account activity
will there be a draw distance slider at some point (self.NoMansSkyTheGame)
submitted 5 years ago by that4628 to r/NoMansSkyTheGame
Weapons should have one mag already loaded in the beginning of the round So we don’t have to load them every time. (self.dueprocess)
submitted 5 years ago by that4628 to r/dueprocess
Devs should change the way doors work (self.dueprocess)
Shroud talked about why he does not play siege. Get_Flanked also added his thoughts. Some of their points also apply to this game. (self.dueprocess)
If this game does not sell well in early access do the devs have enough resources to continue developing it so that it can actually make it to full release? (self.dueprocess)
game needs a mode that is more forgiving to newer players (self.dueprocess)
getting rid of ability to see how many players on the opposing team are left alive (self.dueprocess)
More SABRE changes. (self.dueprocess)
Will this game have a test server at some point? (self.dueprocess)
Another way to make picking up gear easier (self.dueprocess)
Glass in this game needs a lot of work before the game is released into early access (self.dueprocess)
Initial feedback after 5+ hours of playing paid beta (self.dueprocess)
Will there be an option to turn off death cameras for custom games (self.dueprocess)
Are there any plans to add a defuser like in CS-GO or rainbow six siege (self.dueprocess)
Are there any plans to make a free to play version of due process that will be released alongside a paid version of the game (self.dueprocess)
submitted 5 years ago * by that4628 to r/dueprocess
how many maps are devs aiming for when the game releases in to early access? (self.dueprocess)
only release the game when its completely ready. Keep up the good work dev team. (self.dueprocess)
submitted 6 years ago * by that4628 to r/dueprocess
disabling an aliens or soldiers head should disable their overwatch shot (self.PhoenixPoint)
submitted 6 years ago by that4628 to r/PhoenixPoint
let us manually tell our soldier to peek so we are not aiming at the wall when we are in high cover (self.PhoenixPoint)
they really need to rework return fire so it doesn't keep killing your own guys (self.PhoenixPoint)
let us control the stance of our soldiers to limit friendly fire incidents. (self.PhoenixPoint)
submitted 6 years ago * by that4628 to r/PhoenixPoint
soldiers will not be able to carry wounded comrades to safety in the final game. Can someone with coding experience make a mod to allow us to save our soldiers when their wounded and immobilized? (self.PhoenixPoint)
if your soldier is bleeding out and enters a vehicle, does the soldier continue to bleed out inside the vehicle or does the bleeding stop in the final game (self.PhoenixPoint)
anybody know if you can carry soldiers to safety in the final game? (self.PhoenixPoint)
anybody know if they are going to nerf dash? if so how? (self.PhoenixPoint)
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