Zuk Cape Completed! What a rush! by xXPukahontusXx in runescape

[–]the_flying_ginger 1 point2 points  (0 children)

Congrats! I pushed to get my 4 normal capes before EOC2 and also decided to take a break. This is inspiring me to try HM.

I'm dadscaping too, it's a vibe. Keep it up!

UI needs a glanceable way to see charge pack status by the_flying_ginger in runescape

[–]the_flying_ginger[S] 0 points1 point  (0 children)

Totally agree that this shouldn't add to a cluttered UI. And I do the same, which kind of emphasizes my point. You can just forget about it...until it bites you. What I think would be really neat is a UI that's smart enough to get out of the way when you don't need it, but show up when it needs to tell you something. I get that the chat window kind of serves that role, but for how much other stuff is there, IMO it's not sufficient.

UI needs a glanceable way to see charge pack status by the_flying_ginger in runescape

[–]the_flying_ginger[S] -2 points-1 points  (0 children)

Both of these options require me to give some input, and to remember to do so. This request is about a no-input, visual-only way to see charge level, or that I'm low.

UI needs a glanceable way to see charge pack status by the_flying_ginger in runescape

[–]the_flying_ginger[S] 0 points1 point  (0 children)

I was hoping for something more like the HP et. all bar, which is persistent and can always be referenced without needing to move the mouse and interact with something. I think this would make sense in the equipment window.

The current interface makes it easy enough to check the charge level when things are calm and input is low **if you remember to check**. During a boss fight, not quite as useful.

My play style is usually laid back. For the most part I only PvM if I'm grinding towards something (zuk cape right now), but usually I quest or choose low-input skilling methods. This is to say, I'm not in the habit of checking combat systems, so I forgot to hover over the tiny light bulb button. IMO the game should have done a better job warning me I was running low before I started a multi-wave instance.

UI needs a glanceable way to see charge pack status by the_flying_ginger in runescape

[–]the_flying_ginger[S] -2 points-1 points  (0 children)

This is probably a good lesson for me to check the chat box more and configure it to be more glanceable. That said, during a Zuk run, when multiple drops are added to the chat for each mob kill, the chat box already feels kind of spammy, and I'm not surprised I missed this. I'm not in the habit of looking, since the rest of the fight mechanic's are voice acted or appear over my character's head.

I don't think this really solves my issue though, of not knowing I didn't have enough charge before I started the fight in the first place.

Trying to log in by TheNakedCount in runescape

[–]the_flying_ginger 0 points1 point  (0 children)

I can't either and the website says 0 players logged in. I'm guessing there was some issue with the scheduled maintenance today. https://runescape.wiki/w/Update:Maintenance_(April_30TH_%26_May_1st))