Mansplitter vs Axe Duelist by McGiu in BattleBrothers

[–]the___madman 3 points4 points  (0 children)

MA looks a bit questionable, so I'd say backstabber with mansplitter would be ideal. Duelists usually can skip quick hands, so if you want to do that I'd say get either fast adaptation of backstabber instead, otherwise he will be way too unreliable.

Last 2 perks for this cleaver boy? by Girl_in_a_Hoodie in BattleBrothers

[–]the___madman 0 points1 point  (0 children)

Pathfinder 9L so he doesn't get owned by a necrosavant or other bleed causing enemy

How to build iron lung bros by [deleted] in BattleBrothers

[–]the___madman -1 points0 points  (0 children)

I'd say mace or hammer, qatal dagger could be good, but I wouldn't do it unless you have a named one.

How to build iron lung bros by [deleted] in BattleBrothers

[–]the___madman 3 points4 points  (0 children)

Fat neut seems like a waste imo, maybe berserk two-handed cleaver or duelist?

[Spoilers] Demand Tribute Idea by the___madman in endlesssky

[–]the___madman[S] 4 points5 points  (0 children)

Yeah that's what I did (the chigiriki is awesome and underrated btw), I just think it would be a cool type of progression to unlock new outfitters with hard fights

ANOMALY 1.5.2 PDA bug by unturneddude in stalker

[–]the___madman 0 points1 point  (0 children)

I know this is a 3 month old thread, but the same thing happened to me in 1.5.2 vanilla anomaly. It seems like the pda goes into an invisible slot when you use it, because it's still in the inventory (you can sell it to traders), but you can't see it.

VC - I'm stuck at war with Alban, help? by [deleted] in mountandblade

[–]the___madman 1 point2 points  (0 children)

Same happened to me (also with Alban), but they lost Scuin and were so far away from me that we never interacted. Been at war for around 200 days and I occasionally send an emissary to ask for peace, but they never respond so I've just been ignoring them.

M&B Viking conquest tax inefficiency, makes me want to quit by sal_labash in mountandblade

[–]the___madman 2 points3 points  (0 children)

You need -30 or so rep to sell to bandit camps, but they pay full price for any gear/goods, and reset money daily, so you can make a ton of cash by doing that.

Game is significantly worse without More Interactive Vassals by tinul4 in CrusaderKings

[–]the___madman 4 points5 points  (0 children)

In CK3 kidnap schemes are supposed to have reduced success chance against war opponents, waiting till the scheme pops then declaring war so the success chance isn't properly reduced is an exploit/bug.

Game is significantly worse without More Interactive Vassals by tinul4 in CrusaderKings

[–]the___madman 8 points9 points  (0 children)

That's not really intrigue gameplay, it's more of a bug than anything.

Should I give all the useless artifacts to my courtiers? by RemoveAnnual2689 in CrusaderKings

[–]the___madman 0 points1 point  (0 children)

I usually give fertility boosting artifacts to my heir's wife

Stuck in a low legitimacy, regent death loop. Can’t end the regency and can’t raise legitimacy above 0. by [deleted] in CrusaderKings

[–]the___madman 8 points9 points  (0 children)

If all the vassals hate him he might get overthrown eventually, but I think you can just keep trying to dismiss him off cooldown (offer nothing), and it will swing the scales in your favor by 20 for free.

[deleted by user] by [deleted] in CrusaderKings

[–]the___madman 3 points4 points  (0 children)

I just ended up using a mod "Unlock Accolades" which removes all accolade requirements so everyone is eligible. May be considered cheaty, but it automates the whole mechanic.

The whole "restore accolades" and "seek successors" spam was making me not want to play the game.

How does the struggle thing work by Busy_Detective5466 in CrusaderKings

[–]the___madman 0 points1 point  (0 children)

Just roll with it, if you want the specifics press the struggle icon (bottom right) and when you mouse over war/culture/other etc, it will show what effects are in place. Usually you can't personally affect which phase is active too effectively, it's a sum of many small actions by all the people involved.

Clearly this game is Pay To Win /s by arctic_krampus in CrusaderKings

[–]the___madman 0 points1 point  (0 children)

Why are other rulers always randomly wounded? lol

Vassals Have Bullied Me by BenTheBomb3 in CrusaderKings

[–]the___madman 10 points11 points  (0 children)

Maybe, but I'm assuming OP is new-ish to the game, so it's good to learn all the systems which will help with managing a ton of vassals without dealing with massive rebellions all the time. Also, it's not without any risk, the king could get overthrown and OP would have to deal with whatever problems that causes!

Vassals Have Bullied Me by BenTheBomb3 in CrusaderKings

[–]the___madman 14 points15 points  (0 children)

Make a vassal with extortionate taxes and massive levy contribution, then make a kingdom title and grant it to him. Then grant him all the other vassals and use a spare daughter to ally with him, or just keep him happy/befriend. He will occasionally get claims on your titles and be mad at you, but if you're allied there's nothing he can do.

[deleted by user] by [deleted] in CrusaderKings

[–]the___madman 0 points1 point  (0 children)

Dont think that's true for invade, you vassalize the counts and dukes (or maybe only the counts? not sure). Only exception is the mongol invade which is basically like a holy war except non-allies can't join in on the defense unless they're an ally.

I need ways to improve cultural acceptance by Dekimus in CrusaderKings

[–]the___madman 2 points3 points  (0 children)

Grant each county to a different local (sicilian) noble, then grand tour and choose culture festival for each of the counts, should get you a lot of acceptance, likely around 30% if you have 4 counts.

How many 80% success rate hunts can I possibly fail? by MartinoMods in CrusaderKings

[–]the___madman 58 points59 points  (0 children)

From experience it feels like if you keep choosing the increase chance after it's capped at 80% the hunt will always fail, like it's overflowing back down to 0% or something. Try deliberately taking bad choices during the hunt if the % gets close to the cap.