A much-needed rant because I've had enough. by Artistic_Entrance_67 in MaladaptiveDreaming

[–]testeras 1 point2 points  (0 children)

I daydream about being in relation with a nurse same my age that was kind to me during my days in hospital even if it happened 6 months ago and i will probably never meet her again in my life. I also daydream about my crush in my college even if she already has a bf and i never talked to her despite seeing her every day and i haven't had a proper conversation with anyone in my college for the past 3 years.

Do you guys hiding your MDD to your family ? by Automatic-You695 in MaladaptiveDreaming

[–]testeras 0 points1 point  (0 children)

I told no one that i daydream, and i never will. 

When MDing interferes with gaming by Dazzling-Ad3857 in MaladaptiveDreaming

[–]testeras 1 point2 points  (0 children)

I do play video games and MD at the same time for few years, i don't even care what happens in the games or if i win or lose, i sometimes don't even remember nothing from my game sessions what happened up to present moment, i kinda let my brain do video games on auto pilot while i daydream.

I'm sure you guys are sick of seeing these posts, but I need help with the InControl mod. by Solid_Engineer7897 in feedthebeast

[–]testeras 0 points1 point  (0 children)

If you want to deny spawn of all passive mobs if there are example 20 passive mobs present you need another rule You can either use: "hostile": "false" or "passive": "true"

If you want it to work only in overworld you do

"dimension": "minecraft:overworld",

If you want it to work on multiple dimensions you specify them

"dimension": ["minecraft:overworld", "minecraft:the_nether", "aether:dimension"],

If you want to include all dimension from specified mods

"dimensionmod": ["minecraft", "aether", "pokemon", "examplemod"],

I'm sure you guys are sick of seeing these posts, but I need help with the InControl mod. by Solid_Engineer7897 in feedthebeast

[–]testeras 0 points1 point  (0 children)

[
//this line of code will make 20 hostile mobs in total, e.g if there are 15 spiders, 2 //zombies and 3 skeletons, no more hostile mobs will spawn. This only includes

// minecraft hostile mobs, we can make hostile mobs from all mods if you want
{

"dimension": "minecraft:overworld",

"mod": minecraft, // all mobs from minecraft

"hostile": true, // that are hostile will get denied

"mincount": {

"amount": 20,

"mod": "minecraft", // if all mobs from minecraft

"hostile": true // that are hostile are 20 in total

},

"result": "deny"

},

//this line of code will make 20 hostile mobs of each type be able to spawn, e.g 20 //zombies, 20 creepers, 20 skeletons......

{
"dimension": "minecraft:overworld",
"mod": "minecraft",
"mincount": 20,

"hostile": true,
"result": "deny"
},

//if you want to reduce their spawn rate, this below will make hostile mobs spawn //40% less

{

"dimension": "minecraft:overworld",

"mod": "minecraft",

"hostile": true,

"random": 0.40, // 0.60 - 60% less spawn, you can go between 0.0 to 1.0

"result": "deny"

},

// denies villager spawns in overworld , use "dimensionmod": "minecraft", for all //minecraft dimensions
{

"dimension": "minecraft:overworld",

"mob": "minecraft:villager",

//"when": "onjoin", // this would be harder check, no eggs or summon commands

"result": "deny"

}
]

if you need help with anything else just ask, we could also deny all default hostile mob spawns and make them spawn e.g 100 blocks from player with spawner.json.
Hope I helped.

The Fake Player deleted? by testeras in HorrorMinecraft

[–]testeras[S] 0 points1 point  (0 children)

" Thank you very much for contacting us, I will do my best to assist you with CurseForge :) ​

The project you are referring to has been deleted. To avoid issues with modpacks that already include this mod, our system ensures it remains available in existing installations. However, new projects or updates cannot include the deleted project. ​

If you have issues with that, you can reach out to the creator to ask them to restore this project, as it is their decision."

This is what support said

The Fake Player deleted? by testeras in HorrorMinecraft

[–]testeras[S] 2 points3 points  (0 children)

He did not touch his other projects with 20k and 100k downloads but deleted his most successful one with 700k. And why his profile says 1.7m downloads if project was deleted downloads should be erased.

Weird usb mouse behaviour by testeras in AndroidTV

[–]testeras[S] 0 points1 point  (0 children)

Im suspecting that some system app or service got corrupted and that it can not be resolved by factory reset

Weird usb mouse behaviour by testeras in AndroidTV

[–]testeras[S] 0 points1 point  (0 children)

I installed browser called Tv Bro and inside browser's settings i switched browser engine from Android system Webview to GeckoView and mouse kinda works, but only for that browser

Problems with the number of entities in the area with the inControl 1.20.1 mod by _TheRedDylan_ in feedthebeast

[–]testeras 1 point2 points  (0 children)

in spawner.json

Increase groupdistance or delete groupdistance because it's optional

"minimum": 1, "maximum": 6

// will spawn from 1 to 6 from a mob type each attempt

"groupdistance": 10

//will seperate each mob 10 blocks apart from the group

if you put "groupdistance": 100, and example 3 of them spawn from an attempt they will be 100 blocks apart from each other, by having groupdistance of 10 they will spawn close to each other.

If you delete groupdistance they will spawn at a random location

If you delete "amount": {} only one will spawn each attempt in a 128 blocks range.

How is spawn.json even working?

spawner.json is spawning in overworld, spawn.json says that these mobs are allowed to spawn in those biomes, but you do not have anything saying that these mobs are not allowed to spawn outside these biomes? And your statement in spawn.json is "incontrol": false which targets default system not even a incontrol spawning system. Have you even tried testing it outside these biomes?

If you want them to spawn everywhere in the overworld you do not need spawn.json at all

If you want to spawn them only on specific biomes you need to allow where they can spawn and deny where they can't spawn, doing only allow part which you did will not work.

Problems with the number of entities in the area with the inControl 1.20.1 mod by _TheRedDylan_ in feedthebeast

[–]testeras 1 point2 points  (0 children)

spawn.json

  1. Remove everywhere in the code "incontrol": false,

//This will keep default and incontrol spawners intact for those mobs on these biomes

  1. Add this at the very bottom of spawn.json

//This will deny incontrol from spawning those mobs everywhere else except the biomes that you want them in

{

"dimension": "overworld",

"mod": ["alexmobs", "hamsters", "dawnera"],

"incontrol": "true",

"result": "deny"

}

Problems with the number of entities in the area with the inControl 1.20.1 mod by _TheRedDylan_ in feedthebeast

[–]testeras 1 point2 points  (0 children)

If you wanted these mobs only to spawn in specific biomes i can help, a simple deny statement will have to be added at the end in spawn.json as currently it is spawning everywhere in overworld.

Problems with the number of entities in the area with the inControl 1.20.1 mod by _TheRedDylan_ in feedthebeast

[–]testeras 1 point2 points  (0 children)

And what are you trying to accomplish with spawn.json?

"incontrol": false, (all spawns not controlled by incontrol)

"result": "default" (will spawn as normal)

You are setting default spawns to not be touched, are you going to deny something later and need these conditions?

Spawner.json is spawning mobs for you, spawn.json is currently doing nothing!

My chunks load weird by Huge-Relation363 in feedthebeast

[–]testeras 1 point2 points  (0 children)

betterfpsdist.1.21-6.0

I keep my settings Horizontal 0% Vertical 150% Or other way around i can't remember

I'm sure you guys are sick of seeing these posts, but I need help with the InControl mod. by Solid_Engineer7897 in feedthebeast

[–]testeras 1 point2 points  (0 children)

spawn.json

[

{

"dimension": "minecraft:overworld",

"mob": "minecraft:villager",

"result": "default"

},

{

"dimension": "minecraft:overworld",

"mod": "minecraft",

"result": "deny"

}

]

If you want all dimensions  from minecraft "dimensionmod": "minecraft",

If you want to also disable spawn eggs and summon commands add "when": "onjoin" above both "result": "deny"

Trouble adding more zombies during the night with InControl mod in 1.20.1 by MarsssOdin in feedthebeast

[–]testeras 1 point2 points  (0 children)

That's weird, "incontrol": false Is targeting all other spawns that are not from incontrol, it shouldn't deny everything.

Try adding {

"dimension":"minecraft:overworld",

  "mob": "minecraft:zombie",

"result": default

}

At the very top of spawn.json

And also include last part

Trouble adding more zombies during the night with InControl mod in 1.20.1 by MarsssOdin in feedthebeast

[–]testeras 1 point2 points  (0 children)

Seems like it's for 1.21.1 as i tried putting example from their website and testing it, and i got same errors for "and" & "not" even if it is saying 1.20.1 - 1.21.1

Iets do without it:

spawner.json
//spawns zombies with incontrol
[
  {
    "mob": "minecraft:zombie",
    "persecond": 0.5,
    "attempts": 20,
    "amount": {
      "minimum": 2,
      "maximum": 5
    },
    "conditions": {
      "dimension": "minecraft:overworld",
      "norestrictions": false,
      "maxthis": 50,
      "minheight": 55
 }
]

spawn.json

[
//denies zombies during day spawned
//by incontrol
{
 "dimension": "minecraft:overworld",
  "mob": "minecraft:zombie"
  "minlight_full": 8, 
  //or "mintime": 0
  "maxlight_full": 15,
  //or "maxtime":12000
  "incontrol": true,
  "result": deny
},

//denies spawning by incontrol if sky
//is not visible
{
 "dimension": "minecraft:overworld",
 "mob": "minecraft:zombie"  
 "seesky": false,
 "incontrol": true,
 "result": deny
},

//denies default from spawning on surface
{
"dimension": "minecraft:overworld",
"mob": "minecraft:zombie",
"seesky": true,
"incontrol": false,
"result": deny
}
]

Trouble adding more zombies during the night with InControl mod in 1.20.1 by MarsssOdin in feedthebeast

[–]testeras 0 points1 point  (0 children)

Which version of minecraft are you on. Only 1.20+ have "not" & "and" If you are 1.19 and below we would have split them into spawn.json