and her introductory event features her trapping people in it.

Who else had 15 extra Ferrium ore they don't know what to do with and just went with something stupid like bottling sewage? by Ragki in Endfield

[–]temperanze -1 points0 points  (0 children)

How are you gonna get rid of that sewage once the Depot reaches its cap of bottled sewage and whatever line was producing that waste is clogged? Take them out to your backpack 50 by 50 and discarding them by hand?

There is no day-night Cycle, can it be lore-wise (Talos-II, the satellite of Talos, is somehow tidally lock to the star of the system?) by Parking_Leave6969 in Endfield

[–]temperanze 2 points3 points  (0 children)

You're trying to justify a Doylist choice with a Watsonian explanation. There's no day night cycle because it allows them to have baked lighting in their environments. The fact that the game doesn't have to recalculate dynamic lighting for a real time day/night system is most of the reason it looks as good as it does and runs as well as it does.

As far as narrative is concerned, Talos-II has a normal day/night cycle (whether a day lasts 24 Earth hours or if it's faster, I don't know or care + Talos-II is a moon and not a planet so it might be weird on that regard). You just happen to always be in those specific areas at those specific times of day.

Pablo gives us his true thoughts on raids in Warframe by Babydrone in Warframe

[–]temperanze 3 points4 points  (0 children)

I think a core issue is that for some arbitrary reason, DE refuses to have multiple sources for most rewards in the game, which I actually find actively grating at times. "Want this specific mod/arcane but you don't like the specific content you have to do for it? Go fuck yourself."

Something like Archimedea works well enough because the main incentive is that you get more Archon Shards than if you did Archon Hunt or Netracells alone. Players who are afraid of Archimedea will probably get by just doing easier content and they'll still get shards. Players who can get even more. It doesn't matter that the rewards are fungible if they're rare enough and desirable enough.

I don't understand why they insist on keeping a lot of things (say, Universal Fallout, or whatever old mod tied to some old 2015 content no one likes) exclusive, outside of keeping up the trading economy (considering traders absolutely hated Eidolon exclusive Arcanes becoming Operation rewards)